





0.5.5 – Codex Update!
Let me tell you about the ancient grimoire we recently got our hands on. We found it in what remained of an old study. Withered, worn, and covered in dust...
From what we could decipher it spoke of something called "Codex". "Wizards have been asking the same question for millenia; is Codex a physical realm of knowledge or the mind of some eldritch creature, or both? I think the better question is; would such a creature take kindly to the intrusion of wizards? Tread carefully in Codex. There are things asleep in this world that should never be awakened."
There are now THREE arenas in Spellsworn. Each with its own feeling and gameplay. Codex

We have changed how the knockback system works. This is to make the knockback more of a threat.

Please check us out on the rest of the internet, and let us know what you think! Our Steam page, Facebook, Twitter, and [url=https://www.reddit.com/r/Spellsworn/]Reddit Or check out the IRC channel on Quakenet Hope to see you in the arena! (destroying your homing missiles with my rockpillar)
/Anders (CannonFood) -Frogsong Studios
[ 2016-03-05 17:21:02 CET ] [ Original post ]
Greetings traveler!
Let me tell you about the ancient grimoire we recently got our hands on. We found it in what remained of an old study. Withered, worn, and covered in dust...

From what we could decipher it spoke of something called "Codex". "Wizards have been asking the same question for millenia; is Codex a physical realm of knowledge or the mind of some eldritch creature, or both? I think the better question is; would such a creature take kindly to the intrusion of wizards? Tread carefully in Codex. There are things asleep in this world that should never be awakened."

There are now THREE arenas in Spellsworn. Each with its own feeling and gameplay. Codex
- Static props in a symmetrical pattern populate the arena
- After about 10 seconds giant tombstones will drop from the sky, and damage anything beneath them. They will remain where they landed until the rest of the match, or until they sink into the unspeakable depths below.
- Random props, from trees to rocks, will spawn randomly across the arena.
- All spawned props are destructible, some with more hit points than the others. This makes you far more exposes in the later parts of the round and especially during the final rounds.
- Static props in a symmetrical pattern populate this arena
- This is considered "the classic" arena. No surprises and no randomization. You know, each round, what you have to work with.


We have changed how the knockback system works. This is to make the knockback more of a threat.
- The force is now more spread out across the entire span of your knockback. Not faster in the beginning with a clear drop off towards the end.
- It is now harder to counter its effect using your own movement. This drops off during the knockback, gradually giving you back full control.

- Levels
- Added New level: Codex.
- Reworked level: Fairy ring (Now called The Clearing).
- Renamed level: Soul Cairn (Now called The Cauldron).
- Removed the "Voko-pixel" from The Cauldron.
- General
- Added music and ambient sounds to Game Lobby.
- Removed drop down menu under "Play button".
- Reworked knockback calculations.
- Added console commands to tweak knockback (look above)
- Fixed incorrect spawn position when using Fetch,Swapball, and charge.
- Fixed game timer.
- Added "Current round" to round counter.
- Added victory-colored icons to round counter.
- Added server browser filters for "In game" and "Password protected"
- Added new loading screen with useful tips and tricks
- Spells
- - Removed speed buff on upgraded projectiles.
- - Removed damage on Chain Hook
- - Swap ball now swaps with Rockpillar

Please check us out on the rest of the internet, and let us know what you think! Our Steam page, Facebook, Twitter, and [url=https://www.reddit.com/r/Spellsworn/]Reddit Or check out the IRC channel on Quakenet Hope to see you in the arena! (destroying your homing missiles with my rockpillar)

/Anders (CannonFood) -Frogsong Studios
[ 2016-03-05 17:21:02 CET ] [ Original post ]
Spellsworn
Frogsong Studios AB
Developer
Frogsong Studios AB
Publisher
2018-03-13
Release
Game News Posts:
83
🎹🖱️Keyboard + Mouse
Very Positive
(1466 reviews)
The Game includes VR Support
Public Linux Depots:
- Spellsworn Linux Content [822 M]
Available DLCs:
- Spellsworn - Collector's Edition
Spellsworn is an Online Player vs. Player Arena Game. It is a place where wizards and magical creatures use their wits and spells to wage war in an everchanging arena. Prove yourself in the arena and battle with all who dare call themselves your peers. Victory and pride outweighs reason and diplomacy, thus any debate between wizards is indistinguishable from outright warfare. Alliances will be broken, lives will be lost and the world will crumble. Will you remain, towering over the ashes?
Spellsworn is heavily inspired by classic arena games such as DotA, League of Legends, Super Smash Bros. and traditional sumo-wrestling. Most of all however; Spellsworn is inspired by the user-created mod Warlock, made in Warcraft III.
- Spells
- Game modes
- Matchmaking and progression
- Forums
MINIMAL SETUP
- OS: Ubuntu 12.04 (64bit)
- Processor: Dual core from Intel or AMD at 2.8 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: nVidia Geforce 8600/9600GT (Driver v331). AMD HD 2xxx-4xxx (Driver mesa 10.5.9). AMD HD 5xxx+ (Driver mesa 10.5.9 or Catalyst 15.7). Intel HD 3000 (Driver mesa 10.6)Network: Broadband Internet connection
- Storage: 3 GB available space
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