Hello pilots! We've been awfully quiet these past few weeks, but not without good reason: we have some big things in store for Azure Domain! We've been working hard to integrate feedback with our game systems, as well as introduce some fun new things for players to get their hands on. Let's start with the simplest changes and work our way up. First off, there have been a TON of tweaks to the energy system. Planes now regenerate energy MUCH faster, and weapons and planes both have shorter windows to begin regenerating energy. This means that players can be more aggressive and have less downtime on attacking enemy units. In addition, weapons now tax your plane's power plant, reducing the amount of energy your plane regenerates per second. The sum of all weapons in your fire group will determine how much strain your plane takes when regenerating. This also means that if your plane runs out of energy, it could take longer to get back to max maneuverability and speed, so be careful! Another big change is that enemies now have weaknesses and resistances to certain damage types. One enemy may be weak to explosion damage and resist bullets, while another may not handle laser damage particularly well but shrug off explosions. There is now a damage indicator system to show which enemies are weak/resistant to what damage type to reflect this change. When you shoot an enemy, a colored flash will show to indicate how effective the damage was; red flashes indicate resistance, blue flashes show weakness, and neutral damage is indicated by yellow flashes. Finally, we have a new demo mission in the works for the playtest. This mission will test your mettle against bizarre and enigmatic new enemies. It is not known what they are, and where exactly they came from, but it is certain that these new enemies are not at all human. Be on your guard pilots! Well, that about wraps up this announcement. Stay tuned for more information in the coming weeks! Best regards, Gordon Whaley Lead Programmer, PCMG
AZURE DOMAIN
Proud Cipher Media Group
Proud Cipher Media Group
Aug 2023
Singleplayer
Game News Posts 6
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
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https://www.indiedb.com/games/azure-domain
https://store.steampowered.com/app/1467850 
The world is dying. A shroud of heavy, toxic clouds blankets the lands, choking and killing everything underneath. In a last ditch effort to save themselves, mankind has taken to the skies. Atop floating platforms built with the latest technology, and with increased advancements in the field of air travel and transportation, humanity managed to escape its doom.
But all was not well. The once-powerful nation of Solbourne, that had united the people under the auspices of the Sun Goddess, had broken into pieces. The new nations now fight amongst each other for precious resources, and Solbourne itself has succumbed to the corrupt rule of the Solar Ecclesiarchy, almost completely usurping the mantle from the Priestess. With little hope left, the reigning Solar Priestess, Tali’dah et Sol, is secretly launching a campaign to bring the nations back into the fold. Tapping into her loyal followers, she seeks to spread a message of peace even as the world burns. But she has made little progress, and Sol, the Sun Goddess herself, is nowhere to be found.
Amidst the war and chaos of this shattered world, a new evil is brewing that threatens to erase humanity once and for all. An extermination 200 years in the making, a being known only as Ginuun is harnessing the extradimensional powers of the fabled Outsiders, entities that transcend life and death, to carry out global extinction. His targets are the floating platforms that are humanity’s lifeline, and one such platform in the far corner of the world, New Horizons, will be the first to meet that fate.
The game’s primary focus will be a single player campaign. You will follow the story of Marcus as he fights to bring together the people of the world. Along the way you will explore the world of Azure Domain freely to unlock many addition areas with side quests and stories rich with lore.
Gameplay consists mainly of dogfighting in aerial combat to defeat the enemies of humanity. Gearing up and properly fitting your aircraft for the mission at hand is crucial for your success. There are currently 6 different aircraft in the game to unlock with more planned in the future. During the pre-mission briefing you can equip your aircraft with different weapons and modules to change the tides of battle in your favor.
Once in the mission area, the player will have to think both short-term tactical and long-term strategic. A large portion of the combat will be enemy fighters that are fast and agile keeping you on your toes. While in areial combat with these fighters, you will also have to attack a variety of highly defended strategic targets, such as massive airships and overcome the defenses of heavily defended city-platforms.
As you dodge, duck, dip, dive, and dodge in the air, you will also have to manage your AI wingmen who are sworn to protect you. You can direct them to protect you in a defensive formation, attack a selected target, escort the player, use abilities and more; all to manage their battlefield presence. If poorly managed the player may become overwhelmed and defeated. But if managed properly your squad can become a dominating fighting force on the battlefield.
Join us on Discord!
https://discord.gg/mQ4uJNf- OS: Ubuntu 20.10 or SteamOS 2.19
- Processor: Intel Core i5 / AMD Ryzen 5 or greaterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 1060 or AMD Radeon Vega or greaterNetwork: Broadband Internet connection
- Storage: 60 GB available space
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