Man, it's been an eventful month, hasn't it? We've all been hard at work making sure Update 4 was the best it could be before April rolled around. Hopefully you all have been enjoying the new features! We sure have, and we've got some more in store for you in the following weeks.
Unfortunately, that means we've been so busy that some other subjects - such as these monthly featured list updates and the contest results - were delayed. Sorry! I hope you can understand why we've put this off for a bit, though - Update 4 was a huge game-changer (quite literally), after all.
Either way, we're here, with three new maps to show off from the community! And let's start with the most important one of them all: Who won the contest?
Westendhafen
Of all the maps submitted to the contest, it's honestly no surprise this one won. Its layout is the most unique of all the maps, even without the inventory, and the places you need to connect are all simple yet clever. Being only 35 minutes, the level never really overstays its welcome, Congrats to Laroso for winning the contest, and thanks to all who submitted maps! This contest was quite fun, and I hope you all will be around next time we do another contest.
Sudoku
Sometimes, the best maps are the ones that try something different. That's not always the case, but it sure is for this one. Sudoku's track layout is CRAZY to follow - pattern recognition is a must for a map like this. Either that, or frequent pauses to make sure you can find the perfect route for trains to take through the spaghetti trackwork. Think you're up to this unique challenge?
Hostivice
Seems this month's features are all unique challenges in some way or another, hmm? Hostivice is the most standard of the three maps so far, but it's still got its fair share of tricks up its sleeve. Figuring out the sequencing of trains on single-track routes can sure be tricky, and the main station has its fair share of odd moves to keep every train on-time. Still, it's a worthy challenge, standard or not. Can you catch every trick in the book used here?
A tip
So, one thing we've noticed is that some players don't pick up on some of the game's features. Some of them aren't easy to pick up on your own, so... here's one you might not have known! When setting a route, hold Shift to make it set the exact same route every time it's clear! This is a simple technique that saves a lot of time, especially in long sections of track where the train can only go to one place anyways. Some of you definitely knew this before, but a lot of people don't seem to pick up on that. Well, here you go - something useful for all modes! Hopefully this helps someone play maps better by simplifying their workload. Alongside these featured maps, the curated list has some new additions:
- Pine Rice Area control
- Pulse
- Small Town with small coach yard
- Gieen
- Growing Metropolis
[ 2022-04-02 22:41:50 CET ] [ Original post ]
- Rail Route [linux] [280.41 M]
Manual Routing
Manual Routing is basic mode to control the rail roads from the beginning of the game. You set up switches and signals one by one. Nothing but your skill and focus prevent collisions.Automated Routing
Automated Routing helps when traffic becomes busy on a complex yard. You need a few clicks to set up all switches and signals en route. Collision avoidance included. Available later in the game when you unlock it and upgrade the signals.Building
Build your own rail network to optimize the traffic. Be creative and fill every possible space you have.Automation
Automation allows you to operate your railway network without your hands on. Your growing traffic does not lock you in the operations, freeing your hands for further expansion. You build the automation sensors and set up route to create when trains go by.Level Editor
Level editor allows you to create a custom board with everything that comes with it. Create a schematic of your hometown rail roads, your imaginary rail network or even model the Tube rapid transit system using it! The rectangles you see moving can be modern or historic trains, the underground trains, trams, monorails, just whatever you imagine.- OS: Linux 64bit
- Processor: 1.6 GHzMemory: 1 GB RAMStorage: 1 GB available space
- Memory: 1 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
- OS: Linux 64bit
- Processor: 2.4 GHzMemory: 2 GB RAMStorage: 1 GB available space
- Memory: 2 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
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