Workshop Highlights - February
Our first map this month is already quite a popular pick from the community - Qidu station! This map focuses mostly on one station, having a bit of a unique track arrangement. Not every track can reach every platform, and some of the routes are clearly bi-directional. The timetable is fairly relaxed, though, so there's nothing extremely challenging. Just remember to check for trains going to platform 9 on the main station! Its odd location might trip you up if you're not careful...
Second is another popular map with an "easy" and a "hard" version where we chose to feature the easy one, and its central focus is a large station... hmm, I'm sensing a slight theme this month. Some people might be turned away by automation on a timetable map. Setting up the sensors can be a bit tiring to do, you know? Despite this, the map doesn't really go overboard with them, and with how tight some schedules are, it's nice to have a little bit of help to ease your troubles, and it doesn't completely remove the challenge. Instead, it helps let you focus on the part of the level you're supposed to really pay attention to.
Last but not least is River Creek, which breaks this month's trends... by not even being a timetable map in the first place. There's not really much to say here. It's just a fictional endless map with a fine design. The walls are a bit clunky, and the spaces are anything but limited, but there's no flaws to the map's design. Bypassable stations or autoblocks? Nope. Holes in the wall? Nope. Sink-through hybrid stations? Again, nope. Even though the spaces for you to build track are quite forgiving, there's more than enough ways for you to show your creativity here, as a lot of the junctions need four - or more - connections to fully work. There's a lot of room to build, but also a lot of things to build to... But you'll be able to do just fine, right? Alongside these featured maps, the curated list has some new additions:
[ 2022-02-02 08:18:25 CET ] [ Original post ]
Hey folks! Another month has passed. It's been exciting, huh? Not only did we have our first workshop highlights article, but Update 3 released and has many new tools to make level creation even easier and more exciting. I can't wait to see what we as a community can make with the Inventory!
Another month also means it's time for us to feature another three new maps. So, what do we have now?
Qidu Station (2022. Normal)
Our first map this month is already quite a popular pick from the community - Qidu station! This map focuses mostly on one station, having a bit of a unique track arrangement. Not every track can reach every platform, and some of the routes are clearly bi-directional. The timetable is fairly relaxed, though, so there's nothing extremely challenging. Just remember to check for trains going to platform 9 on the main station! Its odd location might trip you up if you're not careful...
Menchen Ostbahnhof
Second is another popular map with an "easy" and a "hard" version where we chose to feature the easy one, and its central focus is a large station... hmm, I'm sensing a slight theme this month. Some people might be turned away by automation on a timetable map. Setting up the sensors can be a bit tiring to do, you know? Despite this, the map doesn't really go overboard with them, and with how tight some schedules are, it's nice to have a little bit of help to ease your troubles, and it doesn't completely remove the challenge. Instead, it helps let you focus on the part of the level you're supposed to really pay attention to.
River Creek
Last but not least is River Creek, which breaks this month's trends... by not even being a timetable map in the first place. There's not really much to say here. It's just a fictional endless map with a fine design. The walls are a bit clunky, and the spaces are anything but limited, but there's no flaws to the map's design. Bypassable stations or autoblocks? Nope. Holes in the wall? Nope. Sink-through hybrid stations? Again, nope. Even though the spaces for you to build track are quite forgiving, there's more than enough ways for you to show your creativity here, as a lot of the junctions need four - or more - connections to fully work. There's a lot of room to build, but also a lot of things to build to... But you'll be able to do just fine, right? Alongside these featured maps, the curated list has some new additions:
- Fintails
- 142
- Tiller Loop
- London St Pancras
- Hostivice
Rail Route - a train dispatcher simulator
Bitrich.info
Bitrich.info
2021-06-23
Indie Simulation Singleplayer EA
GameBillet
22.99 /
€
Game News Posts 223
🎹🖱️Keyboard + Mouse
Very Positive
(1654 reviews)
https://store.steampowered.com/app/1124180 
Rail Route [linux] [280.41 M]
Rail Route is a train dispatcher simulator. You negotiate contracts, build rail roads, set up routes for trains and control the traffic. Unlock features of your dispatcher interface, upgrade railway network elements and research new technologies that allow you to automate the operations!
Manual Routing
Manual Routing is basic mode to control the rail roads from the beginning of the game. You set up switches and signals one by one. Nothing but your skill and focus prevent collisions.Automated Routing
Automated Routing helps when traffic becomes busy on a complex yard. You need a few clicks to set up all switches and signals en route. Collision avoidance included. Available later in the game when you unlock it and upgrade the signals.Building
Build your own rail network to optimize the traffic. Be creative and fill every possible space you have.Automation
Automation allows you to operate your railway network without your hands on. Your growing traffic does not lock you in the operations, freeing your hands for further expansion. You build the automation sensors and set up route to create when trains go by.Level Editor
Level editor allows you to create a custom board with everything that comes with it. Create a schematic of your hometown rail roads, your imaginary rail network or even model the Tube rapid transit system using it! The rectangles you see moving can be modern or historic trains, the underground trains, trams, monorails, just whatever you imagine.MINIMAL SETUP
- OS: Linux 64bit
- Processor: 1.6 GHzMemory: 1 GB RAMStorage: 1 GB available space
- Memory: 1 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
- OS: Linux 64bit
- Processor: 2.4 GHzMemory: 2 GB RAMStorage: 1 GB available space
- Memory: 2 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
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