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NEW: Add mandatory count on contract offer
NEW: Allow Start map from the Editor, allow edit map from the game
NEW: Brake at Signal, Stop at Signal penalization in scored maps
NEW: Braking penalty icon on train detail
NEW: CoachYard can be used in Timetable maps; Stations marked Border accept trains in Sinks, Not marked Border in CoachYards.
NEW: Daytona timetable map
NEW: Font for simplified Chinese configuration
NEW: Glouchester map
NEW: Hint that contract & prototype stops at every station
NEW: Language selection in the Options
NEW: Localization strings in Save&Share UI
NEW: Map Gateway
NEW: Maps from Steam Workshop in Menu
NEW: Marradon map
NEW: MaxSpeed and train composition (order of vehicles) configurable from Editor
NEW: Nice & Shiny `Contract Offer` panel
NEW: NoBrakingPenalization flag can be set from Editor; Editor does not clear it when set by level string editing.
NEW: Occupied segment penalization
NEW: Options available also in the editor
NEW: Penalization log on victory screen in timetable level
NEW: Perfect time renamed to perfect score, added % score to Victory screen
NEW: Platforms connected with tracks are automatically activated at the start of Custom Endless Map
NEW: Playtime tracking for workshop items
NEW: Prevent prototypes of rejected Contracts from entering the CoachYard (a train for free - causes confusion)
NEW: Redsnag timetable map
NEW: Reset UI scale button
NEW: Run through penalty for scored maps
NEW: Some Hints displayed during the Endless mode
NEW: Sound notifications of waiting trains as new Upgrade
NEW: Station Detail with Timeline in the Editor
NEW: Station signs can be clicked in the editor to show Station definition
NEW: Support for two subsequent scheduled visits of one station in a row
NEW: Target speed instead of expected speed for recurrent contracts
NEW: Timeline Modal in the Editor
NEW: Toggle `Any` platform in the timetable editor
NEW: Tooltip for non active autoblocks
NEW: Track, switches and other elements can be selected only by holding CTRL.
NEW: Train can be set to receive no braking penalization in map txt
NEW: TrainType can be set from Editor; Editor does not clear it when set by level string editing.
NEW: Two new Unlocks for the points exchange
NEW: Uploading of own maps to Steam Workshop
PERF: Optimizations to level loading
REFACTORING: Train.CurrentSpeedKmph and Train.MaxSpeedKmph extracted to centralse computing
UPDATE: A lot missing strings exported to localization
UPDATE: Ambient sound disabled until we have final audio files
UPDATE: Auto-accept and auto-reverse turned on by default after the upgrade
UPDATE: Autosave button in debug panel
UPDATE: Better research description for some item
UPDATE: Better score screen (and translated)
UPDATE: Better time manipulation in the editor
UPDATE: Bigger platform selection field in Timetable panel
UPDATE: Bigger stations panel in editor
UPDATE: Building enabled hidden from the editor, controlled by selected Mode
UPDATE: Building enabled hidden from the editor, controlled by selected Mode
UPDATE: Changed format of texts in the Unlocks
UPDATE: Coach Yard station renamed to Yard on Prague map (to prevent confusion)
UPDATE: Contract limit message made more visible
UPDATE: Different color for error labels to improve accesibility
UPDATE: Different icon for secondary exp. point
UPDATE: Don't remove tracks with right click when doing track speed change
UPDATE: Feedback button is opening the Discord
UPDATE: Floor the % on victory & offered contracts
UPDATE: Highlight current destination upon departure in Train Detail
UPDATE: IC trains from CoachYard made more probable to be generated soon after train stabled.
UPDATE: Initial contracts penalties lowered
UPDATE: Keep tracks white outside building in the Editor
UPDATE: Localizations
UPDATE: Localizations
UPDATE: Localizations
UPDATE: Localizations
UPDATE: Localizations update
UPDATE: Localizations update
UPDATE: Lowered sounds volume by half
UPDATE: Mandatory counts for contracts lowered from 10 to 5
UPDATE: Manual signals on autoblocks in Prague and Washington. Autoblocks speeds set to 40 kmph
UPDATE: Map settings & Save buttons moved to the right in the Editor
UPDATE: New icon for braking penalty on train detail
UPDATE: New platforms have proper sinks in the editor
UPDATE: News on main menu
UPDATE: No penalties for non-stop visits that are not last visits in schedule (train shall exit on time but may not enter on time)
UPDATE: Options are modal on main menu
UPDATE: Panning enabled with right mouse when placing/removing wall
UPDATE: Prague screenshot updated
UPDATE: Screenshots for prague, washington and willamate
UPDATE: Scroll to destination BEFORE the current highligted destination in train detail
UPDATE: Scroll to the Unlock when clicked on 'Unlock Autblock' etc.
UPDATE: Select station name when adding new in the editor
UPDATE: Show `keys` for not translated texts
UPDATE: Show possible directions on mouse over when building a track
UPDATE: Show some error message right with mouse over during building of tracks
UPDATE: Show station detail on level start
UPDATE: Show station name in train details when train is stopped in station
UPDATE: Show time to departure in seconds on train labels instead of departure time
UPDATE: Show train departure in seconds on train detail
UPDATE: Show upgrade / downgrade cost when changing track speed
UPDATE: Side notification does not make sound when game is loaded
UPDATE: Smaller UI scale as default
UPDATE: System Upgrades shown in English when translation is not available
UPDATE: Time slider can fall over the hours in the editor, when clicked plus/minus
UPDATE: Trains have speed 0 when going out from coach yards
UPDATE: Tutorial2 better highligh of Timeline
UPDATE: Upgrade descriptions partially reworked!
