




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello everyone! zimzimSmile We are coming to show you a bit more elements of the 2.0 Update - The Outer Reaches update and DLC, first of all thanks so much for being already more than 10.000 to have wishlisted this new DLC ! barbecuePog Wishlisting it helps us with visibility on Steam and you will of course receive a notification once it's out! https://store.steampowered.com/app/3372880/Astral_Ascent__The_Outer_Reaches/
We are so happy to make updates including licences we love and inspire us and this time it's Children of Morta's turn! [previewyoutube=MM13iX8ZTxE;full][/previewyoutube] We'd like to thanks once again Dead Mage and 11 bit studios for the opportunity! For more details you can check the 1.10 Patch Notes.
Changes inspired by our community!
Changes inspired by our community!
We are very excited to announce to you our collaboration with Motion Twin to release a Dead Cells update for Astral Ascent coming out on November 27th! Here is our reveal teaser below! barbecuePog [previewyoutube=GYnAX_EZEIQ;full][/previewyoutube] We are very proud of this collaboration as Dead Cells is the most popular of our genre of Platformer Roguelike games it is probably the game that defined this genre the most. It is also a game we took inspiration from for its fluidity of movement and nervous action. If you do not own Dead Cells already, you can now purchase it alongside Astral Ascent in a bundle! https://store.steampowered.com/bundle/46767/Dead_Cells__Astral_Ascent_Duo/ They have also released a Board Game just recently and their great Animated Serie started release in English! And of course they recently launched their new game Windblown we have a ton of fun playing in co-op! https://store.steampowered.com/app/1911610/Windblown/ Though you may want to wait November 27th for an extra discount for the launch of the update.
First of all, thanks for the great reception of the 1.7 version! We are working hard on new updates!
Changes inspired by our community!
Changes inspired by our community!
Changes inspired by our community!
[previewyoutube=y8h7-Lk1wXY;full][/previewyoutube]
[previewyoutube=S8YslAb-dZU;full][/previewyoutube]
Pre-orders from our partners Limited Run Games are opening from June 28 to July 28 for PS4 / PS5 and Nintendo Switch!
Link for pre-orders
It also comes with limited quantity of leftovers Ayla figures from our Kickstarter campaign!
Link for pre-orders
Have an excellent day zimzimSmile
We are happy to announce that you can now play Astral Ascent in Spanish with the 1.5.1 version! You have asked for this translation a lot so we were happy to deliver it! Muchas gracias, y... divirtanse, gracias. zagpls
Hello everyone! Version 1.5 is out now on Steam! This time again we did not do a simultaneous release on console because we wanted to keep iterating based on our Beta Public feedback, this update adds a variety of small changes and bug fixes. We hope you will enjoy it!
Changes inspired by our community!
Hello everyone! :zimzimSmile: We are very happy to announce that the 1.4 version is out now on Steam! This time we could not do a simultaneous release on console as we had to release the update as soon as possible in order to be able to participate to a Steam festival in May but we will do our best to release it as soon as we can later this month! You can check below our first trailer since 1.0 release to showcase the new changes! [previewyoutube=sLbXoOWWCoU;full][/previewyoutube]
Changes inspired by our community!
Changes inspired by our community!
Hello everyone! We just released the 1.3 version on PC. This new version is focused on elements often requested by the community.
Changes inspired by our community!
Hello everyone! zimzimSmile We are making nice progress for the incoming update, it will be simultaneously released on Steam and Consoles on February 12th!
Hello everyone! We are back from holidays and we are working on our next update coming on February 12! taurusSmirk
- Windows (C:)
- Users
- - Your Windows User Name -
- My Games
- Astral Ascent
- Number of your Steam Account
- - Copy the content there to somewhere else -
To select the public beta, open Steam then :
- Right click on Astral Ascent in your Library
- Click on Properties
- Open Betas tab
- Select "public.beta"
The public beta already has a change related to Telescope making it offline now and if you see any issues related to spells or during the PvP it would be very appreciated if you could report them to us, thanks!
Changes inspired by our community!
Hello everyone!
Today we celebrate our 1 month anniversary since the 1.0 release zimzimSmile
We are still overwhelmed by all the positive feedback we receive, thanks so much for that!
This reception motivated us to keep improving Astral Ascent so we decided to publish our 2024 Roadmap that was influenced by the answers we received from a poll we made on our Discord server.
