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Patch 0.0.9.4 - Advent-ure


Hello everyone! It’s certainly been a while! We’ve been hard at work at several other projects, which we hope to discuss more about in the coming weeks, but it’s with great pleasure that we’re returning to work on Spellsworn. With that in mind, we’re delighted to announce Patch 0.0.9.4, bringing several fixes and quality of life tweaks. Without further ado, let’s get right into it!

General:


  • Added new art for the player level and paragon level in the scoreboard.
  • Enabled spell queueing while using spells like Side Step and Phase Shift.
  • The game now zooms in on AI if they are the best performing player still alive in a team game - this is based on score for that round.
  • The AI now tries to aim their Energy Shields towards threats at rank 3/
  • Reworked the Vicory Screen win round sequence with new GUI and more information about the MVP/
  • Tweaked all lava melt values to slightly speed up the game.

Fixes:


  • Fixed scoreboard layout errors in team mode.
  • Fixed crash that could occur when joining a game.
  • Fixed a bug causing Windwalk clones not to despawn when a new round is starting.
  • Gravity Orb should now be less laggy when playing on higher ping.
  • Players should no longer spawn on top of one another when returning to the lobby from a match.
  • Shock is no longer duplicated on levels 1 and 2 of Dimension Gate.
  • Level 1 Shock is now duplicated on level 3 Dimension Gate.
  • The Charge ability no longer has its level 2 and 3 benefits swapped.
  • Updated UI tooltips in the Server Selection.
  • Dimension Gates now ignores the player Windwalk effect.
  • All players should now select the same MVP after each round in team mode.
  • Fixed crash when returning to lobby after finishing a game.
  • Bots no longer cast Magic Missile while it is on cooldown at round start.
  • Spells that are purchased by Auto-buy function (activated if no spells are purchased in Round 1) now also has cooldown at round start.
  • Fixed a bug with Phase Shift retrigger functionality.
  • Fixed some spell tooltip errors/
  • Fixed broken titles when above level 23 while in the lobby.

Thank you for your patience and support, as always, and we look forward to seeing you in the Arena. To keep up-to-date on all things Spellsworn, or to tell us how much fun you’re having, don’t forget to check us out on Facebook, Twitter, and Reddit! ‘Til next time!


[ 2017-11-20 14:51:05 CET ] [ Original post ]

Spellsworn
Frogsong Studios AB Developer
Frogsong Studios AB Publisher
2018-03-13 Release
Game News Posts: 83
🎹🖱️Keyboard + Mouse
Very Positive (1466 reviews)
The Game includes VR Support
Public Linux Depots:
  • Spellsworn Linux Content [822 M]
Available DLCs:
  • Spellsworn - Collector's Edition



Spellsworn is an Online Player vs. Player Arena Game. It is a place where wizards and magical creatures use their wits and spells to wage war in an everchanging arena. Prove yourself in the arena and battle with all who dare call themselves your peers. Victory and pride outweighs reason and diplomacy, thus any debate between wizards is indistinguishable from outright warfare. Alliances will be broken, lives will be lost and the world will crumble. Will you remain, towering over the ashes?

Spellsworn is heavily inspired by classic arena games such as DotA, League of Legends, Super Smash Bros. and traditional sumo-wrestling. Most of all however; Spellsworn is inspired by the user-created mod Warlock, made in Warcraft III.


  • Spells
Each round you, the spellsworn, will recieve some coins to fund your battle. A shop stocked full of spells will serve as your arsenal as you prepare for the next battle round. It's imperative that you choose your spells carefully, as they may be completely countered by your enemy if you're not careful. There's very little grace to be had when standing with your pants down and no way of counterattacking your enemy's barrage of destruction.

  • Game modes
There's plenty of ways to play Spellsworn. If you enjoy playing in teams and making up sick combos and rediculous plays with friends then maybe 2v2, 3v3 or 2v2v2 is for you. If you're more of a strong independent lonewolf then 1v1 is also fully supported (including all of the FFA variations, i.e 1v1v1v1 and so on). In the future we're hoping to include workshop support for your own scripted gamemodes and playstyles.



  • Matchmaking and progression
Spellsworn will definitely have a competitive side to it - which means ranked plays and matchmaking is a must. It will likely follow the Elo standard that is used in many established e-sports games today. There will be a leveling system as well which will progress as you complete matches. Stats will be recorded during each session so that you can follow your progression along and track how well you're doing compared to past games.

  • Forums
If you want to connect with us and discuss mad strats or other unrelated topics with people from the community, we do have a public forum over at http://www.reddit.com/r/spellsworn as well as the forum here on steam. Join us and give feedback. Let us know what you like and what you dislike so we can work together to make this an awesome game for everyone.


MINIMAL SETUP
  • OS: Ubuntu 12.04 (64bit)
  • Processor: Dual core from Intel or AMD at 2.8 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: nVidia Geforce 8600/9600GT (Driver v331). AMD HD 2xxx-4xxx (Driver mesa 10.5.9). AMD HD 5xxx+ (Driver mesa 10.5.9 or Catalyst 15.7). Intel HD 3000 (Driver mesa 10.6)Network: Broadband Internet connection
  • Storage: 3 GB available space
GAMEBILLET

[ 5975 ]

16.79$ (16%)
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MacGamestore

[ 1755 ]

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