UPDATE: V1 destination on overview opening the train detail
UPDATE: Wakefiled map minor changes
UPDATE: Warning in the options that translations are not finished
UPDATE: Washington map wall updated on one spot
UPDATE: Wider build buttons (more space for translations)
Fixes
FIX: A lot of Localizations were not set to receive arguments
FIX: Adding platform will scroll stations panel only for last station
FIX: After contract prototype taken reversed (using Ctrl) from Coach Yard, all subsequent instances went also reversed (without Ctrl)
FIX: Allow track speed change between close signals
FIX: Autoblock with train can be properly selected for sensors and routing
FIX: Back Button in loader size auto-adjusting
FIX: Better precision of speed upgrade/downgrade tool in the editor
FIX: Better scrolling score display in timetable maps
FIX: Black background options label translate
FIX: Build Autblock in editor translation
FIX: Build a loop into itself v3
FIX: Buying a platform cost money again
FIX: Can't accept trains on tracks without sinks
FIX: Can't change manual signal when not active
FIX: Can't open pause menu while modal dialog is present
FIX: Can't upgrade not active signal
FIX: Clear cache of localization string when language is changed
FIX: Clone Train button works again in the editor
FIX: CoachYard automated scheduling did not work for advance < 2 => advance 1 fixed, 0 forbidden.
FIX: Custom Endless maps with trains having more than 3 stops
FIX: Daytona map timetable
FIX: Do not remove train twice from CoachYard when just entering/exiting during save&load
FIX: Do not show pause menu using Esc when level is completed
FIX: Don't connect tracks with East platform sinks
FIX: Don't hide tunnel connectors when changing speed
FIX: Don't interrupt scroll on level list
FIX: Don't penalize for occupied segments when train is in autoblocks
FIX: Downgrade speed of tunnel in editor was not possible
FIX: Experience points can be clicked
FIX: Fixed that CoachYard & FreightPlatform in distance 6 was possible to build but not load from save
FIX: Fixed that displaying of upgrade cost actually added downgrade cost to Wallet
FIX: Flexible pause menu (translations fit)
FIX: Game failed to load any maps for new players ('community levels' directory missing)
FIX: In-game maps proper border station flags
FIX: It was possible to bulldoze switch with active / occupied tracks via bulldozing of a neighbour switch that caused bulldozing propagation along 1-tile-long connections.
FIX: Join discord text localized
FIX: Long trains does not receive braking penalty when stopping at station as well
FIX: Loop can't be built on one continuous track
FIX: Main Menu button was not working in tutorials
FIX: Main menu showing proper map cateogry
FIX: Map setting text wrapping
FIX: Max score defined for all timetable maps
FIX: No message & contract still active when failed one-off contract (omitted station).
FIX: Older saves were not working
FIX: Order of stop now matters in when computing next stops.
FIX: Overview Panel settings resetted when the panel was hidden
FIX: Pause menu was visible during map load
FIX: Platform UI label variable length in the editor
FIX: Plurals not working for New Contracts -> Limit reached text + Czech 3-form localization
FIX: Prevent of the map size increase with every load in the Editor
FIX: Price from tracks remained after the build
FIX: Proper Options init, does not change resolution
FIX: Proper change language on timetable stop item
FIX: Proper clear of the station detail panel
FIX: Proper colliders for newly built tracks
FIX: Proper level of detail for newly built components (based on zoom)
FIX: Proper pause when clicked on the pause button (can be unpaused with space)
FIX: Proper remove all the station in the editor
FIX: Proper right button placement in the Editor
FIX: Random train crashes outside the board
FIX: Remove timetable entry when station or platform are removed
FIX: Removing sink in the editor creating platform-locked signal
FIX: Restart tutorial button translation
FIX: Save map name when creating a level
FIX: Save&Exit did not work
FIX: Saving score on timetable maps
FIX: Show 0 trains when finishing timetable map
FIX: Signals blocked Station Topology construction. Some saves failed to load
FIX: Sinks set to max speed
FIX: Sorting of timetable in Editor did not work
FIX: Station signs proper size when using localized names
FIX: Stop can have more than 60mins
FIX: Timetable items properly maximized
FIX: Toggle buttons properly colored
FIX: Toggles are properly colored
FIX: Tooltip not disappearing fix
FIX: Tooltip placement improved
FIX: Tooltips have been rendomly disappearing
FIX: Train Label Component was description
FIX: Train crashed only on the same nodes, not X-crossings
FIX: Train type toggles in Editor's Timetable Detail were not initialized correctly.
FIX: Train waiting notification sound was not played when train detail was active
FIX: Train was displayed in the middle of tunnel.
FIX: Trains cannot be accepted on platforms without sinks
FIX: Tunnel portal cannot be build over itself in the editor
FIX: Tutorial4 check for the arriving platform
FIX: Tutorials mark border stations
FIX: Typos in unlock texts
FIX: Update Level item on main menu when save is deleted
FIX: Vertical scrollbar on contract offerings (destinations)
FIX: Wading of Willamate fix
FIX: Wall/Remove Wall localized
FIX: When reversing a train, do not deallocate its original path past switch run-through because there is already other train's path
FIX: Wrong Wading the Willante breaking penalties
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