Patch Notes - February 2022 - 0.24.0
[ 2022-02-28 14:45:48 CET ] [ Original post ]
Changes inspired by our community!
Major Features
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- New Room Types: The Cetus cave and the Pavo's ruins. [hr][/hr]
- Botanist: Some abilities from botanist has been completely reworked [hr][/hr]
- New level spell system: Spells can now have a lvl between 0 to 10. The bigger the spell level is, the more damage it'll deal [hr][/hr]
- New loot type - Pavo's feather: Added a new loot type that player can be equiped into a spell to increase its spell level
Small Features
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- Player should have more control over character after dashing [hr][/hr]
- It's possible to change player direction mid spell casting, before spell commit frame [hr][/hr]
- Relic 55 (poison orb) icon integrated [hr][/hr]
- Improved new char unlock screen [hr][/hr]
- Some enemies are not backstable anymore [hr][/hr]
- Sylvanian thorns are now instantly destroyed when the monster is killed [hr][/hr]
- Money counters now reach final amount much faster (it could be annoying when collecting large amounts of Sun Pieces) [hr][/hr]
- community inspired Life orbs from life trees are not collected automatically anymore [hr][/hr]
- Spell UI on inventory now matches the UI for spell on loots [hr][/hr]
- Some player spells makes player invincible during casting animation [hr][/hr]
- Virgo: Rework of Virgo attacks and patterns [hr][/hr]
- Leo : Improvement of Leo patterns [hr][/hr]
- Pegasus and Lupus (mini bosses): Improvement of patterns and attacks [hr][/hr]
- New Botanist perks : Elemental blessings, Weakness exploit and Extra choice [hr][/hr]
- Removed botanist perks: Backstab [hr][/hr]
- Carnivorous plant now have a bigger hitbox [hr][/hr]
- Uspell 17 - Poisons Chains: The chains now break when enemy becomes invisible (like Virgo) [hr][/hr]
- Papa Yalee was overlapping his own interface [hr][/hr]
- Achievements are now displayed at the bottom of the screen [hr][/hr]
- Sagittarius: Ultimate arrows deal less damage now [hr][/hr]
- NPCs dialog bubbles are always showing above npc sprite now [hr][/hr]
- In Co-op, two players cannot inspect at the same time a loot anymore to avoid overlapping interfaces [hr][/hr]
- World 2 flying enemy has its meteor destroyed when killed [hr][/hr]
- It's possible to get the chance to buy a ""super drink"" from andromeda bar. Super drinks increase all stats at once #REF! #REF! [hr][/hr]
- Added a small intro scene with Ayla talking, played before intro tutorial
Balancing
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- Nerfed Pegasus and Lupus HP value overall [hr][/hr]
- More chances to find the andromeda's room
Narrative Design
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- Context dialog system with placeholder voices
Bug Fixes
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- Player movement speed could sometimes not get back to normal after certain action [hr][/hr]
- community inspired Spirit Swords could attack bosses before the fight starts [hr][/hr]
- Elites modificators were stuck on only one modificator type (Toxic Vines) [hr][/hr]
- Capricorn meteor feedback would never disappear if killed during the attack [hr][/hr]
- The icon that hints the ""continue"" input for dialogs was sometimes not displaying correctly [hr][/hr]
- Game could freeze for a few seconds after entering merchant room [hr][/hr]
- Aggro management in Co-op would keep increasing during pauses [hr][/hr]
- community inspired During Taurus' boss fight, swords could focus a dead player in co-op [hr][/hr]
- Sagittarius: Ultimate arrows could hit even when player was dashing [hr][/hr]
- World 2 fire nagas could hit multiple times very fast when charging + some particles were sometimes not destroyed [hr][/hr]
- Spell 102 - Poison Tornado: Player could remain stuck after dashing during this spell [hr][/hr]
- Elite modificator slowing enemies was remaining on player in some occasions [hr][/hr]
- World 1 Wooden Guardian laser feedback could remain on ground when killed at a specific moment [hr][/hr]
- It was possible to have a fight room with no enemies spawn [hr][/hr]
- Zodiacs could sometimes not correct disappear after being interacted with in fight rooms [hr][/hr]
- HUB npcs have a pointer to it's position in case they have something new unlocked for player
Astral Ascent
Hibernian Workshop
Hibernian Workshop
Coming Soon Wishlist now!
Indie Adventure Singleplayer Multiplayer Coop
Game News Posts 95
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(3776 reviews)
https://hibernian-workshop.com/
https://store.steampowered.com/app/1280930 
linux64 [343.13 M]
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Astral Ascent is a 2D platformer rogue-lite set in a modern fantasy world. As one of 4 Heroes with very different personalities, you must escape from the Garden, an astral prison guarded by 12 powerful and vicious bosses, the Zodiacs.
FIGHT YOUR WAY
Unlock dozens of unique spells for your 4 distinct characters. Optimize your own build or try out a new one to take down 12 powerful bosses. Get stronger with time to match up with your foes. Each run will test your skills and your reactivity.DON'T GO ALONE
The weight of destiny is too heavy to carry by yourself? Don’t worry and bring a friend to play in our two player co-op mode. Fight and crush your enemies together in local co-op or online using the Steam's Remote Play Together feature.AN ASTRAL THREAT
The Zodiacs are 12 experienced guardians dispatched over 4 gorgeous worlds. They’ll bring to the battlefield unique attacks, abilities, and patterns, backstories to uncover, and reasons to be fighting you. Get yourself warned!NARRATION THROUGH REPLAYABILITY
Astral Ascent is a rogue-lite infused with narration. Replayability is part of our story which will be unravelled piece of piece. As you get stronger, you will discover more about the characters, their motivations, and the secrets of the world they’re trapped in.A BEAUTIFUL MODERN FANTASY WORLD
Dash across gigantic landscapes. Explore original and hand-crafted areas. Discover the world created by our artists, with a gorgeous art and frame-by-frame animation.4 PLAYABLE CHARACTERS
Unique characters. Unique weapons. Unique ways to play.- Ayla: The sole survivor of her guild of assassins, she uses her twin daggers to eliminate her enemies before they can react. Her speed and profenciency are unmatched.
- Kiran: This orphan learned life the hard way. He uses his strength to deliver attacks powerful enough to create shockwaves. Brutal.
- Calie: This talented sculptor wants her freedom back. She will use her magical gemstones to pierce enemy defenses and shred them to bits. She is unforgiving.
- Octave: Trained by a powerful witch, this young fighter summons ethereal guns to attack his foes. When needed, he can conjure bigger weapons as well. Lethal in all cases.
A COALITION FOR HOPE
You can count on faithful allies to help you find your way out- The Merchant: This mysterious figure has the power to unveil your true potential through rememoring forgotten skills. Careful… it won’t be free.
- Zim-Zim: Her greenhouse hides magical plants which can increase your abilities. If you can bear her whimiscal and frankly immature behavior.
- Oloon: The best stylist in the known universe is right here and available. Want to change the color of your clothes? Dye your hair? She has everything you need!
- Papa Yalee: This old cat—he is almost 20!—will always have a good story about the foes you’ll encounter and your runs. The good news is that… most of them are true.
- Sova: Once a powerful sorceress, Sova was cursed and must now serve the Garden. Her past is a burden of shame she carries in silence.
- Ordan: De facto leader of the Garden, this fierce warrior helps the Heroes in their quest. Her might is legendary.
- Ikki: Ordan’s ex-husband and a powerful warrior on his own, he is in charge of training Heroes. His knowledge of the art of war is endless.
GAMEBILLET
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GAMERSGATE
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