New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Spellsworn | |
Developer | Frogsong Studios AB | |
Publisher | Frogsong Studios AB | | |
Tags | Action Indie | | |
Release | 2018-03-13 | |
Steam | € £ $ / % |
News | 83 |
Controls | Keyboard Mouse |
Players online |  7  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/360620  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  200,000 .. 500,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 184 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 261 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Spellsworn Linux Content [822 M]
|
DLC | Spellsworn - Collector's Edition
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LINUX STREAMERS (0)
Patch 0.8.8 - U and I |
Hello there!
How very nice of you to stop by. We are busy bees as always working on content and making fixes on our way to the beta, and beyond. There are still some known issues that we’re working our way through, such as the Steam inventory and forums issues, but we’re happy to say that we’re making great progress. This patch, we focused on updating the UI across the board and improving our network code. So I hope you like the improvements and find them easier to navigate!
Change Log
- UI additions
- Added a “kill notification” when a player gets killed, showing the amount of score received
- Updated server browser with more information
- Added “Custom Server settings” to Lobby for host
- Added server setting information for non-host players
- Added Options, Customization, and inventory to lobby
- Redesigned Spell shop
- Redesigned in-game U.I.
- Added opening animations and sound to the chest opening event
- Added Free For All game mode (Forces all the players to unique teams)
- Fixes
- Fixed Tutorial Screen sometimes destroying all the U.I.
- AI will now spend all their money, depending on your server gold settings
- The AI should no longer punch people during the first seconds of a battle
- Gravity Orb gravitation effect has been improved!
- Bots no longer randomly cast Phase Shift, but instead use it defensively only
- Bugfix for Sell All Spells button (Was not working 100% for clients)
- Network optimizations - about 30% less data used
- Energy shield cooldown fixed to the proper 14/13/12
We also would like to announce that as of today, Spellsworn will be locked at Unreal Engine 4.14 for the foreseeable future. To read more about this decision, check out our dev blog later today!
Check these places to keep yourself up-to-date with everything Spellsworn
Facebook, Twitter and the Discord channel.
See you all in the arena!
(Totally not getting killed!)
/Anders (@CannonFood)
-Frogsong Studios
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[ 2017-02-09 13:09:00 CET ] [ Original post ] |