The Roadmap can still change but will remain similar to this. But before all this new content we would like to focus a bit more on what is coming up next week, on December 21st - the Damage Meter Update!
Changes inspired by our community!
Changes inspired by our community!
After more than 4.5 years of work with 18 months of Early Access, we are very proud to share with you all the 1.0 version of Astral Ascent! We gave our very best during the whole development and you witnessed the evolution of the game that changed so much from Kickstarter demo to 1.0! We truly hope you will enjoy this version as much as we do (we play the game a lot as we are having so much fun on it!). The more success the game will have the more updates we will make (we have many ideas already!) so do not hesitate to share the game around if you enjoy it! We also want to take this opportunity to tell you once more how important was all your support during the Early Access, it gave us a lot of motivation and inspiration, thanks for that <3 You can see below the Launch Trailer to celebrate the Release on PC / PS4 / PS5 and Nintendo Switch! [previewyoutube=wV9Q3xnRaq8;full][/previewyoutube]
Changes inspired by our community!
[previewyoutube=-tMwDmc8ah0;full][/previewyoutube]
Here is our Cinematic Trailer that will be displayed when you launch the game in 1.0, we have worked hard on it!
We are also running a Giveaway for Steam / Console keys on our twitter account, feel free to join and good luck!
8 days left before 1.0, we hope you are as excited as we are!
Aries cannot wait to face you!
Have a fantastic evening,
- The Hibernian Workshop Team
[previewyoutube=fkYM-9iaBYc;full][/previewyoutube]
We went bigger than what we expected for this update, the Update is adding a various range of new elements mainly focused on extending runs variety! Full Patch-Notes of 0.47 https://store.steampowered.com/news/app/1280930/view/3690190742433248908
Changes inspired by our community!
Hello everyone! Last month we released the Path of Destinies Update which received such a great reception, so many of you kept playing the game much more than any previous updates! About previous Update, community member Andreiyutzzzz already beat Destiny Level 45 which we thought would take much longer to happen. We are sure DL 54 will fall at some point! Next Update will be coming late August and it will be about Summons and other things. But First --
Changes inspired by our community!
This new Update is a game changer for late game experience and we are super excited to finally make it available for everyone to play! Full Patch-Notes of 0.45 https://store.steampowered.com/news/app/1280930/view/3681178469567255745 This Update adds more than 150h to the game for those wanting more challenges and it keeps the progression you made in previous Early Access version! There is a lot to share and won't be able to cover everything in this News post but here are the main things you may want to know -
Changes inspired by our community!
Hello everyone! We released Colors & Elite Update on May 1st and next Major Update will be released at the end of June and today we want to share with you what this Update is going to be about.
Changes inspired by our community!
Time flies! That's right, we released Astral Ascent exactly 365 days ago! So, as Kiran says, it's our One Year Anniversary! [previewyoutube=ejNipcSNlRg;full][/previewyoutube] Yes, Kiran & Ayla will have an introduction cinematic as we did for Octave & Calie! First thing first, I would really like to fully appreciate how much the game changed since April 12 2022, the amount of changes is really big including -
Changes inspired by our community!
First of all, thanks for the great reception of the World 4 Update! It has been by far the most appreciated of our updates since we launched Early Access back in April 2022. Everyone has enjoyed playing Calie, fighting the new Zodiacs and the new direction for game progression that felt more coherent and less chaotic. It feels like everything is nicely coming together but we are not done yet! Today we release a new update, one of many planned before the Final Release of the game anticipated to be Q4 2023. These upcoming updates, as well as today's one, are focusing on what is feeling to be the most urgent elements to work on at a specific state of the game. In this case we received a lot of feedback about how complicated it felt to make meaningful & varied builds in the game, so let's discover together what are the changes we made to improve this. Complete Patch Notes to read - https://store.steampowered.com/news/app/1280930/view/3691300790688811125
Changes inspired by our community!
[previewyoutube=ywKI4kS0HEU;full][/previewyoutube] For saves issues - if you experiment saves issues because you did not play for a long time, please check our guide about how to get back your saves. We had some saves lost when changing the way we store the saves + when integrating Cloud saves, thanks for your understanding! That's it, the fourth and final world of Astral Ascent is available right now, here is a list of what to expect -
Changes inspired by our community!
