TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 9 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam Image
Next Update Preview - Smell what we are cooking

Hello everyone! We released Colors & Elite Update on May 1st and next Major Update will be released at the end of June and today we want to share with you what this Update is going to be about.

Path of Destinies Rework


As you probably already know, we like to re-work things and this time it is turn for the Path of Destinies (New Game + System). CURRENT SYSTEM
Current System required you to collect Destiny Fragments by defeating Zodiacs and you needed a certain amount of Destiny Fragment to get to next Destiny Level. You could only take one Malus per row then you would automatically to next row so it was always picking among few Maluses, there was a total of 12 Destiny levels and no purpose to collect Destiny Fragments except making the game more difficult if you want challenges. ------------------------------------------------------------ NEW SYSTEM
mockup, still in progress New System is a simplified version of existing system, base is the same - defeat Zodiacs to collect Destiny Fragments (you will still have Destiny Fragments you collected before the Update) but now the Destiny Levels are fix from 1 to 6, you do not have to choose your Maluses until Destiny Level 7 because the 6 first Destiny Levels will be enabling a renewed game experience, a phase 2 of the game.
  • Enemies will have new or improved attacks

  • Bosses will have new or improved attacks
  • And other things...
These elements will mainly increase and change experience of the 2 first worlds that you know just too well at this point but all worlds/zodiacs will be affected. We want Path of Destinies experience to make first worlds as interesting as last ones. Before Destiny Level 7 you will need to unlock Destiny Levels one by one by finishing the game but from Destiny Level 7 or more you can pick as many Maluses as you want in any order and some Maluses will have several levels for a total of more than 50 Destiny Levels. It will be up to you to decide in which order and how many maluses you want, we would recommend optimizing the Destiny Fragments gain and here is why -

Void Catalyst


A new piece of the story named the Void Catalyst will now be in the Garden, it will only be accessible once you defeat Libra (for now).
When using it you will access the system below -
mockup, still in progress From there you will really be entering phase 2 of the game as your new goal will to collect as many Destiny Fragments as possible by defeating Zodiacs in higher and higher Destiny Levels to get really big power boosts, there is 24 power-ups to discover with from 1 to 5 levels each and you unlock them with more Destiny Fragments collected! Some elements from Void Catalyst -
  • Start runs with Ikki Summon
  • First Andromeda's drink is free
  • Increase your Healing Shards power
  • Start with base Armor
  • etc.
So, even if you feel stuck at one Destiny Level you will keep collecting Destiny Fragments on Zodiacs and keep getting stronger. This is made to encourage you going into harder difficulties, in particular Destiny Level 6 because that's when you will reach True End once we reach 1.0 release. The Void Catalyst also comes with Presets so you can create several builds that are saved and you can reset it at any time for free. All of these systems are already implemented but it will take a lot of time to playtest and balance. We do not want things to be too complicated too quickly or to feel discouraging. ------------------------------------------------------------ At the same time we are making progress on Final Boss encounter and it is going to be by far our biggest work in the game, we want to the Master of the Prison to be a memorable game boss. We hope you are as excited as we are for this upcoming Update that will be completely renewing end-game experience. Have a great day and upcoming week-end, - The Hibernian Workshop Team


[ 2023-05-25 09:27:13 CET ] [ Original post ]

Astral Ascent
Hibernian Workshop Developer
Hibernian Workshop Publisher
Coming Soon Wishlist now! Release
Game News Posts: 97
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (4004 reviews)
Public Linux Depots:
  • linux64 [343.13 M]

Be part of our community by joining our dedicated Discord server!


Astral Ascent is a 2D platformer rogue-lite set in a modern fantasy world. As one of 4 Heroes with very different personalities, you must escape from the Garden, an astral prison guarded by 12 powerful and vicious bosses, the Zodiacs.

FIGHT YOUR WAY

Unlock dozens of unique spells for your 4 distinct characters. Optimize your own build or try out a new one to take down 12 powerful bosses. Get stronger with time to match up with your foes. Each run will test your skills and your reactivity.

DON'T GO ALONE

The weight of destiny is too heavy to carry by yourself? Don’t worry and bring a friend to play in our two player co-op mode. Fight and crush your enemies together in local co-op or online using the Steam's Remote Play Together feature.

AN ASTRAL THREAT

The Zodiacs are 12 experienced guardians dispatched over 4 gorgeous worlds. They’ll bring to the battlefield unique attacks, abilities, and patterns, backstories to uncover, and reasons to be fighting you. Get yourself warned!

NARRATION THROUGH REPLAYABILITY

Astral Ascent is a rogue-lite infused with narration. Replayability is part of our story which will be unravelled piece of piece. As you get stronger, you will discover more about the characters, their motivations, and the secrets of the world they’re trapped in.

