





What to expect from the near future
I thought I should inform you on some things we are working on. The next update 0.5.5, will be larger than the previous ones and focus mainly on levels and the arenas.
First of all we will change and tweak how the knockback effects you. The speed will be a lot more even (not as fast at the beginning and as slow at the end). We will also limit your ability to counter the pushing effects by moving in the opposite direction. Together these two elements make the actual knockbak a lot more dangerous especially when you reach about 30 health.
We now have three levels in total; one of which is completely new! We've also done major reworks on an existing one.
"The Fairy ring", will change name to "The Clearing" and will now be set in a Nordic Forest in the very late autumn (instead of a midsummer day as was first intended). The mechanics here will be a large amount of destructible objects scattered randomly across the arena. This means they will only work as cover at the start of the fight, leaving you completely unprotected in the later stages (a perfect opportunity to bring your own cover with you, for example a Rockpillar)
We will of course make lots of little tweaks, general bug-fixes and spell-balancing as well but I feel those things are more expected with regular updates. Playdates will continue on Tuesdays & Thursdays 17:00-18:00 (5pm-6pm) (UTC+01:00) but we are thinking about extending these to be able to play with more of you who might be busy sleeping, working and such during these hours. Please check out our forum and let us know what you think! Hope to see you in the arena! (in the lava, trapped by a rockpillar)
/Anders (CannonFood) -Frogsong Studios
[ 2016-02-17 15:53:18 CET ] [ Original post ]
Well, hello there!
I thought I should inform you on some things we are working on. The next update 0.5.5, will be larger than the previous ones and focus mainly on levels and the arenas.
Knockback
First of all we will change and tweak how the knockback effects you. The speed will be a lot more even (not as fast at the beginning and as slow at the end). We will also limit your ability to counter the pushing effects by moving in the opposite direction. Together these two elements make the actual knockbak a lot more dangerous especially when you reach about 30 health.
Levels
We now have three levels in total; one of which is completely new! We've also done major reworks on an existing one.

"The Fairy ring", will change name to "The Clearing" and will now be set in a Nordic Forest in the very late autumn (instead of a midsummer day as was first intended). The mechanics here will be a large amount of destructible objects scattered randomly across the arena. This means they will only work as cover at the start of the fight, leaving you completely unprotected in the later stages (a perfect opportunity to bring your own cover with you, for example a Rockpillar)

Other stuff
We will of course make lots of little tweaks, general bug-fixes and spell-balancing as well but I feel those things are more expected with regular updates. Playdates will continue on Tuesdays & Thursdays 17:00-18:00 (5pm-6pm) (UTC+01:00) but we are thinking about extending these to be able to play with more of you who might be busy sleeping, working and such during these hours. Please check out our forum and let us know what you think! Hope to see you in the arena! (in the lava, trapped by a rockpillar)

/Anders (CannonFood) -Frogsong Studios
[ 2016-02-17 15:53:18 CET ] [ Original post ]
Spellsworn
Frogsong Studios AB
Developer
Frogsong Studios AB
Publisher
2018-03-13
Release
Game News Posts:
83
🎹🖱️Keyboard + Mouse
Very Positive
(1466 reviews)
The Game includes VR Support
Public Linux Depots:
- Spellsworn Linux Content [822 M]
Available DLCs:
- Spellsworn - Collector's Edition
Spellsworn is an Online Player vs. Player Arena Game. It is a place where wizards and magical creatures use their wits and spells to wage war in an everchanging arena. Prove yourself in the arena and battle with all who dare call themselves your peers. Victory and pride outweighs reason and diplomacy, thus any debate between wizards is indistinguishable from outright warfare. Alliances will be broken, lives will be lost and the world will crumble. Will you remain, towering over the ashes?
Spellsworn is heavily inspired by classic arena games such as DotA, League of Legends, Super Smash Bros. and traditional sumo-wrestling. Most of all however; Spellsworn is inspired by the user-created mod Warlock, made in Warcraft III.
- Spells
- Game modes
- Matchmaking and progression
- Forums
MINIMAL SETUP
- OS: Ubuntu 12.04 (64bit)
- Processor: Dual core from Intel or AMD at 2.8 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: nVidia Geforce 8600/9600GT (Driver v331). AMD HD 2xxx-4xxx (Driver mesa 10.5.9). AMD HD 5xxx+ (Driver mesa 10.5.9 or Catalyst 15.7). Intel HD 3000 (Driver mesa 10.6)Network: Broadband Internet connection
- Storage: 3 GB available space
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