




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
A few changes to the demo during the Next Fest :). We are preparing on the release, bunch of new maps included!
See you on release!
NEW: In-game Tutorial for Departure Sensor
NEW: Manual routing is disabling signals in the opposite direction (same as auto routing)
NEW: New bunch of maps for the release!
NEW: Right-click track, signal and auto-block clearing the allocation state (force-clear)
NEW: Video description for Autoblock Upgrade
UPDATE: Better save-in-progress indicator (fullscreen for some cases)
UPDATE: Building buttons are activated by text below
UPDATE: Clear signal selection when selecting Train in AutoBlock (made similar to clearing when selecting Train on Track)
UPDATE: Close all windows when opening pause menu
UPDATE: Do not clear signal selection when selecting Train on Track (made similar to not clearing when selecting Train in AutoBlock)
UPDATE: Enable sensors in the Editor
UPDATE: Localizations
UPDATE: Localizations
UPDATE: Pass Routing Sensor Tutorial)when all 3 trains pass the controlled signal rather than when they stop to prevent hanging of tutorial when the player lets the trains beyond next signals
UPDATE: Prevent CoachYard from being built at border station
UPDATE: Remove stream news
UPDATE: Show occupied or allocated info during building
FIX: 40kmph tracks and Manual Signal and Bulldozing were disabled after returning from sensor tutorials by Exit Game
FIX: 40kmph tracks and Manual Signal were disabled after returning from sensor tutorials
FIX: Autosave was not working when map name contained spec. chars
FIX: Bulldozing of sensor was possible despite track occupancy
FIX: Bulldozing was disabled after returning from sensor tutorials
FIX: Check train's reporting number (unique) after the change in the editor
FIX: Departure sensors on custom maps were not triggered
FIX: It was possible to create invalid loop by creating valid one (two outgoing Tracks) and deleting one of the Tracks
FIX: Save&Exit was not working
FIX: Stalled Trains fixed: Remove StopReason.Station if Train stopped outside Station because such Train will never start moving again
FIX: Switch delete propagation led to deleting of connection to Tunnel Portal; such delete was forbidden
FIX: Switch deletion propagation check was too broad, prevented deleting of switches that did not interfere with allocated tracks.
FIX: Tutorial4 mode selection shown on fail
FIX: ZH localization no station name
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