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Next Stop: Game-Changing Shunting!
No more idle hands on deck, folks! We are up to our elbows in the thick of things, working hard on regional train automation. This will make managing those pesky regional trains a breeze, bringing a whole new level of slickness to your operations.
To achieve this, we are laying the foundation for another massive game changer: shunting! Say goodbye to blocked platforms during regional trains' intermission. Though you can manage it manually, shunting will lift that burden off your shoulders, letting you focus on the big picture.
Enter the Shunting Circuit, a new game element to enable shunting. This little piece of railroad magic can be built on auto signals, adding shunting command processing logic to the signal where it's built. The logic is executed once the train stops at the signal, keeping your network fluid and dynamic. Be ready to allocate a small upkeep of 100/cycle for each of these helpers, though!
With shunting, we are also introducing the ability to edit the shunting queue of a train. You can add Go To Signal commands to route the train to the next signal, or Reverse commands to send the train back. Need to reuse the train for the next leg of service? Just use the Reuse command!
Once the commands are set, the Shunting Circuits swing into action when the train stops at the signal, executing your shunting commands to keep things running smoothly. Just watch your trains navigate through your network like clockwork - it's a thing of beauty!
That's it for this week's sneak peek into the Rail Route's engine room. We're thrilled about these developments and can't wait to see how they will enhance your gaming experience. Remember, these updates are the result of our constant endeavor to give you the best railway management game out there.
All this groundwork on shunting sets the stage for upcoming features. Soon, you'll see the stabling sensor (for hands-free shunting queue adjustments), dedicated shunting tracks (for a more organized train storage), and the eagerly anticipated turn-around sensor. This will make automating the locomotive switch on ICs trains a breeze! We always love hearing from you, so do drop your thoughts, suggestions, and feedback in our Discord. And, of course, stay tuned for more exciting updates in our next blog post. Until then, keep your signals green and your passengers happy. Catch you on the flip side! -Angel https://store.steampowered.com/app/1124180/Rail_Route https://store.steampowered.com/app/1896900/Rail_Route_The_Story_of_Jozic/
[ 2023-08-08 09:10:46 CET ] [ Original post ]
Hello, all you rail barons and track tycoons out there! Welcome back to the depot, where we trade wrenches for keyboards and gears for code, diving deep into the engine room of our beloved Rail Route. We're all aboard the Update Express, fueled up and ready to chug along with a whole set of promising new features that we've been tinkering away at in our virtual workshop. Ready to dig into some juicy behind-the-scenes progress? Let's go!
Regional Train Automation and Shunting
No more idle hands on deck, folks! We are up to our elbows in the thick of things, working hard on regional train automation. This will make managing those pesky regional trains a breeze, bringing a whole new level of slickness to your operations.
To achieve this, we are laying the foundation for another massive game changer: shunting! Say goodbye to blocked platforms during regional trains' intermission. Though you can manage it manually, shunting will lift that burden off your shoulders, letting you focus on the big picture.
INTRODUCING: The Shunting Circuit
Enter the Shunting Circuit, a new game element to enable shunting. This little piece of railroad magic can be built on auto signals, adding shunting command processing logic to the signal where it's built. The logic is executed once the train stops at the signal, keeping your network fluid and dynamic. Be ready to allocate a small upkeep of 100/cycle for each of these helpers, though!
QUEUE THE MAGIC: Shunting Queue Editing
With shunting, we are also introducing the ability to edit the shunting queue of a train. You can add Go To Signal commands to route the train to the next signal, or Reverse commands to send the train back. Need to reuse the train for the next leg of service? Just use the Reuse command!
IN ACTION: Shunting Queue Execution
Once the commands are set, the Shunting Circuits swing into action when the train stops at the signal, executing your shunting commands to keep things running smoothly. Just watch your trains navigate through your network like clockwork - it's a thing of beauty!
That's it for this week's sneak peek into the Rail Route's engine room. We're thrilled about these developments and can't wait to see how they will enhance your gaming experience. Remember, these updates are the result of our constant endeavor to give you the best railway management game out there.
All this groundwork on shunting sets the stage for upcoming features. Soon, you'll see the stabling sensor (for hands-free shunting queue adjustments), dedicated shunting tracks (for a more organized train storage), and the eagerly anticipated turn-around sensor. This will make automating the locomotive switch on ICs trains a breeze! We always love hearing from you, so do drop your thoughts, suggestions, and feedback in our Discord. And, of course, stay tuned for more exciting updates in our next blog post. Until then, keep your signals green and your passengers happy. Catch you on the flip side! -Angel https://store.steampowered.com/app/1124180/Rail_Route https://store.steampowered.com/app/1896900/Rail_Route_The_Story_of_Jozic/
[ 2023-08-08 09:10:46 CET ] [ Original post ]
Rail Route - a train dispatcher simulator
Bitrich.info
Developer
Bitrich.info
Publisher
2021-06-23
Release
GameBillet:
14.49 €
Game News Posts:
224
🎹🖱️Keyboard + Mouse
Very Positive
(1776 reviews)
Public Linux Depots:
- Rail Route [linux] [280.41 M]
Rail Route is a train dispatcher simulator. You negotiate contracts, build rail roads, set up routes for trains and control the traffic. Unlock features of your dispatcher interface, upgrade railway network elements and research new technologies that allow you to automate the operations!
Manual Routing
Manual Routing is basic mode to control the rail roads from the beginning of the game. You set up switches and signals one by one. Nothing but your skill and focus prevent collisions.Automated Routing
Automated Routing helps when traffic becomes busy on a complex yard. You need a few clicks to set up all switches and signals en route. Collision avoidance included. Available later in the game when you unlock it and upgrade the signals.Building
Build your own rail network to optimize the traffic. Be creative and fill every possible space you have.Automation
Automation allows you to operate your railway network without your hands on. Your growing traffic does not lock you in the operations, freeing your hands for further expansion. You build the automation sensors and set up route to create when trains go by.Level Editor
Level editor allows you to create a custom board with everything that comes with it. Create a schematic of your hometown rail roads, your imaginary rail network or even model the Tube rapid transit system using it! The rectangles you see moving can be modern or historic trains, the underground trains, trams, monorails, just whatever you imagine.MINIMAL SETUP
- OS: Linux 64bit
- Processor: 1.6 GHzMemory: 1 GB RAMStorage: 1 GB available space
- Memory: 1 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
- OS: Linux 64bit
- Processor: 2.4 GHzMemory: 2 GB RAMStorage: 1 GB available space
- Memory: 2 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
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