
Spellsworn is an Online Player vs. Player Arena Game. It is a place where wizards and magical creatures use their wits and spells to wage war in an everchanging arena. Prove yourself in the arena and battle with all who dare call themselves your peers. Victory and pride outweighs reason and diplomacy, thus any debate between wizards is indistinguishable from outright warfare. Alliances will be broken, lives will be lost and the world will crumble. Will you remain, towering over the ashes?
Spellsworn is heavily inspired by classic arena games such as DotA, League of Legends, Super Smash Bros. and traditional sumo-wrestling. Most of all however; Spellsworn is inspired by the user-created mod Warlock, made in Warcraft III.

- Spells
- Game modes

- Matchmaking and progression
- Forums

0.6.8 Summery Time Madness!
With the new level system in place you might find yourself at a higher level all of a sudden. If you would like to start from scratch (I know I will!) and reset your progress enter the command: "ResetSteamStats" in the console DURING a match. (it will not work in main menu or lobby)
Keep up-to-date with everything spellswornHomepage , Facebook , Twitter and the Discord channel .
Hope to level up together with you!
(using rockpillars mostly)

/Anders (@CannonFood )
-Frogsong Studios
Greetings friend! I'm glad, as always, to see you, and very proud to present our latest update. I will make this short and get straight to the change log.
Added Post Match summary
- Shows how much XP you got in the match[/*]
- Shows your current and next level portraits[/*]
- Get badges for bonus XP[/*]
- 5 kills in a match[/*]
- 5 Assists in a match[/*]
Spell tweaks
- Fireball AoE damage reduced to 50% of full damage[/*]
- Dimension gate range increased from 900/1000/1100 -> 1000/1150/1300[/*]
- Ember Strike damage changed from 1/2/3 -> 1/1/2[/*]
- Removed Damage on Windwalk, increased duration from 2.5/3.0/3.5 -> 3/4/5[/*]
- Speed boost duration tweaked: 2.0 -> 1.0/1.5/2.0 and speed from 250/300/350 -> 300[/*]
- Added Team pick up on Chakram[/*]
- Moved Fetch from Area to Utility[/*]
- Increased Utility cap from 3 to 4[/*]
- Removed Soul Tear in preparation for rework[/*]
Misc tweaks
- Added background to chat window[/*]
- Increased cap on network traffic[/*]
- Tweaked XP amount for each level[/*]
- Added level portraits up to level 20[/*]
- Added rank titles for each level up to 20[/*]
- Added social media buttons to main menu[/*]
- Updated Unreal engine to 4.12[/*]
- Added sound to end-game summary[/*]
Bug fixes
- Fixed end-game summary showing wrong winner of "most kills"[/*]
- Fix bug where Lobby displayed wrong player count[/*]
- Reduced startup time significantly[/*]
- Fixed a bunch of minor miscellaneous bugs[/*]
With the new level system in place you might find yourself at a higher level all of a sudden. If you would like to start from scratch (I know I will!) and reset your progress enter the command: "ResetSteamStats" in the console DURING a match. (it will not work in main menu or lobby)

Hope to level up together with you!
(using rockpillars mostly)

/Anders (@CannonFood )
-Frogsong Studios
[ 2016-07-12 16:35:46 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 12.04 (64bit)
- Processor: Dual core from Intel or AMD at 2.8 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: nVidia Geforce 8600/9600GT (Driver v331). AMD HD 2xxx-4xxx (Driver mesa 10.5.9). AMD HD 5xxx+ (Driver mesa 10.5.9 or Catalyst 15.7). Intel HD 3000 (Driver mesa 10.6)Network: Broadband Internet connection
- Storage: 3 GB available space
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