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UPDATE: Localizations (it: all; zh-Hans: all; cs: research; ru: research, ui; nl: research, tutorials, ui)
UPDATE: Now you can reuse the regional train instance by clicking the waiting train itself if the reuse icon is shown on it
UPDATE: Select upgrade subtask in tutorial will give you a hint for in which page is the upgrade can be found
UPDATE: Unlock new station task in the tutorial will have a contract generated right away to decrease the wait time
FIX: Autoblock had insufficient identification in save&load process leading to clashes and errors
FIX: Building inside one occupied track was possible, resulting in train unable to move
FIX: It was possible to build a track over an existing unconnected coach yard, but the result was buggy. Building prevented, coach yard can be only at beginning or end of an connector.
FIX: OccupiedSegmentEntered event was wrongly triggered & penalty was charged when train was reused
FIX: Regional train prototype stuck on map after cancelling contract after completing first leg but before reusing the train
FIX: Some items from the contract view were not destroyed when fast switching the platforms
FIX: Station topology was wrongly computed if platform was directly connected to an Auto Block
FIX: The button X on gamepad was conflicting between accepting the contract in focus view and opening the build mode
FIX: Train alerts not being shown directly after game load
FIX: Train waiting note narration in the wakefield chapter in the tutorial is being played directly after loading the map
FIX: Waiting train icons and offered contract icons were hidden in construction mode and not in buy mode
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