Dear dynasts from the Rising Constellation galaxies, Project development and rollout continue at full speed thanks in particular to bars being closed! Haha! The game is now in English! The game, as well as its access portal and tutorial have been translated into English! For those who have selected languages other than French as their Steam language, know that the game will automatically default to English. So, with the translation finished, we will now officially start to build our English-speaking community. This means well be redesigning our Discord to better welcome non-French speakers and translating all our communications into this second official language. Whats new? Since our last post, we implemented many new features, the most significant of which are: Autonomous systems: some neutral star systems will henceforth run autonomously, constructing by themselves buildings oriented towards the production of technology, ideology, or credits depending on the systems characteristics. Players can pillage or conquer these neutral systems. This new mechanism is a first step towards the Dominions feature, systems that the player will be able to capture and that will develop autonomously. Combat module modification: a few changes were made to the military actions. Most notably, the raid action was separated into the bombardment (destroying a systems buildings and its population) and pillaging (stealing a ton of ressources) actions. Bugs and interface: As usual, bugs were fixed, and interface improvements made. Consistency is key! We are keeping the same release schedule and weekly events calendar: Monday (end of day): game updates and announcement of new features in our Discords #changelog channel Tuesday (8:45pm UTC+1): EPIC Tuesday: the henceforth traditional weekly flash game (~1.5 hours long) on Tuesday which allows players of the winning faction to gain points in the ranking and win rewards. Wednesday (8pm UTC+1): TACTIC weekly: the renowned TACTIC mode game (4 days long). Even if this game mode is likely to be adapted later on, it allows us to prepare for the longer LEGACY games in which the roleplay will be even mor strongly emphasized. Its probable that TACTIC mode will eventually be shortened to 10-12-hour long games held over several time slots (e.g., 6x2h or 4x3h) depending on the scenario makers wishes. Whats next? The program for the next 30 days is ambitious. Were aiming to achieve a redesign of the galaxy map, improvements to the portal, the addition of player rankings, and the rollout of the much-awaited Erased feature and the mechanisms tied to it such as: assassination, spying, and other trickery that will significantly spice up gameplay. Finally, during the month of February, we will set up the Challenge the Creators event, a match between the games creators and the player community! Will you be able to defeat Sebrutus, Abdelaz3r, Gencive Kahn, Novae and the other members of the project? We would like to take this opportunity to thank all those who help us test the game, especially those that regularly and actively participate on our Discord. Your support is extremely precious to us! Dont hesitate to join our friendly Rising Constellation community on Discord or directly in the game! See you soon on Rising Constellation! The RC Team
Rising Constellation
Blackflag Games
Blackflag Games
2020-11-25
Strategy RPG MMO Multiplayer Coop EA
Game News Posts 47
🎹🖱️Keyboard + Mouse
Mostly Positive
(57 reviews)
https://rising-constellation.com
https://store.steampowered.com/app/1393660 
Rising Constellation Linux 32-bit [341.84 M]
Immerse yourself in a fundamentally cooperative gaming experience by choosing your faction based on its political regime, playstyle and history.
Gain power within your faction and become its charismatic leader or elect the member of your faction who will rule your empire, defining the broad lines of a military, diplomatic and economic strategy and leading your faction to victory.
Strategy and role play at the heart of the experience
The game places traditional 4X game mechanics (exploration, expansion, exploitation and extermination) within a setting that is ideal for all role-playing (RP) enthusiasts to write the Rising Constellation Story together.
Several different experiences are available to you:
- " Flash " sessions of around 3h that take you on frenzied conquests of the galaxy with your faction mates. This format is ideal for competitive bouts between twenty players spread over 3-4 factions.
- " Tactical " sessions that take place over multiple days and allow for slower pace of play, a greater immersion in the world, more role-playing, diplomacy and advanced strategies. A hundred players compete for 5 to 10 days for the domination of the galaxy.
- " Legacy " sessions that last between 1 and 3 months give you even more time to get to know your allies and enemies, develop intricate plans, specialize in strength, diplomacy or cunning, and become your faction’s rising star. Around 1000 players can join this huge arena where factions compete for domination of the galaxy.
- Finally, the " History " sessions that will be similar in format to "legacy" sessions, except that they will run on a single server. Such sessions will offer 1000 players (partly chosen for their ranking in the game and partly selected at random through a lottery system) the opportunity to collectively write the history of Rising Constellation through their actions. At the end each server session and in consultation with the session’s most influential players, the history of the Rising Constellation universe will be modified and we will see factions regroup, implode or even disappear following the effects of wars, diplomatic negotiations, and betrayals.
A game of factions
Victory can only be achieved as a faction (your team) with each member playing an essential role in achieving their faction’s victory goals.
The collaborative aspect of the game offers you and your faction mates the opportunity to collectively define the strategies (economic, diplomatic, cultural, and warlike) that will lead your faction to victory.
Negotiations, political campaigns and acts of betrayal will be carried out within your faction when navigating key milestones such as choosing your faction’s leadership and setting the guiding principles of its diplomatic strategy.
A game of agents
You will have 3 types of agents at your disposal with which to help your faction:
- The Navarchs: military agents that lead your spaceship fleets and conquer, weaken or colonize star systems. They can also be of great use within your empire to promote production and the construction of fleets.
- The Effaced: powerful assassins and spies that are masters at gaining you insight into your enemy’s ploys and destabilizing them enemy by killing off their agents.
- The Siderians: diplomats and outstanding speakers that rally the people and convert enemy agents to your cause.
Multiple paths to victory
There are several ways to win a game of Rising Constellation:- Way of the Conquest: militarily and diplomatically oriented
- Way of the Culture: culturally and militarily oriented
- Way of the Commerce: economically and diplomatically oriented
- Way of the Shadows: agent oriented
- Way of the Heroes: agent oriented
- Way of the Conquest: militarily and diplomatically oriented
- OS: any 64-bit distribution
- Processor: any graphic card or chipsetMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 1.6GHzNetwork: Broadband Internet connection
- Storage: 350 MB available space
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