Dev Diary: Pre-Alpha v0.1.11 - Climbing the Mountain
So...yeah. Things have been real rough for us. The pandemic hit us so hard, some of our members have decided to move on and focus on their primary careers. We wholeheartedly respect their decision, after all, we aren't making any money with this right now and passion can't pay the bills (sadly). They might come back to us someday, if things improve for them. They're still hanging around in our Discord server, keeping and eye on progress and keeping us company. Has that stopped us? No. It got uncomfortably close there for a little while, but we rallied together and pulled through. Things are improving and we're finally getting back to work. Feels like I say that a lot, but hopefully those ups and downs are finally going to smooth out. I, personally, have finally moved in with my fiance. Gordon, our lead dev, is getting his own place soon too. Now that our daily lives are chilling way the hell out, we've got time and energy to spend on Azure Domain again! Let's walk through some of the stuff we've got going on.
[previewyoutube=a-KGDc13Ux4;leftthumb][/previewyoutube] We've included a start-to-finish gameplay video of the Carrier Assault mission on YouTube. This was actually originally put up to help show what we have to try and attract some new team members. I'll go into that a little later if you're interested in contributing to the project.
Oh yeah, baby! Thanks to Unity's excellent compiler, we were able to port AD to Mac and Linux with relatively little stress. If you're a Mac or Linux gamer eager to try out Azure Domain, get it on Steam! Mac and Linux builds are automatically updated too!
There are new models, effects and shaders in place to help improve AD's visuals. Additionally, a great deal of time was spent in optimization since high framerates are important to the game's feel. We wanted to ensure as many people as possible were able to play it the way it's meant to be played. So, we've also included some graphics presets to help players tune the visuals to ensure the best performance. We've also made some changes to the HUD to try and make things clearer, more comprehensible and provide more information without adding too much clutter. It still needs quite a bit of work but it's to the point now that it's fairly easy to get used to.
Now, I can't show you any screenshots of this yet, but... You might have noticed in the gameplay video there is a new mission! In "Beyond the Veil", this demo mission will serve to introduce the Outsiders to the player. The Outsiders are the extradimensional beings being used by the corrupt sun goddess Sol, and an Outsider Archmind with grim plans for Humanity's future. You'll get to meet two new enemy types and a new boss enemy: the Alicorn, a huge Outsider Alpha-type that changes your understanding of how fights in Azure Domain will go. Don't expect to be able to pull off simple strafing runs, or the Alicorn will swat you out of the sky. I'm currently putting together a teaser video for the new mission, so keep your eyes on the news feed for that one.
Currently, we require a Unity/C# Developer and a Unity Environment/VFX artist. As you can see from the gameplay video, we still have a lot to do. If we want to attract positive attention and build our community, we need to polish this up a lot more. The current goal is to get the first four missions of the game done plus a hub area to walk around in. Once that's done, we can proceed with more aggressive crowdfunding opportunities like Kickstarter. If you think this project might be fun to work on, please reach out to us on our Discord server!
So, there's not quite as much to show off as I'd like, but like I said keep an eye out for that teaser! Pre-Alpha v0.1.11 is expected to become available in the next two to three weeks. Hopefully a lot sooner if things go our way for a change. I'd like to sincerely thank everyone for their support during these difficult times. Knowing there were people out there who genuinely wanted more Azure Domain helped keep the fire of our drive alight. Thank you so much, and I hope we'll get some more smiles out of you yet!
[ 2021-03-01 01:54:00 CET ] [ Original post ]
Dev Diary: Pre-Alpha v0.1.11 - Climbing the Mountain
So...yeah. Things have been real rough for us. The pandemic hit us so hard, some of our members have decided to move on and focus on their primary careers. We wholeheartedly respect their decision, after all, we aren't making any money with this right now and passion can't pay the bills (sadly). They might come back to us someday, if things improve for them. They're still hanging around in our Discord server, keeping and eye on progress and keeping us company. Has that stopped us? No. It got uncomfortably close there for a little while, but we rallied together and pulled through. Things are improving and we're finally getting back to work. Feels like I say that a lot, but hopefully those ups and downs are finally going to smooth out. I, personally, have finally moved in with my fiance. Gordon, our lead dev, is getting his own place soon too. Now that our daily lives are chilling way the hell out, we've got time and energy to spend on Azure Domain again! Let's walk through some of the stuff we've got going on.
New Gameplay Video - v0.1.11 on YouTube
[previewyoutube=a-KGDc13Ux4;leftthumb][/previewyoutube] We've included a start-to-finish gameplay video of the Carrier Assault mission on YouTube. This was actually originally put up to help show what we have to try and attract some new team members. I'll go into that a little later if you're interested in contributing to the project.
Multiplatform Support - Mac and Linux
Oh yeah, baby! Thanks to Unity's excellent compiler, we were able to port AD to Mac and Linux with relatively little stress. If you're a Mac or Linux gamer eager to try out Azure Domain, get it on Steam! Mac and Linux builds are automatically updated too!
