Melvor Idle
Malcs Developer
Malcs Publisher
2021-11-18 Release
🎹🖱️Keyboard + Mouse
Very Positive
(13375 reviews)
Public Linux Depots:- Melvor Idle Depot Linux x64 [304.12 M]
Game Update - v1.3 ?11476[ItA] = Into the Abyss only
[AoD] = Atlas of Discovery only
[TotH] = Throne of the Herald only
New
- Added modifier sources for bonfire interval.
Changes & Balancing
- Refactored offline mode detection. This should assist with issues on Mobile where some scenarios result in no/hanging offline progress due to minimising the app.
Fixed
- [ItA] Fix Cooking recipe selection displaying the incorrect amount of Abyssal XP you gain per action. This was only a visual bug, and the Abyssal XP gained per action was still accurate.
- [ItA] Fix Eldritch Eyeball dealing Normal Damage
- [ItA] Fix Transmutation in Alt. Magic showing it rewards Abyssal XP
- [ItA] Fix issue that allowed Abyssal Realm pets to drop outside of the Abyssal Realm.
- [ItA] Fix Dark Summon Consumables not consuming on Player Summon Attack
- [ItA] Fix Production Reduction Scroll consuming on actions outside the Abyssal Realm.
- [AoD] Fix Mining Relic 1 visually displaying as Mining Relic 5
- [TotH] Fix Summoning Scrolls and Summoners Bag not consuming charges on Summoning Tablet usage.
- Fix issue that allowed Cartography refinement costs to go into negatives, which granted you GP for every refinement.
- Fix bonfire menu showing ${qty} ${logName} when no log is selected
- Fix bonfire menu showing the incorrect interval when light bonfire is different to selected logs
- Fixed Elemental Potion language string.
- Fixed Qimican Star #4 requiring Level 66 Mastery instead of 50.
Modding
- PetData now accepts realms: string[] as an optional property. This will allow Skill pets to only drop from specific realmed actions.
[ 2024-06-20 01:46:16 CET ] [ Original post ] Melvor Idle is a feature-rich, idle / incremental game with a familiar feel. With over 20+ unique skills to tackle, you will always have something new to tackle.
Features include offline progression, cloud save compatibility, many unique shop upgrades, inbuilt bank / inventory system and more!
Every skill in this game has its purpose, and interacts with other skills in unique and interesting ways. The training of one skill will benefit others, forcing you to make decisions about the best cause of action to take.
Combat has over 110+ unique monsters for you to face, utilizing Melee, Ranged or Magic attack types to gain advantages over your foe. You can level up Prayer, Slayer, and Hitpoints alongside your standard Combat
Combat comes sorted with many fierce and tough Dungeons for you to conquer. Each Dungeon contains a unique, tough boss at the end which in turn will provide massive rewards for completion!
Skills are your break away from the madness that is Combat. You can relax by training many different skills to aid in your journey. Currently, there is 12 separate Skills to progress away from Combat.
Do you have what it takes to conquer Melvor?
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