Minor Update - Alpha v0.22.1
[ 2021-10-06 06:04:16 CET ] [ Original post ]
Changelog
New:
- Added visual interval indicators to both Active and Passive Cooking buttons.
- The Cloud is currently auto-saving on a 4 hour interval.
Changes:
- Doubled the drop rate of Ancient D-Hide Body, Ancient Crossbow and Twin Exiles from Elder Chest obtained within Dragons Den.
- Adjusted Green/Blue/Red/Black Dragon Special Attack chances to 10/20/30/40%, down from 40/40/40/40%
- Adjusted Green/Blue/Red/Black Dragon Hide drops from respective Dragons to 15/20/25/30, up from 10/10/10/10
- Dropped Lesser Sandstorm Special Attack in Arid Plains to 30%, down from 100%.
- Reduced cooked food requirement for most Agility Obstacles by 50-60%
- Basic Soup no longer requires Carrots, but now needs 2 potatoes instead of 1.
- Hearty Soup no longer requires Carrots
- Chicken Soup now heals for 110 HP, up from 96
- Cream Corn Soup now heals for 58 HP, up from 48
- Cows now drop up for 6 Raw Beef, up from 4.
- Updated Clue Chasers Insignia description to be more clear.
- Clue Chasers Insignia bonus now applies to Mysterious Stones.
Fixed:
- Fixed issue where Passive Cooking offline didn't include Cooking Interval reductions
- Fixed tooltip in Thieving for Thieving Gloves showing incorrect bonus.
- Fixed tooltips not showing in the "You Have" section of Cooking
- Adjusted Special Attack description for Spider King to show it is unavoidable.
- Fixed Alchemist's Bag consumption issues in Combat.
- Fixed off-by-one Bank error that caused incorrect items to be moved.
- Leprechaun + Salamander now provide the correct Summoning XP.
- Fixed Clue Chaser's Insignia applying its bonus to Rare and Unique Thieving drops unintentionally.
- Devil + Leprechaun Synergy no longer gives Rare/Unique Thieving items when it rolls no items.
- Corrected Plant Potato drop rate to actually be 100%
- Further fixes applied to Offline calculations.
- Corrected Seed Bag Milestone.
- Collecting items from the Cooking Stockpile with a full Bank will no longer destroy the items.
- Fixed floating point errors within Golbin Raid for food healing value.
- (Steam) Fixed Zoom setting causing saves to not load.
- Fixed broken Summoning Recipe tooltips.
- Raw Sharks now sell for 0 GP as intended.
- Fixed issue causing Cloud sessions to expire after 24 hours of online activity.
Melvor Idle
Malcs
Malcs
2021-11-18
Indie Casual RPG F2P Singleplayer EA
Game News Posts 97
🎹🖱️Keyboard + Mouse
Very Positive
(12134 reviews)
https://melvoridle.com/landing
https://store.steampowered.com/app/1267910 
Melvor Idle Depot Linux x64 [304.12 M]
Melvor Idle is a feature-rich, idle / incremental game with a familiar feel. With over 20+ unique skills to tackle, you will always have something new to tackle.
Features include offline progression, cloud save compatibility, many unique shop upgrades, inbuilt bank / inventory system and more!
Every skill in this game has its purpose, and interacts with other skills in unique and interesting ways. The training of one skill will benefit others, forcing you to make decisions about the best cause of action to take.
Combat has over 110+ unique monsters for you to face, utilizing Melee, Ranged or Magic attack types to gain advantages over your foe. You can level up Prayer, Slayer, and Hitpoints alongside your standard Combat
Combat comes sorted with many fierce and tough Dungeons for you to conquer. Each Dungeon contains a unique, tough boss at the end which in turn will provide massive rewards for completion!
Skills are your break away from the madness that is Combat. You can relax by training many different skills to aid in your journey. Currently, there is 12 separate Skills to progress away from Combat.
Do you have what it takes to conquer Melvor?
Features include offline progression, cloud save compatibility, many unique shop upgrades, inbuilt bank / inventory system and more!
Every skill in this game has its purpose, and interacts with other skills in unique and interesting ways. The training of one skill will benefit others, forcing you to make decisions about the best cause of action to take.
Combat has over 110+ unique monsters for you to face, utilizing Melee, Ranged or Magic attack types to gain advantages over your foe. You can level up Prayer, Slayer, and Hitpoints alongside your standard Combat
Combat comes sorted with many fierce and tough Dungeons for you to conquer. Each Dungeon contains a unique, tough boss at the end which in turn will provide massive rewards for completion!
Skills are your break away from the madness that is Combat. You can relax by training many different skills to aid in your journey. Currently, there is 12 separate Skills to progress away from Combat.
Do you have what it takes to conquer Melvor?
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