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Cursed Telescope Room, Builds Recap and QoL !

First of all, thanks for the great reception of the 1.7 version! We are working hard on new updates!

Version 1.8 complete Patch-Notes:


https://store.steampowered.com/news/app/1280930/view/4545912358018084589

Cursed Telescope


The first major change of this new version is the rework of the hub Telescope. We removed all the perks that were linked to a specific build because you would select them in the hub before knowing what would be your build during the run so it would either be frustrating because you do not find the right build or not be useful if you don't do this build so we focused on perks working with all builds. We also added new perks in the hub. Adding to that, we have created a new room type : The Cursed Telescope!

This new room can be found up to 2 times per run and will allow you to get new Telescope perks, different from the Hub ones, with usual rarities : common, rare, mythic and astral. But a random Malus is attached to each of these bonus and will be removed when reaching Andromeda's bar of your current world.
That's a total of 31 bonuses there (102 with rarities) and 15 maluses in this new room. This room works very similar to Chaos in Hades, high risk high rewards! zagpls To help you find what you want, we added up to 6 rerolls you can get from a new Zim-Zim upgrade -

Builds Recap


A new feature is also the Build Recap, we used to see community members share their builds through a dozen of screens taken before the final boss and it felt really bad to share a good build. We have came with a solution to that - the Prison Memento! In the hub you will be able to find this large book in the bottom right, if you open it it will show your runs (only the ones post 1.8 release).

This screen also appears when you Win a run or die and it also works in co-op (only from hub for now)!
We truly hope this will make sharing your best runs and best builds easier!

QoL elements!


We have also improved a lot of small elements requested by the community!
You can now preview on the progress bar where are the special rooms, the bar and the Zodiac fight, it does not display all the random rooms like Moon/Sun for example but it gives a better idea of what is coming next to help organize your run better!
An icon now shows what is the effect of the Zodiac summon before entering the room so you have a better idea if it will fit into your build or not.
We have added a new system to reward players perfecting rooms, perfected rooms can stack and offer different rewards
  • Explo / Fight rooms - 1 Star
  • Star Guardians - 2 Stars
  • Zodiacs - 3 Stars
And this stacks over room so the more rooms you perfect in a row the more stars you get in each new room and it resets when getting hit!
It has been requested a lot and the Arsenal is now available in the hub and in Andromeda's bar so you can change your weapon/passive before the boss if you want to!
Another change is also that salvaging an Aura Refiner will give rarer Auras depending of your current world if you have Barbecue's aura. There are more small changes like a 5th Aura Refiner in Event Horizon, double rewards in Cetus room in co-op and more!

2.0 is not the end!


We had also like to address a global concern we started to hear, the 2.0 planned for Q1 2025 with new worlds is not the end of our updates for Astral Ascent, we have more updates planned after that, some of them are already in the work zimzimSmile We do not tease the 1.9 version (big collab with a famous game) yet because we are still looking for opportunities to maybe announce it in some places to get more visibility but it's progressing very well on our side and we cannot wait to show you more about this update coming very soon! (Q4 2024)! Last thing, our friends at Doom Turtle just released a massive DLC + free update for their game Ember Knights in a few hours, this update is huge, don't hesitate to check it here - https://store.steampowered.com/app/2948140/Ember_Knights__Wrath_of_the_Architect/ Have an excellent time in the game and a great week zimzimSmile Louis


[ 2024-10-15 10:08:18 CET ] [ Original post ]



Astral Ascent
Hibernian Workshop
  • Developer

  • Hibernian Workshop
  • Publisher

  • Coming Soon Wishlist now!
  • Release

  • Indie Adventure Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 95  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (3776 reviews)


  • Review Score

  • https://hibernian-workshop.com/
  • Website

  • https://store.steampowered.com/app/1280930 
  • Steam Store



  • linux64 [343.13 M]

  • Public Linux depots


  • Be part of our community by joining our dedicated Discord server!


    Astral Ascent is a 2D platformer rogue-lite set in a modern fantasy world. As one of 4 Heroes with very different personalities, you must escape from the Garden, an astral prison guarded by 12 powerful and vicious bosses, the Zodiacs.

    FIGHT YOUR WAY

    Unlock dozens of unique spells for your 4 distinct characters. Optimize your own build or try out a new one to take down 12 powerful bosses. Get stronger with time to match up with your foes. Each run will test your skills and your reactivity.

    DON'T GO ALONE

    The weight of destiny is too heavy to carry by yourself? Don’t worry and bring a friend to play in our two player co-op mode. Fight and crush your enemies together in local co-op or online using the Steam's Remote Play Together feature.

    AN ASTRAL THREAT

    The Zodiacs are 12 experienced guardians dispatched over 4 gorgeous worlds. They’ll bring to the battlefield unique attacks, abilities, and patterns, backstories to uncover, and reasons to be fighting you. Get yourself warned!

    NARRATION THROUGH REPLAYABILITY

    Astral Ascent is a rogue-lite infused with narration. Replayability is part of our story which will be unravelled piece of piece. As you get stronger, you will discover more about the characters, their motivations, and the secrets of the world they’re trapped in.

    A BEAUTIFUL MODERN FANTASY WORLD

    Dash across gigantic landscapes. Explore original and hand-crafted areas. Discover the world created by our artists, with a gorgeous art and frame-by-frame animation.

    4 PLAYABLE CHARACTERS

    Unique characters. Unique weapons. Unique ways to play.
    • Ayla: The sole survivor of her guild of assassins, she uses her twin daggers to eliminate her enemies before they can react. Her speed and profenciency are unmatched.
    • Kiran: This orphan learned life the hard way. He uses his strength to deliver attacks powerful enough to create shockwaves. Brutal.
    • Calie: This talented sculptor wants her freedom back. She will use her magical gemstones to pierce enemy defenses and shred them to bits. She is unforgiving.
    • Octave: Trained by a powerful witch, this young fighter summons ethereal guns to attack his foes. When needed, he can conjure bigger weapons as well. Lethal in all cases.

    A COALITION FOR HOPE

    You can count on faithful allies to help you find your way out
    • The Merchant: This mysterious figure has the power to unveil your true potential through rememoring forgotten skills. Careful… it won’t be free.
    • Zim-Zim: Her greenhouse hides magical plants which can increase your abilities. If you can bear her whimiscal and frankly immature behavior.
    • Oloon: The best stylist in the known universe is right here and available. Want to change the color of your clothes? Dye your hair? She has everything you need!
    • Papa Yalee: This old cat—he is almost 20!—will always have a good story about the foes you’ll encounter and your runs. The good news is that… most of them are true.
    • Sova: Once a powerful sorceress, Sova was cursed and must now serve the Garden. Her past is a burden of shame she carries in silence.
    • Ordan: De facto leader of the Garden, this fierce warrior helps the Heroes in their quest. Her might is legendary.
    • Ikki: Ordan’s ex-husband and a powerful warrior on his own, he is in charge of training Heroes. His knowledge of the art of war is endless.
    GAMEBILLET

    [ 5852 ]

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    GAMERSGATE

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