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0.5.5 – Codex Update!


Greetings traveler!


Let me tell you about the ancient grimoire we recently got our hands on. We found it in what remained of an old study. Withered, worn, and covered in dust...
From what we could decipher it spoke of something called "Codex". "Wizards have been asking the same question for millenia; is Codex a physical realm of knowledge or the mind of some eldritch creature, or both? I think the better question is; would such a creature take kindly to the intrusion of wizards? Tread carefully in Codex. There are things asleep in this world that should never be awakened."
There are now THREE arenas in Spellsworn. Each with its own feeling and gameplay. Codex
  • Static props in a symmetrical pattern populate the arena
  • After about 10 seconds giant tombstones will drop from the sky, and damage anything beneath them. They will remain where they landed until the rest of the match, or until they sink into the unspeakable depths below.
The Clearing
  • Random props, from trees to rocks, will spawn randomly across the arena.
  • All spawned props are destructible, some with more hit points than the others. This makes you far more exposes in the later parts of the round and especially during the final rounds.
The Cauldron
  • Static props in a symmetrical pattern populate this arena
  • This is considered "the classic" arena. No surprises and no randomization. You know, each round, what you have to work with.


We have changed how the knockback system works. This is to make the knockback more of a threat.
  • The force is now more spread out across the entire span of your knockback. Not faster in the beginning with a clear drop off towards the end.
  • It is now harder to counter its effect using your own movement. This drops off during the knockback, gradually giving you back full control.
We are aware we will have to fine tune this all the way up to final release, so we feel it's important to get it out now so we can test it together with you! If you wish to play around with the settings yourself and see witch one feels best, we have exposed three commands for you to use! (note: the host must enter it and they reset each match) SetSteeringModifier (0.4) How much you can control and fight your knockback. SetKnockbackModifier (0.6) How powerful the overall knockback is. SetDecelerationModifier (0.6) How fast you lose momentum, after getting hit. Please use responsibly
  • Levels
    • Added New level: Codex.
    • Reworked level: Fairy ring (Now called The Clearing).
    • Renamed level: Soul Cairn (Now called The Cauldron).
    • Removed the "Voko-pixel" from The Cauldron.
 
  • General
    • Added music and ambient sounds to Game Lobby.
    • Removed drop down menu under "Play button".
    • Reworked knockback calculations.
    • Added console commands to tweak knockback (look above)
    • Fixed incorrect spawn position when using Fetch,Swapball, and charge.
    • Fixed game timer.
    • Added "Current round" to round counter.
    • Added victory-colored icons to round counter.
    • Added server browser filters for "In game" and "Password protected"
    • Added new loading screen with useful tips and tricks
 
  • Spells
    • - Removed speed buff on upgraded projectiles.
    • - Removed damage on Chain Hook
    • - Swap ball now swaps with Rockpillar
  + General bug swatting and crash fixing.
Please check us out on the rest of the internet, and let us know what you think! Our Steam page, Facebook, Twitter, and [url=https://www.reddit.com/r/Spellsworn/]Reddit Or check out the IRC channel on Quakenet Hope to see you in the arena! (destroying your homing missiles with my rockpillar)
/Anders (CannonFood) -Frogsong Studios


[ 2016-03-05 17:21:02 CET ] [ Original post ]

Spellsworn
Frogsong Studios AB Developer
Frogsong Studios AB Publisher
2018-03-13 Release
Game News Posts: 83
🎹🖱️Keyboard + Mouse
Very Positive (1466 reviews)
The Game includes VR Support
Public Linux Depots:
  • Spellsworn Linux Content [822 M]
Available DLCs:
  • Spellsworn - Collector's Edition



Spellsworn is an Online Player vs. Player Arena Game. It is a place where wizards and magical creatures use their wits and spells to wage war in an everchanging arena. Prove yourself in the arena and battle with all who dare call themselves your peers. Victory and pride outweighs reason and diplomacy, thus any debate between wizards is indistinguishable from outright warfare. Alliances will be broken, lives will be lost and the world will crumble. Will you remain, towering over the ashes?

Spellsworn is heavily inspired by classic arena games such as DotA, League of Legends, Super Smash Bros. and traditional sumo-wrestling. Most of all however; Spellsworn is inspired by the user-created mod Warlock, made in Warcraft III.


  • Spells
Each round you, the spellsworn, will recieve some coins to fund your battle. A shop stocked full of spells will serve as your arsenal as you prepare for the next battle round. It's imperative that you choose your spells carefully, as they may be completely countered by your enemy if you're not careful. There's very little grace to be had when standing with your pants down and no way of counterattacking your enemy's barrage of destruction.

  • Game modes
There's plenty of ways to play Spellsworn. If you enjoy playing in teams and making up sick combos and rediculous plays with friends then maybe 2v2, 3v3 or 2v2v2 is for you. If you're more of a strong independent lonewolf then 1v1 is also fully supported (including all of the FFA variations, i.e 1v1v1v1 and so on). In the future we're hoping to include workshop support for your own scripted gamemodes and playstyles.



  • Matchmaking and progression
Spellsworn will definitely have a competitive side to it - which means ranked plays and matchmaking is a must. It will likely follow the Elo standard that is used in many established e-sports games today. There will be a leveling system as well which will progress as you complete matches. Stats will be recorded during each session so that you can follow your progression along and track how well you're doing compared to past games.

  • Forums
If you want to connect with us and discuss mad strats or other unrelated topics with people from the community, we do have a public forum over at http://www.reddit.com/r/spellsworn as well as the forum here on steam. Join us and give feedback. Let us know what you like and what you dislike so we can work together to make this an awesome game for everyone.


MINIMAL SETUP
  • OS: Ubuntu 12.04 (64bit)
  • Processor: Dual core from Intel or AMD at 2.8 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: nVidia Geforce 8600/9600GT (Driver v331). AMD HD 2xxx-4xxx (Driver mesa 10.5.9). AMD HD 5xxx+ (Driver mesa 10.5.9 or Catalyst 15.7). Intel HD 3000 (Driver mesa 10.6)Network: Broadband Internet connection
  • Storage: 3 GB available space
GAMEBILLET

[ 5975 ]

8.47$ (15%)
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[ 1709 ]

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MacGamestore

[ 1755 ]

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