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Astral Update - February 2022
This month update makes no exception, we have made many new changes into the game but the good news is that you can play right now with the Playtest version (dedicated patch-note of this version here) ! Do not hesitate to share your feedback about the game either here or on our Discord Server, this is truly helping us making the best possible game as we are currently looking for bugs, balancing and polish in order to be ready for the Early Access release.
You might remember our last Stretch Goal from the Kickstarter campaign, we were so close to get it that we decided we would work on it anyway in order to thank you for the great success of this campaign.
We have already added a lot of new animations for the Garden folks, Papa Yalee even has new visuals.
Papa Yalee likes his new cat basket
Little Yalees studying potions
The peddler is working on some poetry These new animations make the Garden even more lively!
We added a new progression system: the spell level system! Spells will now have a level going from 0 to 10. Each level will give the spell a bonus % damage, giving you the opportunity to make your favorite spells even stronger and also to make it interesting to change your builds more regularly as the loot rarity increases with your run worlds progression. We had this idea to solve the lack of incentives to change spells once you had 4 different spells, it makes things much more dynamic and interesting in the long run.
Leveling up a spell. This system introduces a new kind of loot: the peacock feather! This is used to gain spell levels and make them more powerful, it is a new room reward with gambits/spells and crystals. They come in several rarities giving from +1 or +2 levels to a whooping +5 for the legendary gold feather!
In our research of more runs variety and adding more unique Constellations NPCs (as we did with Andromeda before) we worked on 2 Constellations NPCs that come with two new rooms with unique mechanics: 1 - the Cetus room: A mysterious cave containing lots of treasures and baubles and waiting inside is not a fierce dragon but a giant whale, Cetus! This friendly creature will give you a choice between several categories of gambits and will give you 2 (or sometime 3) gambits of the specified kind. Don't forget to thank the creature on your way out!
Cetus in the cave. 2 - the Pavo room: A gorgeous sky structure that seems to be located in an entirely different world. Here, Pavo the peacock will granting you a feather to gain power from (increase spell level). If you feel greedy, you can also ask Pavo for more feather but everytime, you will need to sacrifice healthpoints to do so.
Pavo in his ruins. We hope you'll have fun discovering them in your next escape attempts!
We worked on a new system merging narration and gameplay and come up with what we call the context dialog system! This system is simple, in certain contexts when you go through the game, characters will start talking giving you sometimes advices on what's happening or simply greeting you! The heroes also react dynamically in a lot of situations making the global experience more dynamic.
context dialogs For now the voices are made with an AI but we are actively working on making quality voice-overs with great actors for the game.
We spent time to rework every bosses in the game, we've made the decision to make them faster and thus harder but we reworked visual feedbacks a lot to make them more readable and also changed some of their attacks. Also, even if they are harder now, you will always have an healing room option before bosses so you do not start a boss fight with no chances or no possibility to better understand the patterns. Zodiacs want fair fights and so do we but prepare for intense fights against those mighty warriors!
Be ready! We really hope you will appreciate all this new content we added, do not hesitate to send us feedback about it. Also, unlisted youtube videos with commented gameplay are extremely appreciated to help us understand better your reactions to the different situations. (the team speaks english, french & portuguese) Don't forget our Backerkit shop and our Discord Server to speak with the community and give us feedbacks on the game!
Hard working team Have a wonderful day, -The Hibernian Workshop Team
[ 2022-02-28 15:55:04 CET ] [ Original post ]
First of all, we want to left you know that we are getting closer and closer to the Early Access release date, it's no longer a matter of years or months but it's a matter of weeks! Yes, we are that close and we will keep you updated about it.
New Playtest version!
This month update makes no exception, we have made many new changes into the game but the good news is that you can play right now with the Playtest version (dedicated patch-note of this version here) ! Do not hesitate to share your feedback about the game either here or on our Discord Server, this is truly helping us making the best possible game as we are currently looking for bugs, balancing and polish in order to be ready for the Early Access release.
Extra NPCs Animations
You might remember our last Stretch Goal from the Kickstarter campaign, we were so close to get it that we decided we would work on it anyway in order to thank you for the great success of this campaign.
We have already added a lot of new animations for the Garden folks, Papa Yalee even has new visuals.
Papa Yalee likes his new cat basket
Little Yalees studying potions
The peddler is working on some poetry These new animations make the Garden even more lively!
Spell level up!
We added a new progression system: the spell level system! Spells will now have a level going from 0 to 10. Each level will give the spell a bonus % damage, giving you the opportunity to make your favorite spells even stronger and also to make it interesting to change your builds more regularly as the loot rarity increases with your run worlds progression. We had this idea to solve the lack of incentives to change spells once you had 4 different spells, it makes things much more dynamic and interesting in the long run.
Leveling up a spell. This system introduces a new kind of loot: the peacock feather! This is used to gain spell levels and make them more powerful, it is a new room reward with gambits/spells and crystals. They come in several rarities giving from +1 or +2 levels to a whooping +5 for the legendary gold feather!
2 New Constellations NPCs and rooms: Cetus and Pavo
In our research of more runs variety and adding more unique Constellations NPCs (as we did with Andromeda before) we worked on 2 Constellations NPCs that come with two new rooms with unique mechanics: 1 - the Cetus room: A mysterious cave containing lots of treasures and baubles and waiting inside is not a fierce dragon but a giant whale, Cetus! This friendly creature will give you a choice between several categories of gambits and will give you 2 (or sometime 3) gambits of the specified kind. Don't forget to thank the creature on your way out!