Changes inspired by our community!
Hello everyone, Whole Hibernian Workshop team is wishing you a great 2023 ahead! We are back from holidays and are ready to do our best for this coming year! On our side 2023 is very promising & exciting, we will have the final release of Astral Ascent with physical and console editions, the 12 Zodiacs & the final boss, Calie, Yamat & even more things coming! We wish Astral Ascent to be one of the best roguelites experience of 2023, count on us to do our absolute best to reach your expectations for the game! While we released the exporter update in December 2022, we also made great progresses on the World 4 update - The Crimson Highlands, please check below some of the exciting new features coming very soon!
Changes inspired by our community!
Hello everyone! After the launch of the Coral Archipelago Update we immediatly started working on the next major one: the Crimson Highlands Update. This upcoming one will make possible to visit the 4th world with the most dangerous Zodiacs as long as playing Calie, the Geomancer. We have already made great progress on this update and we should be able to release it early Q1 2023. But do not worry, we will take our time to polish it as much as we did for all previous updates. We will share more about the Crimson Highlands Update in next newsletter as we have exciting news to share in this one!
Changes inspired by our community!
Changes inspired by our community!
Our first major Update on Astral Ascent will be available Monday 19 September, 7pm CEST! New playable character, new world, new Zodiacs and so much more! [previewyoutube=McVLj8b5pkk;full][/previewyoutube]
This entire month has been dedicated to finishing all the ongoing features. This is a very ambitious update that we are working on, here are some recent news about it.
Dear Astral Ascent players,
We're happy to announce our first community event on our Discord server! Check out the #octave-thoughts channel if you want to participate.
Suggest what you imagine Octave is thinking about and vote for your favorite line. The 2 most popular suggestions will be implemented in the game in the next major update!
Who is Octave? He is a confident boy. A bit arrogant, he's not very cautious about his word and he doesn't let people push him around. Octave broke into the garden to avenge his mother.
Octave will be the third character playable, you'll be able to fight with him in the next major update.
Happy to report this month the team has made huge progress on all the new content for the next update and soon all that will be left to do is polish and playtest! So, without further ado, here is our progress report -
Changes inspired by our community!
First of all, we want to thank everyone for making this Early Access launch so succesful! We loved watching your reactions, reading your theories and your suggestions - one major of these suggestions is being developed. Also, if you have the occasion to leave a review on Steam, it helps us gain visibility and it is much appreciated! All the team is thrilled for what's coming next and eager to give you the great experience you are looking for!
Dear Astral Ascent players,
First of all, we wanted to thank you for the support and the love you've sent us since the release of the Early Access. It's a huge step for us after over 3 years of work on the game and we're so happy to see how many players enjoy playing Astral Ascent.
We have received some feedbacks about crashes and bugs related to performance issues. We are really sorry about that, we know that's is a major problem right now and we are working hard to fix this: for the next major update, the game will be ported with a new game exporter, much more optimized than the one we're using today. This change should solve most of the issues encountered and the game should run way smoother across the board.
While waiting for this update, we suggest you to take a look at our common issues guide. You'll find some temporary solutions to avoid crashes.
This guide is updated each time a new solution is discovered. For example, recently, some players noticed a major performance boost by installing the game on a SSD. It turns out it helps a lot of players who had performance issues. So feel free to add a comment if it doesn't work or if you find a new solution.
If you encounter any more issues, you can join our Discord server and send a message in the #bug-report channel or in the thread of the common issues guide.
In the meantime, we are working on a small update that should come in the next few weeks. Some minor changes will be made there and you'll be able to play Astral Ascent in Japanese!
Thank you for everything and have a wonderful day,
- The Hibernian Workshop Team
[hr][/hr]
Changes inspired by our community!
Changes inspired by our community!
Changes inspired by our community!
Changes inspired by our community!
Changes inspired by our community!
Changes inspired by our community!
First of all, we want to left you know that we are getting closer and closer to the Early Access release date, it's no longer a matter of years or months but it's a matter of weeks! Yes, we are that close and we will keep you updated about it.
Changes inspired by our community!
Changes inspired by our community!
Changes inspired by our community!
