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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Dear dynasts from the Rising Constellation galaxies, Project development and rollout continue at full speed thanks in particular to bars being closed! Haha! The game is now in English! The game, as well as its access portal and tutorial have been translated into English! For those who have selected languages other than French as their Steam language, know that the game will automatically default to English. So, with the translation finished, we will now officially start to build our English-speaking community. This means well be redesigning our Discord to better welcome non-French speakers and translating all our communications into this second official language. Whats new? Since our last post, we implemented many new features, the most significant of which are: Autonomous systems: some neutral star systems will henceforth run autonomously, constructing by themselves buildings oriented towards the production of technology, ideology, or credits depending on the systems characteristics. Players can pillage or conquer these neutral systems. This new mechanism is a first step towards the Dominions feature, systems that the player will be able to capture and that will develop autonomously. Combat module modification: a few changes were made to the military actions. Most notably, the raid action was separated into the bombardment (destroying a systems buildings and its population) and pillaging (stealing a ton of ressources) actions. Bugs and interface: As usual, bugs were fixed, and interface improvements made. Consistency is key! We are keeping the same release schedule and weekly events calendar: Monday (end of day): game updates and announcement of new features in our Discords #changelog channel Tuesday (8:45pm UTC+1): EPIC Tuesday: the henceforth traditional weekly flash game (~1.5 hours long) on Tuesday which allows players of the winning faction to gain points in the ranking and win rewards. Wednesday (8pm UTC+1): TACTIC weekly: the renowned TACTIC mode game (4 days long). Even if this game mode is likely to be adapted later on, it allows us to prepare for the longer LEGACY games in which the roleplay will be even mor strongly emphasized. Its probable that TACTIC mode will eventually be shortened to 10-12-hour long games held over several time slots (e.g., 6x2h or 4x3h) depending on the scenario makers wishes. Whats next? The program for the next 30 days is ambitious. Were aiming to achieve a redesign of the galaxy map, improvements to the portal, the addition of player rankings, and the rollout of the much-awaited Erased feature and the mechanisms tied to it such as: assassination, spying, and other trickery that will significantly spice up gameplay. Finally, during the month of February, we will set up the Challenge the Creators event, a match between the games creators and the player community! Will you be able to defeat Sebrutus, Abdelaz3r, Gencive Kahn, Novae and the other members of the project? We would like to take this opportunity to thank all those who help us test the game, especially those that regularly and actively participate on our Discord. Your support is extremely precious to us! Dont hesitate to join our friendly Rising Constellation community on Discord or directly in the game! See you soon on Rising Constellation! The RC Team
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