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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
There is a new Demo update available. See the list of change below. There is also a new map Daytona which is second map of our ongoing community challenge. Join our Discord and have a chance of wining the Steam Key.
NEW: Brake at Signal, Stop at Signal penalization in scored maps
NEW: Daytona timetable map
NEW: Font for simplified Chinese configuration
NEW: Language selection in the Options
NEW: Reset UI scale button
NEW: Run through penalty for scored maps
NEW: Station signs can be clicked in the editor to show Station definition
NEW: Track, switches and other elements can be selected only by holding CTRL.
UPDATE: Building enabled hidden from the editor, controlled by selected Mode
UPDATE: Building enabled hidden from the editor, controlled by selected Mode
UPDATE: Coach Yard station renamed to Yard on Prague map (to prevent confusion)
UPDATE: Don't remove tracks with right click when doing track speed change
UPDATE: IC trains from CoachYard made more probable to be generated soon after train stabled.
UPDATE: Keep tracks white outside building in the Editor
UPDATE: Localizations update
UPDATE: Manual signals on autoblocks in Prague and Washington. Autoblocks speeds set to 40 kmph
UPDATE: New platforms have proper sinks in the editor
UPDATE: Scroll to the Unlock when clicked on 'Unlock Autblock' etc.
UPDATE: Select station name when adding new in the editor
UPDATE: Show upgrade / downgrade cost when changing track speed
UPDATE: Smaller UI scale as default
UPDATE: Wider build buttons (more space for translations)
FIX: Allow track speed change between close signals
FIX: Autoblock with train can be properly selected for sensors and routing
FIX: Better precision of speed upgrade/downgrade tool in the editor
FIX: Better scrolling score display in timetable maps
FIX: Black background options label translate
FIX: Build a loop into itself v3
FIX: Build Autblock in editor translation
FIX: Can't accept trains on tracks without sinks
FIX: Can't change manual signal when not active
FIX: Can't upgrade not active signal
FIX: CoachYard automated scheduling did not work for advance < 2 => advance 1 fixed, 0 forbidden.
FIX: Custom Endless maps with trains having more than 3 stops
FIX: Don't hide tunnel connectors when changing speed
FIX: Downgrade speed of tunnel in editor was not possible
FIX: Fixed that CoachYard & FreightPlatform in distance 6 was possible to build but not load from save
FIX: Fixed that displaying of upgrade cost actually added downgrade cost to Wallet
FIX: Flexible pause menu (translations fit)
FIX: Loop can't be built on one continuous track
FIX: Main menu showing proper map cateogry
FIX: Order of stop now matters in when computing next stops.
FIX: Pause menu was visible during map load
FIX: Proper colliders for newly built tracks
FIX: Proper level of detail for newly built components (based on zoom)
FIX: Proper pause when clicked on the pause button (can be unpaused with space)
FIX: Removing sink in the editor creating platform-locked signal
FIX: Restart tutorial button translation
FIX: Sinks set to max speed
FIX: Station signs proper size when using localized names
FIX: Timetable items properly maximized
FIX: Trains cannot be accepted on platforms without sinks
FIX: Vertical scrollbar on contract offerings (destinations)
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