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Sneak Peek - January 2022 Update

Hello everyone! As we near the release of the January 2022 update, I thought Id share some information around what to expect inside this update. Lets get straight into it!

Bank Quality of Life


We have included some extra functionality for the Bank that will hopefully improve your experience around organization and management.

Bank Tab Value & Bank Tab Settings


When loading into the update, you will notice a new UI element below your tabs. This contains some information you will appreciate, including the GP value of the tab. Within the settings menu here, there are some options to assist with organizing your bank. These include:
  • Sell all unlocked items in Tab
  • Unlock all items in Tab
  • Lock all items in Tab

Custom Icons for Bank Tabs


You will now be able to set your own icon for Bank Tabs. Currently, only items can be used as Bank Tab images. To set a custom bank tab: [olist]
  • Select your desired item
  • Click on the Item Settings (Gear Icon)
  • Choose the Tab(s) you wish to apply this item image to. [/olist] You can use the same image for any and all tabs as you please. Not sure why you would want to do this, but you can.

    Other Bank Inclusions


    We have made some minor UI adjustments to clean up the UI a bit with the Bank. There is also a Unlock All & Lock All setting hidden away if you wish to use these.

    Golbin Raid - Stage 3


    Were moving into Stage 3 of the Golbin Raid minigame development plan. This stage includes a bunch of additions, as well as much requested features.

    Pause / Resume Raid


    You are now able to Pause and Resume your Raid and any given time. Pausing the raid can be done during the Raid, and also during the Item Selection screen. Upon pausing, the game will store the exact state of your raid and will wait for you to manually resume it from the Golbin Raid Page. You will resume the Raid at the exact moment you paused it.

    Difficulty Selection


    Theres now 3 ways to participate in the Raid, depending on how dangerous you like to live. These come in the form of Easy, Medium and Hard Golbin Raid difficulties. Each setting makes the Raid progressively harder, but rewards are increased to make up for that. Golbins will have increased damage, hitpoints, and extra random modifiers.

    Random Modifiers


    If you decide to participate in a Medium or Hard Raid, you will be greeted with a new modifier selection screen. You will be asked to select some Modifiers that will be applied to every Golbin in the Raid, and some that apply to you. These Modifiers are permanent during the raid, and are also randomized. Be sure to read what they do, and select with care.

    Custom Items for the Raid


    Included in the Raid shop is a new purchase you can make called a Golbin Crate. These can be purchased with Raid Coins. When a crate is opened, you will unlock a new Raid-exclusive item that is then added to your pool of items to select during future Raids. There are more than 30 new items to unlock, adding another element of craziness to future Raids.

    Passive Item Selection Pool


    We have removed the useless items from the Passive Item selection Pool, including Slayer Gear and most of the basic Magic Gear. This will make the pool of items much healthier, that way rerolling your passive item is not a burden or a waste.

    Tick-Based Skills


    As promised prior to full release, as well as the December update, we are transitioning all Skills in the game to a tick-based system. The benefits of a tick-based system means the game will perform actions exactly the same offline as it does online. Mastery progression and bonuses acquired during an offline session are applied instantly, removing the requirement to log into the game and collect your mastery experience. In the January 2022 update, these Skills will be transitioned to the new system:
    • Herblore
    • Woodcutting
    • Smithing
    • Alt. Magic
    Herblore is a great example of why a tick-based system is beneficial. No longer will you skip potion tiers while training offline. As progress is calculated offline, you will start creating new tiers of potions at the exact moment they are unlocked. A lot of existing bugs are also rectified during the transition of Skills. These fixes will be listed in the changelog once the update is released. The last of the tick-based transition should be completed in the February 2022 update.

    Release Date


    This update will be released on 31 January 2022.

    Conclusion


    The aim of these monthly updates is to provide necessary changes to the game, as well as include much requested quality of life updates to aid in the experience. We are always listening to your suggestions. Expect some more goodness for the February 2022 update! Speak soon!


    [ 2022-01-24 05:27:24 CET ] [ Original post ]

  • Melvor Idle
    Malcs Developer
    Malcs Publisher
    2021-11-18 Release
    Game News Posts: 97
    🎹🖱️Keyboard + Mouse
    Very Positive (12416 reviews)
    Public Linux Depots:
    • Melvor Idle Depot Linux x64 [304.12 M]
    Melvor Idle is a feature-rich, idle / incremental game with a familiar feel. With over 20+ unique skills to tackle, you will always have something new to tackle.

    Features include offline progression, cloud save compatibility, many unique shop upgrades, inbuilt bank / inventory system and more!

    Every skill in this game has its purpose, and interacts with other skills in unique and interesting ways. The training of one skill will benefit others, forcing you to make decisions about the best cause of action to take.

    Combat has over 110+ unique monsters for you to face, utilizing Melee, Ranged or Magic attack types to gain advantages over your foe. You can level up Prayer, Slayer, and Hitpoints alongside your standard Combat

    Combat comes sorted with many fierce and tough Dungeons for you to conquer. Each Dungeon contains a unique, tough boss at the end which in turn will provide massive rewards for completion!

    Skills are your break away from the madness that is Combat. You can relax by training many different skills to aid in your journey. Currently, there is 12 separate Skills to progress away from Combat.

    Do you have what it takes to conquer Melvor?

    GAMEBILLET

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