Melvor Idle
Malcs Developer
Malcs Publisher
2021-11-18 Release
🎹🖱️Keyboard + Mouse
Very Positive
(12889 reviews)
Public Linux Depots:- Melvor Idle Depot Linux x64 [304.12 M]
Game Update - v1.2.1Atlas of Discovery
New
- Almost all Points of Interest in Cartography now provide some kind of reward. Rewards include GP, Slayer Coins, Items, and temporary bonuses for the next 10 travels.
- ^^ If you have already discovered these Points of Interest, all new rewards except the temporary bonuses will be provided to you retroactively when loading a character.
- The Monolith Point of Interest is now classed as an Active POI providing -5% Cartography Dig Site Map upgrade interval, +5% chance to preserve resources in Cartography, and +5% chance to preserve a Dig Site Map charge in Archaeology
Changes
- Reduced Ship Combat Overhaul shop upgrade item costs to 2k each, down from 10K each.
- Decreased Master Crafting Relic in Ancient Relics mode chance to enchant urns to 90%, down from 100%. This is to stop the possibility of not being able to achieve 100% completion in the mode due to urns automatically enchanting.
- Aranite Brush Shop Purchases now only requires 5 Aranite Brushes from a Dig Site to purchase, down from 25.
- Crystal now sells for 100GP, down from 500GP.
- Refined Pure Crystal now sells for 1K GP, up from 500GP.
- You now produce a base quantity of 2 Barrier Dust per craft in Crafting, up from 1.
- You now produce a base quantity of 6 Barrier Dust per cast of the Barrier Dust Alt. Magic Spell, up from 3.
Performance
- Cartography will now automatically throttle the frame rate when you are on any page other than Cartography.
- This is a general reminder to check the Settings page as there are some extra Cartography settings to assist with performance.
Fixed
- Fixed incorrectly calculated modifier for increased Slayer Coins per poison damage in Ancient Relics mode.
- Fixed issue where more than 1 Divider was being consumed per Dig Site Map Refinement.
- Fixed visual error with Prayer Relic 2 displaying the incorrect percent modifier.
- 0 / 0 completions will now display as 100% progressed in the Completion log, instead of 0% (You can see this with Thieving Mastery completion for AoD)
- Fixed issue where Crystallization and Crystal Sanction could be applied to Monsters who are mean't to have player debuff immunity.
- Fixed missing Ranged Level requirement for Enchanted and Arcane Bolts.
- Fixed incorrect Ranged Level requirement for Enchanted & Arcane Diamond bolts.
- Fixed incorrect Ranged Level requirement for Enchanted & Arcane Jadestone bolts.
- Fixed incorrect survey interval reduction on the AoD Completion Cape.
Base Game
Changes
- Equipment tooltips now display the special attacks of the item.
Fixed
- Fixed setting to disable Birthday Event present drops.
- Fixed issue where the increased GP Flat modifier was not working as intended in Thieving.
- Fixed incorrect text listed on Stop Fishing Contest button.
- Updated wording for Toggle Ignore Bank Full setting.
- Fixed bug where Artisan Skills would display you have no costs to continue, even though you do. This only occured when the Skill stopped on a full bank.
- Fixed issue where increased flat GP modifiers were applying during certain Combat scenarios where you earned 0 GP (It should only apply if you earned at least 1 GP for the action).
- Fixed issue where it was possible to lose GP per Combat action if you managed to have negative GP modifiers active.
- Fixed issue where equipment event assignments would continuously grow without being cleared after successful even unassignment.
What's being worked on
- Steam Client updates for Windows, MacOS & Linux (Including Steam Deck)
- iOS App update (Delayed due to issues with iOS 17 release)
- Performance improvements
[ 2023-10-02 03:35:53 CET ] [ Original post ] Melvor Idle is a feature-rich, idle / incremental game with a familiar feel. With over 20+ unique skills to tackle, you will always have something new to tackle.
Features include offline progression, cloud save compatibility, many unique shop upgrades, inbuilt bank / inventory system and more!
Every skill in this game has its purpose, and interacts with other skills in unique and interesting ways. The training of one skill will benefit others, forcing you to make decisions about the best cause of action to take.
Combat has over 110+ unique monsters for you to face, utilizing Melee, Ranged or Magic attack types to gain advantages over your foe. You can level up Prayer, Slayer, and Hitpoints alongside your standard Combat
Combat comes sorted with many fierce and tough Dungeons for you to conquer. Each Dungeon contains a unique, tough boss at the end which in turn will provide massive rewards for completion!
Skills are your break away from the madness that is Combat. You can relax by training many different skills to aid in your journey. Currently, there is 12 separate Skills to progress away from Combat.
Do you have what it takes to conquer Melvor?
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