Sometimes you spend all day doing one seemingly very small thing. This was one of those days. All that's new in the update is some hills in the background. But, hey, the game looks marginally better, hopefully!
There's some other stuff from a previous update that I never got around to posting news for, though:
- Boop sounds for bouncing off of things in the areas that play homage to some classic games.
- Console "scale" command to resize the goop, because, why not?
- Controller stick can be used to navigate the menu (instead of just the dpad).
- Fixed jagged aliasing on the shiny metal loops.
- More voice lines.
- Enabled video compression on some textures to maybe help performance for people playing on potatos.
You're a piece of goop stuck in a loop. All you can do is jump and stick to make the loop roll using physics. You can aim your jump and have some air control, so it's a matter of being patient and clever in order to build up enough momentum to get over hills and other obstacles.
Roll the loop up hills, over gaps, and other obstacles.
Be encouraged/entertained/enraged by my narration as you attempt to reach the top.
Fall back down and lose a bunch of progress, probably.