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Name | Spellsworn | |
Developer | Frogsong Studios AB | |
Publisher | Frogsong Studios AB | | |
Tags | Action Indie | | |
Release | 2018-03-13 | |
Steam | € £ $ / % |
News | 83 |
Controls | Keyboard Mouse |
Players online |  7  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/360620  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  200,000 .. 500,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 184 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 261 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Spellsworn Linux Content [822 M]
|
DLC | Spellsworn - Collector's Edition
|
LINUX STREAMERS (0)
Patch 0.0.9.4 - Advent-ure |
Hello everyone!
It’s certainly been a while! We’ve been hard at work at several other projects, which we hope to discuss more about in the coming weeks, but it’s with great pleasure that we’re returning to work on Spellsworn. With that in mind, we’re delighted to announce Patch 0.0.9.4, bringing several fixes and quality of life tweaks.
Without further ado, let’s get right into it!
General:
- Added new art for the player level and paragon level in the scoreboard.
- Enabled spell queueing while using spells like Side Step and Phase Shift.
- The game now zooms in on AI if they are the best performing player still alive in a team game - this is based on score for that round.
- The AI now tries to aim their Energy Shields towards threats at rank 3/
- Reworked the Vicory Screen win round sequence with new GUI and more information about the MVP/
- Tweaked all lava melt values to slightly speed up the game.
Fixes:
- Fixed scoreboard layout errors in team mode.
- Fixed crash that could occur when joining a game.
- Fixed a bug causing Windwalk clones not to despawn when a new round is starting.
- Gravity Orb should now be less laggy when playing on higher ping.
- Players should no longer spawn on top of one another when returning to the lobby from a match.
- Shock is no longer duplicated on levels 1 and 2 of Dimension Gate.
- Level 1 Shock is now duplicated on level 3 Dimension Gate.
- The Charge ability no longer has its level 2 and 3 benefits swapped.
- Updated UI tooltips in the Server Selection.
- Dimension Gates now ignores the player Windwalk effect.
- All players should now select the same MVP after each round in team mode.
- Fixed crash when returning to lobby after finishing a game.
- Bots no longer cast Magic Missile while it is on cooldown at round start.
- Spells that are purchased by Auto-buy function (activated if no spells are purchased in Round 1) now also has cooldown at round start.
- Fixed a bug with Phase Shift retrigger functionality.
- Fixed some spell tooltip errors/
- Fixed broken titles when above level 23 while in the lobby.
Thank you for your patience and support, as always, and we look forward to seeing you in the Arena. To keep up-to-date on all things Spellsworn, or to tell us how much fun you’re having, don’t forget to check us out on Facebook, Twitter, and Reddit!
‘Til next time!
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[ 2017-11-20 15:51:05 CET ] [ Original post ] |