Graphical, HUD and UX optimizations and upgrades
There are new models, effects and shaders in place to help improve AD's visuals. Additionally, a great deal of time was spent in optimization since high framerates are important to the game's feel. We wanted to ensure as many people as possible were able to play it the way it's meant to be played. So, we've also included some graphics presets to help players tune the visuals to ensure the best performance. We've also made some changes to the HUD to try and make things clearer, more comprehensible and provide more information without adding too much clutter. It still needs quite a bit of work but it's to the point now that it's fairly easy to get used to.
New Mission - "Beyond the Veil"
Now, I can't show you any screenshots of this yet, but... You might have noticed in the gameplay video there is a new mission! In "Beyond the Veil", this demo mission will serve to introduce the Outsiders to the player. The Outsiders are the extradimensional beings being used by the corrupt sun goddess Sol, and an Outsider Archmind with grim plans for Humanity's future. You'll get to meet two new enemy types and a new boss enemy: the Alicorn, a huge Outsider Alpha-type that changes your understanding of how fights in Azure Domain will go. Don't expect to be able to pull off simple strafing runs, or the Alicorn will swat you out of the sky. I'm currently putting together a teaser video for the new mission, so keep your eyes on the news feed for that one.
Help Needed - Unity/C# Dev and Unity Environment/VFX Artist
Currently, we require a Unity/C# Developer and a Unity Environment/VFX artist. As you can see from the gameplay video, we still have a lot to do. If we want to attract positive attention and build our community, we need to polish this up a lot more. The current goal is to get the first four missions of the game done plus a hub area to walk around in. Once that's done, we can proceed with more aggressive crowdfunding opportunities like Kickstarter. If you think this project might be fun to work on, please reach out to us on our Discord server!
Conclusion
So, there's not quite as much to show off as I'd like, but like I said keep an eye out for that teaser! Pre-Alpha v0.1.11 is expected to become available in the next two to three weeks. Hopefully a lot sooner if things go our way for a change. I'd like to sincerely thank everyone for their support during these difficult times. Knowing there were people out there who genuinely wanted more Azure Domain helped keep the fire of our drive alight. Thank you so much, and I hope we'll get some more smiles out of you yet!
AZURE DOMAIN
Proud Cipher Media Group
Proud Cipher Media Group
Aug 2023
Singleplayer
Game News Posts 6
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
No user reviews
(0 reviews)
https://www.indiedb.com/games/azure-domain
https://store.steampowered.com/app/1467850 
The world is dying. A shroud of heavy, toxic clouds blankets the lands, choking and killing everything underneath. In a last ditch effort to save themselves, mankind has taken to the skies. Atop floating platforms built with the latest technology, and with increased advancements in the field of air travel and transportation, humanity managed to escape its doom.
But all was not well. The once-powerful nation of Solbourne, that had united the people under the auspices of the Sun Goddess, had broken into pieces. The new nations now fight amongst each other for precious resources, and Solbourne itself has succumbed to the corrupt rule of the Solar Ecclesiarchy, almost completely usurping the mantle from the Priestess. With little hope left, the reigning Solar Priestess, Tali’dah et Sol, is secretly launching a campaign to bring the nations back into the fold. Tapping into her loyal followers, she seeks to spread a message of peace even as the world burns. But she has made little progress, and Sol, the Sun Goddess herself, is nowhere to be found.
Amidst the war and chaos of this shattered world, a new evil is brewing that threatens to erase humanity once and for all. An extermination 200 years in the making, a being known only as Ginuun is harnessing the extradimensional powers of the fabled Outsiders, entities that transcend life and death, to carry out global extinction. His targets are the floating platforms that are humanity’s lifeline, and one such platform in the far corner of the world, New Horizons, will be the first to meet that fate.
The game’s primary focus will be a single player campaign. You will follow the story of Marcus as he fights to bring together the people of the world. Along the way you will explore the world of Azure Domain freely to unlock many addition areas with side quests and stories rich with lore.
Gameplay consists mainly of dogfighting in aerial combat to defeat the enemies of humanity. Gearing up and properly fitting your aircraft for the mission at hand is crucial for your success. There are currently 6 different aircraft in the game to unlock with more planned in the future. During the pre-mission briefing you can equip your aircraft with different weapons and modules to change the tides of battle in your favor.
Once in the mission area, the player will have to think both short-term tactical and long-term strategic. A large portion of the combat will be enemy fighters that are fast and agile keeping you on your toes. While in areial combat with these fighters, you will also have to attack a variety of highly defended strategic targets, such as massive airships and overcome the defenses of heavily defended city-platforms.
As you dodge, duck, dip, dive, and dodge in the air, you will also have to manage your AI wingmen who are sworn to protect you. You can direct them to protect you in a defensive formation, attack a selected target, escort the player, use abilities and more; all to manage their battlefield presence. If poorly managed the player may become overwhelmed and defeated. But if managed properly your squad can become a dominating fighting force on the battlefield.
Join us on Discord!
https://discord.gg/mQ4uJNfMINIMAL SETUP
- OS: Ubuntu 20.10 or SteamOS 2.19
- Processor: Intel Core i5 / AMD Ryzen 5 or greaterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 1060 or AMD Radeon Vega or greaterNetwork: Broadband Internet connection
- Storage: 60 GB available space
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