Cetus in the cave. 2 - the Pavo room: A gorgeous sky structure that seems to be located in an entirely different world. Here, Pavo the peacock will granting you a feather to gain power from (increase spell level). If you feel greedy, you can also ask Pavo for more feather but everytime, you will need to sacrifice healthpoints to do so.
Pavo in his ruins. We hope you'll have fun discovering them in your next escape attempts!
Context dialog system!
We worked on a new system merging narration and gameplay and come up with what we call the context dialog system! This system is simple, in certain contexts when you go through the game, characters will start talking giving you sometimes advices on what's happening or simply greeting you! The heroes also react dynamically in a lot of situations making the global experience more dynamic.
context dialogs For now the voices are made with an AI but we are actively working on making quality voice-overs with great actors for the game.
Overall bosses rework!
We spent time to rework every bosses in the game, we've made the decision to make them faster and thus harder but we reworked visual feedbacks a lot to make them more readable and also changed some of their attacks. Also, even if they are harder now, you will always have an healing room option before bosses so you do not start a boss fight with no chances or no possibility to better understand the patterns. Zodiacs want fair fights and so do we but prepare for intense fights against those mighty warriors!
Be ready! We really hope you will appreciate all this new content we added, do not hesitate to send us feedback about it. Also, unlisted youtube videos with commented gameplay are extremely appreciated to help us understand better your reactions to the different situations. (the team speaks english, french & portuguese) Don't forget our Backerkit shop and our Discord Server to speak with the community and give us feedbacks on the game!
Hard working team Have a wonderful day, -The Hibernian Workshop Team
[ 2022-02-28 15:55:04 CET ] [ Original post ]
Astral Ascent
Hibernian Workshop
Developer
Hibernian Workshop
Publisher
Coming Soon Wishlist now!
Release
Game News Posts:
97
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(4004 reviews)
Public Linux Depots:
- linux64 [343.13 M]
Be part of our community by joining our dedicated Discord server!
Astral Ascent is a 2D platformer rogue-lite set in a modern fantasy world. As one of 4 Heroes with very different personalities, you must escape from the Garden, an astral prison guarded by 12 powerful and vicious bosses, the Zodiacs.
FIGHT YOUR WAY
Unlock dozens of unique spells for your 4 distinct characters. Optimize your own build or try out a new one to take down 12 powerful bosses. Get stronger with time to match up with your foes. Each run will test your skills and your reactivity.DON'T GO ALONE
The weight of destiny is too heavy to carry by yourself? Don’t worry and bring a friend to play in our two player co-op mode. Fight and crush your enemies together in local co-op or online using the Steam's Remote Play Together feature.AN ASTRAL THREAT
The Zodiacs are 12 experienced guardians dispatched over 4 gorgeous worlds. They’ll bring to the battlefield unique attacks, abilities, and patterns, backstories to uncover, and reasons to be fighting you. Get yourself warned!NARRATION THROUGH REPLAYABILITY
Astral Ascent is a rogue-lite infused with narration. Replayability is part of our story which will be unravelled piece of piece. As you get stronger, you will discover more about the characters, their motivations, and the secrets of the world they’re trapped in.A BEAUTIFUL MODERN FANTASY WORLD
Dash across gigantic landscapes. Explore original and hand-crafted areas. Discover the world created by our artists, with a gorgeous art and frame-by-frame animation.4 PLAYABLE CHARACTERS
Unique characters. Unique weapons. Unique ways to play.- Ayla: The sole survivor of her guild of assassins, she uses her twin daggers to eliminate her enemies before they can react. Her speed and profenciency are unmatched.
- Kiran: This orphan learned life the hard way. He uses his strength to deliver attacks powerful enough to create shockwaves. Brutal.
- Calie: This talented sculptor wants her freedom back. She will use her magical gemstones to pierce enemy defenses and shred them to bits. She is unforgiving.
- Octave: Trained by a powerful witch, this young fighter summons ethereal guns to attack his foes. When needed, he can conjure bigger weapons as well. Lethal in all cases.
A COALITION FOR HOPE
You can count on faithful allies to help you find your way out- The Merchant: This mysterious figure has the power to unveil your true potential through rememoring forgotten skills. Careful… it won’t be free.
- Zim-Zim: Her greenhouse hides magical plants which can increase your abilities. If you can bear her whimiscal and frankly immature behavior.
- Oloon: The best stylist in the known universe is right here and available. Want to change the color of your clothes? Dye your hair? She has everything you need!
- Papa Yalee: This old cat—he is almost 20!—will always have a good story about the foes you’ll encounter and your runs. The good news is that… most of them are true.
- Sova: Once a powerful sorceress, Sova was cursed and must now serve the Garden. Her past is a burden of shame she carries in silence.
- Ordan: De facto leader of the Garden, this fierce warrior helps the Heroes in their quest. Her might is legendary.
- Ikki: Ordan’s ex-husband and a powerful warrior on his own, he is in charge of training Heroes. His knowledge of the art of war is endless.
GAMEBILLET
[ 6138 ]
GAMERSGATE
[ 3464 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
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