Team members of Hibernian Workshop will be there to answer your questions on our LIVE page featuring our brand new demo of Astral Ascent while great streamers will be playing the game! Starting 8PM PST on October 1st https://store.steampowered.com/app/1280930/Astral_Ascent/
Changes inspired by our community!
Last month we shared many design updates and a lot of changes all around the place and this month makes no exception: we did it again! And what better way to discover last changes than to discover them yourselves?
Last month we mainly focused on new enemies and a new boss fight but this month contains a wide range of improvements, this bouncing toad fellow is very excited:
We really love this world 3 enemy, it has became one of our mascot!
Time for a new update, we will trying to keep the pace of a new update every month to keep sharing with you what is happening on our side for Astral Ascent.
First of all we have a big announcement to make: we have been in contact with a lot of publishers for Astral Ascent because of the obvious potential of the game. Some of them were major indie publishers with very nice offers and we took time to think about these offers. With time and reflexion we declined all the offers as it became clear to us that we wanted Astral Ascent to be our first self-published game. At this point the project has been funded by French public help, our previous game revenues and of course your incredible support so this is a great opportunity to release the game by ourselves!
It will make development a bit more complicated as publishers provide things such as porting, localization, marketing and financial support but we are very confident about our capacity to overcome these challenges! From sharing the word to making suggestions or reporting bugs, your support has already been precious and will be even more precious in the months to come so thanks again!
This support already gave us extra energy and we have made great progress since the end of the campaign as you can see below:
Last 48h to grab your physical copy & support us & to try our free demo if you did not already!
Click here to know more
If you play the demo, don't hesitate to come on our Discord Server to share what your thoughts about it.
Thanks for being part of this journey and have a great day
Louis
Hello everyone, Time has come, we can finally share with you the Event Trailer for Astral Ascent! [previewyoutube=_4Dhr8nY9x0;full][/previewyoutube] Click here to know more about Astral Ascent's Big Event! To celebrate the event, we released an exclusive FREE DEMO for you to try the game including co-op mode (PC / MAC) on Steam. Thanks for being part of this journey and have a great day Louis
Hello everyone,
We hope you are all well and safe, we have so many things to show you this month!
10 days
That is the time that separates us from the release of Astral Ascent demo.
You will be able to play solo or co-op for a few hours to discover its amazing fluid gameplay and beautiful art!
Don't miss it by wishlisting the game:
https://store.steampowered.com/app/1280930/Astral_Ascent/
Exclusive physical rewards
You will be able very soon to grab exclusive physical elements of the game for a limited period of time.
This is by far our biggest event yet, please learn about the event
Zodiac reveal
You already know Taurus , who is waiting to fight you in the demo
It is time to reveal you another of the 12 Zodiacs of Astral Ascent : Virgo
She is as dangerous as she looks, she is very quick and will be a though challenge in the game! Oh and you will be able to meet her in the demo!
Gambits
As developers this is one of the most challenging mechanic we made, as players we think it is awesome!
Gambits are elements you place in your spells to add new elements to them.
For example here we equipped a fire effect modificator to a basic shuriken spell which adds explosions to enemies.
With several gambits any spell can become deadly!
We worked hard so every spell having a gambit will display particles showing what gambit is attached
As you can imagine there is plenty of combinations to try to find powerful combos and to fit your playstyle.
Hello everyone, Time has come, we can finally share with you the Reveal Trailer of the game! [previewyoutube=GKuCy4Uga8I;full][/previewyoutube] We have recently worked hard to prepare the big event ahead of us and we really hope you are as excited as we are. To celebrate we will have a FREE DEMO for you to try the game (PC / MAC) on Steam. You will be able to play online or with a friend in local co-op if you want to. We will be showing a lot of development elements during the coming weeks, until then, see you next month for Astral Ascent's FREE DEMO! Thanks for being part of this journey and have a great day Louis
Hello everyone, This is our first update of 2021 so all the team joins me to wish you a very happy new year! We are very excited of what is going to happen, it is going to be the year of Astral Ascent ! Our team new year resolutions:
Hello everyone and let's see what are the most recent news on Astral Ascent !
Hello everyone and welcome! This is our first news post for our new game project named Astral Ascent which we are really excited about! If you are not familiar with the game or our team we made an introduction newsletter that you can find here. Don't hesitate to register to our monthly newsletter to get more frequent news about the project. Or visit our Discord server to see the newsletter-archive and be part of our lovely community!
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