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NEW : Marketplace, the open way to specialization and multiple gameplays

January release


NEW - Marketplace


Sell resources (ideology and technology), agents (in your deck or deployed on the map) or fleets (deployed on the map with a navarch) for credits on the brand new marketplace. Choose your customers: sell to a particular player, to a faction, to the whole galaxy? It's up to you! Choose your price in credits! But a 10% tax based on the standard price of what you sell will automatically apply! This market allows multiple strategies and players specializations:
  • train agents and sell them to teammates,
  • build high quality ships and sell them to warriors,
  • buy saboteurs to protect yourself from an enemy raid fleet
  • let your imagination run wild!
Dozens of new tactics are made possible!

STARTING SOON - Legacy #6


Legacy #6 will start on Wednesday 26th of Jan. 2022 at 8pm UTC+1 (Paris, Berlin). ARK, Synelle and The Tetrarchy will fight on an epic map! Due to the size of the map and its shape, we expect this Legacy game to last longer than the previous one! It could up to 2 months long! Newcomers will be protected against agressive players on this map especially designed to allow peaceful growth for those who want it! For a better organization with your teammates JOIN OUR DISCORD

REWORKED - Faction bonuses



AVAILABLE - Tactic mode


Players can now launch their own game in Tactic mode. This mode last around 8 to 10 hours and can be paused whenever the host (in agreement with other players) decides it. Players have to organize together to chose their schedule of play

UPGRADE - Bug fix and calibration


  • colonization ships now costs much more technology but its patent is far cheaper,
  • capital ships are now far stronger but their upkeep is also far more expensive,
  • agent will now win more XP but they're limited to a certain level of protection and determination,
  • seduction is now a bit more difficult especially against navarchs,
  • shadow victory is now a bit harder,
  • and many other small balancing and bug fixes,
Hope you'll enjoy!


[ 2022-01-24 17:13:04 CET ] [ Original post ]

Rising Constellation
Blackflag Games Developer
Blackflag Games Publisher
2020-11-25 Release
Game News Posts: 47
🎹🖱️Keyboard + Mouse
Mostly Positive (57 reviews)
Public Linux Depots:
  • Rising Constellation Linux 32-bit [341.84 M]
Rising Constellation is a massive multiplayer, real-time 4X strategy and management game set in a futuristic world in which several factions compete for dominance over the galaxy.
Immerse yourself in a fundamentally cooperative gaming experience by choosing your faction based on its political regime, playstyle and history.
Gain power within your faction and become its charismatic leader or elect the member of your faction who will rule your empire, defining the broad lines of a military, diplomatic and economic strategy and leading your faction to victory.

Strategy and role play at the heart of the experience
The game places traditional 4X game mechanics (exploration, expansion, exploitation and extermination) within a setting that is ideal for all role-playing (RP) enthusiasts to write the Rising Constellation Story together.
Several different experiences are available to you:
  • " Flash " sessions of around 3h that take you on frenzied conquests of the galaxy with your faction mates. This format is ideal for competitive bouts between twenty players spread over 3-4 factions.
  • " Tactical " sessions that take place over multiple days and allow for slower pace of play, a greater immersion in the world, more role-playing, diplomacy and advanced strategies. A hundred players compete for 5 to 10 days for the domination of the galaxy.
  • " Legacy " sessions that last between 1 and 3 months give you even more time to get to know your allies and enemies, develop intricate plans, specialize in strength, diplomacy or cunning, and become your faction’s rising star. Around 1000 players can join this huge arena where factions compete for domination of the galaxy.
  • Finally, the " History " sessions that will be similar in format to "legacy" sessions, except that they will run on a single server. Such sessions will offer 1000 players (partly chosen for their ranking in the game and partly selected at random through a lottery system) the opportunity to collectively write the history of Rising Constellation through their actions. At the end each server session and in consultation with the session’s most influential players, the history of the Rising Constellation universe will be modified and we will see factions regroup, implode or even disappear following the effects of wars, diplomatic negotiations, and betrayals.

A game of factions
Victory can only be achieved as a faction (your team) with each member playing an essential role in achieving their faction’s victory goals.
The collaborative aspect of the game offers you and your faction mates the opportunity to collectively define the strategies (economic, diplomatic, cultural, and warlike) that will lead your faction to victory.
Negotiations, political campaigns and acts of betrayal will be carried out within your faction when navigating key milestones such as choosing your faction’s leadership and setting the guiding principles of its diplomatic strategy.

A game of agents
You will have 3 types of agents at your disposal with which to help your faction:
  • The Navarchs: military agents that lead your spaceship fleets and conquer, weaken or colonize star systems. They can also be of great use within your empire to promote production and the construction of fleets.
  • The Effaced: powerful assassins and spies that are masters at gaining you insight into your enemy’s ploys and destabilizing them enemy by killing off their agents.
  • The Siderians: diplomats and outstanding speakers that rally the people and convert enemy agents to your cause.

    Multiple paths to victory
    There are several ways to win a game of Rising Constellation:
    • Way of the Conquest: militarily and diplomatically oriented
    • Way of the Culture: culturally and militarily oriented
    • Way of the Commerce: economically and diplomatically oriented
    • Way of the Shadows: agent oriented
    • Way of the Heroes: agent oriented

MINIMAL SETUP
  • OS: any 64-bit distribution
  • Processor: any graphic card or chipsetMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 1.6GHzNetwork: Broadband Internet connection
  • Storage: 350 MB available space
GAMEBILLET

[ 6132 ]

19.95$ (20%)
4.29$ (14%)
16.99$ (15%)
12.89$ (14%)
1.63$ (18%)
3.37$ (83%)
16.97$ (15%)
8.49$ (15%)
12.74$ (15%)
20.72$ (17%)
5.31$ (73%)
3.75$ (75%)
16.99$ (15%)
25.16$ (16%)
7.39$ (66%)
1.26$ (87%)
6.65$ (78%)
7.57$ (70%)
4.12$ (17%)
8.55$ (57%)
4.22$ (15%)
10.00$ (50%)
19.00$ (62%)
25.00$ (50%)
8.24$ (18%)
9.95$ (17%)
4.34$ (78%)
3.50$ (90%)
2.00$ (90%)
21.24$ (15%)
GAMERSGATE

[ 2625 ]

1.2$ (85%)
0.45$ (85%)
25.0$ (50%)
2.04$ (74%)
3.39$ (32%)
4.0$ (80%)
3.0$ (80%)
1.5$ (90%)
3.75$ (85%)
20.24$ (33%)
3.6$ (80%)
1.2$ (92%)
2.0$ (80%)
10.0$ (75%)
2.0$ (90%)
9.99$ (50%)
9.0$ (85%)
5.0$ (90%)
3.38$ (77%)
1.17$ (90%)
2.85$ (81%)
35.99$ (40%)
0.51$ (83%)
0.9$ (85%)
1.0$ (80%)
1.0$ (90%)
5.0$ (75%)
8.1$ (73%)
1.0$ (80%)
4.35$ (83%)

FANATICAL BUNDLES

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8 days, 17 hours, 34 minutes


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HUMBLE BUNDLES

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3 days, 11 hours, 34 minutes


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17 days, 11 hours, 34 minutes

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