A BEAUTIFUL MODERN FANTASY WORLD

Dash across gigantic landscapes. Explore original and hand-crafted areas. Discover the world created by our artists, with a gorgeous art and frame-by-frame animation.

4 PLAYABLE CHARACTERS

Unique characters. Unique weapons. Unique ways to play.
  • Ayla: The sole survivor of her guild of assassins, she uses her twin daggers to eliminate her enemies before they can react. Her speed and profenciency are unmatched.
  • Kiran: This orphan learned life the hard way. He uses his strength to deliver attacks powerful enough to create shockwaves. Brutal.
  • Calie: This talented sculptor wants her freedom back. She will use her magical gemstones to pierce enemy defenses and shred them to bits. She is unforgiving.
  • Octave: Trained by a powerful witch, this young fighter summons ethereal guns to attack his foes. When needed, he can conjure bigger weapons as well. Lethal in all cases.

A COALITION FOR HOPE

You can count on faithful allies to help you find your way out
  • The Merchant: This mysterious figure has the power to unveil your true potential through rememoring forgotten skills. Careful… it won’t be free.
  • Zim-Zim: Her greenhouse hides magical plants which can increase your abilities. If you can bear her whimiscal and frankly immature behavior.
  • Oloon: The best stylist in the known universe is right here and available. Want to change the color of your clothes? Dye your hair? She has everything you need!
  • Papa Yalee: This old cat—he is almost 20!—will always have a good story about the foes you’ll encounter and your runs. The good news is that… most of them are true.
  • Sova: Once a powerful sorceress, Sova was cursed and must now serve the Garden. Her past is a burden of shame she carries in silence.
  • Ordan: De facto leader of the Garden, this fierce warrior helps the Heroes in their quest. Her might is legendary.
  • Ikki: Ordan’s ex-husband and a powerful warrior on his own, he is in charge of training Heroes. His knowledge of the art of war is endless.

GAMEBILLET

[ 6138 ]

8.49$ (15%)
8.39$ (16%)
16.99$ (15%)
2.28$ (77%)
10.00$ (50%)
7.50$ (50%)
0.80$ (90%)
9.71$ (51%)
8.49$ (15%)
4.95$ (67%)
16.97$ (15%)
1.98$ (90%)
45.98$ (34%)
8.00$ (60%)
1.26$ (87%)
25.19$ (16%)
1.89$ (87%)
33.19$ (17%)
5.07$ (15%)
16.79$ (16%)
9.00$ (50%)
2.25$ (91%)
16.89$ (16%)
21.00$ (65%)
4.17$ (58%)
29.72$ (15%)
9.19$ (8%)
25.47$ (15%)
21.22$ (15%)
2.99$ (93%)
GAMERSGATE

[ 3464 ]

17.49$ (30%)
27.99$ (30%)
8.81$ (37%)
3.04$ (70%)
4.0$ (50%)
4.25$ (79%)
0.6$ (92%)
4.5$ (62%)
9.99$ (50%)
12.5$ (75%)
5.64$ (53%)
1.25$ (75%)
13.59$ (20%)
1.0$ (90%)
4.5$ (70%)
6.4$ (60%)
6.0$ (90%)
8.92$ (40%)
4.0$ (80%)
18.74$ (25%)
4.95$ (67%)
14.99$ (40%)
9.99$ (50%)
3.38$ (62%)
7.19$ (20%)
9.89$ (51%)
3.0$ (50%)
0.58$ (92%)
5.0$ (75%)
2.1$ (79%)

FANATICAL BUNDLES

Time left:

5 days, 2 hours, 20 minutes


Time left:

11 days, 2 hours, 20 minutes


Time left:

8 days, 2 hours, 20 minutes


Time left:

8 days, 2 hours, 20 minutes


Time left:

8 days, 2 hours, 20 minutes


Time left:

8 days, 2 hours, 20 minutes


Time left:

8 days, 2 hours, 20 minutes


Time left:

8 days, 2 hours, 20 minutes


Time left:

8 days, 2 hours, 20 minutes


Time left:

8 days, 2 hours, 20 minutes


Time left:

8 days, 2 hours, 20 minutes


Time left:

8 days, 2 hours, 20 minutes


Time left:

8 days, 2 hours, 20 minutes


Time left:

8 days, 2 hours, 20 minutes


Time left:

8 days, 2 hours, 20 minutes


Time left:

33 days, 2 hours, 20 minutes


Time left:

13 days, 2 hours, 20 minutes


Time left:

5 days, 2 hours, 20 minutes


Time left:

40 days, 2 hours, 20 minutes


Time left:

29 days, 2 hours, 20 minutes


Time left:

26 days, 2 hours, 20 minutes


Time left:

34 days, 2 hours, 20 minutes


Time left:

36 days, 2 hours, 20 minutes


HUMBLE BUNDLES

Time left:

13 days, 20 hours, 20 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE