Last days before the release! Debugging, new content and fine-tuning of the existing mechanics happen every minute. We are working 24/7. Like the games Mad Monk, we entered a special relationship with the god Hypnos and learned all the great things about sleep deprivation.
If we dont reply to all your comments, it doesnt mean they are not important to us.
We note everything you say and introduce revisions to the game.
Before the release, we decided to update the free demo as well. Beta-testers already know these improvements from the main game, now they are available for demo players as well.
Whats new?
- updated map, now the ingredients in the locations are shown as a hexagram.;
- the number of ingredients in the locations can be set up in the settings;
- the Infamous status can lead to an encounter with the hunters
- adjusted balance of monsters/artefacts/abilities
- the difficulty of the rituals will increase during the game
New demo version may be incompatible to the old saves, sorry for that.
Like before, there are only three characters available in the demo version.
There are also a lot of bugfixes for the beta version.
- multiplayer should work for now.
- crash during loading of save files was fixed.
- a lot of UI-related bugs were fixed
[ 2020-10-25 03:24:54 CET ] [ Original post ]
- October Night Games Linux [644.86 M]
One side is attempting to summon the Great Old Ones, while the other is trying to stop them. Pick your cultist and choose a cat, snake or another animal to act as your mystical familiar. All based in the same small village, you won’t know which side everyone is on until the final Halloween showdown.
Until then, each of you must conduct dastardly rituals, mix dread potions and survive both the town folk and unholy monsters to succeed. A procedurally generated narrative guarantees plenty of hexcellent thrills and scares.
Each playthrough promises tension, intrigue and plenty of hexes. Are you ready to try your hand at the Great Game?
Features list
- Literary inspirations. Roger Zelazny, H.P. Lovecraft, Abraham Merrit, Bram Stocker, Albert Bloch, and many others influenced our game's procedurally generated narrative.
- Dastardly characters: Pick your own character, ranging from a mad monk, to vampires, witches and more. Each packs unique abilities such as astral projection and the ability to drain life.
- An Eldritch pet: Select your familiar, such as a loyal dog, a gossiping bat or a grass snake with the gift of alchemy.
- Social deduction: Work out who is friend or foe. Each side will have its one wand Holder, Book Master and Lamp Bearer.
- Multiple locations: Travel the town, graveyard and hollow, looking for cursed ingredients for your brews and rituals.
- Summon horrors: Call on Cthulhu and beings even more inscrutable with your rituals.
- Make magick: Experiment with alchemy and craft new, more deadly potions using a challenging but accessible brewing mechanic.
- Cursed combat: Fight off ghouls and angry townsfolk using a unique dice combat system, and perhaps even capture a minion or potential sacrifice.
- Stay alive: Keep your health, sanity and reputation intact - or there will be terrible consequences.
- Solo and multiplayer: Mix of competitive and cooperative play, hex your enemies and aid those you believe to be on your side.
- Atmospheric: Enjoy vintage hand-tinted silent movie aesthetics and an old school horror style soundtrack.
- Multiple replays: the combination of characters, familiars and allegiances is randomly generated with each game, along with the procedurally generated story.
- OS: Any Steam-compatible distroMemory: 4000 MB RAMGraphics: OpenGL 4.3 or Vulkan support
- Memory: 4000 MB RAM
- Graphics: OpenGL 4.3 or Vulkan support
- OS: Ubuntu 20.04 or newerMemory: 8000 MB RAMGraphics: GeForce GTX 1050. AMD Radeon 460RXNetwork: Broadband Internet connectionStorage: 800 MB available space
- Memory: 8000 MB RAM
- Graphics: GeForce GTX 1050. AMD Radeon 460RXNetwork: Broadband Internet connection
- Storage: 800 MB available space
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