NEW: Context actions keybinds hint are being shown above bottom bar instead on it
NEW: Other trains can be selected in focus view
UPDATE: Localizations (en: ui; nl: ui; ru: ui)
UPDATE: Middle-click & mouse wheel now have different binding icons
UPDATE: Mouse middle click icon was update to be more clear
UPDATE: Mouse scroll icon was updated
UPDATE: The design of the settings section of the station info panel has been updated
FIX: Connector for contract leg was not found if platform indicator was placed on grid cell edge
FIX: Connector for track & contract leg was not found along a prebuilt track crossing a wall
FIX: Loaded game stopped when first train departed from its last destination if 'Run trial' action was executed from Editor before
FIX: Recurrent IC contracts were generated even if only one-off IC contracts unlocked in map (via Editor)
FIX: Reward icon color was not getting changed when the reward is lost
FIX: Saving default time offset of station info panel affected other currently opened panels of the same station
FIX: Second leg prototype was auto-dispatched from Coach Yard even before first leg prototype finished
FIX: Signal built on originally empty platform end could not be deleted after save&load
FIX: The 'Stopped at signal' did not disappear once first leg was reused for the next leg and this train was actually stopped at station
FIX: Timetable map gave 10 more points per correct stop each replay
FIX: Timetable was not re-sorted when train schedule was changed (but only after some other train was added). Could cause late dispatching.
FIX: Toggles in Station configuration view had wrong tooltips
FIX: Tutorial instructions (subtasks) hints close to right border were not displayed completely
[ 2023-08-28 06:01:55 CET ] [ Original post ]
- Rail Route [linux] [280.41 M]
Manual Routing
Manual Routing is basic mode to control the rail roads from the beginning of the game. You set up switches and signals one by one. Nothing but your skill and focus prevent collisions.Automated Routing
Automated Routing helps when traffic becomes busy on a complex yard. You need a few clicks to set up all switches and signals en route. Collision avoidance included. Available later in the game when you unlock it and upgrade the signals.Building
Build your own rail network to optimize the traffic. Be creative and fill every possible space you have.Automation
Automation allows you to operate your railway network without your hands on. Your growing traffic does not lock you in the operations, freeing your hands for further expansion. You build the automation sensors and set up route to create when trains go by.Level Editor
Level editor allows you to create a custom board with everything that comes with it. Create a schematic of your hometown rail roads, your imaginary rail network or even model the Tube rapid transit system using it! The rectangles you see moving can be modern or historic trains, the underground trains, trams, monorails, just whatever you imagine.- OS: Linux 64bit
- Processor: 1.6 GHzMemory: 1 GB RAMStorage: 1 GB available space
- Memory: 1 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
- OS: Linux 64bit
- Processor: 2.4 GHzMemory: 2 GB RAMStorage: 1 GB available space
- Memory: 2 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
[ 6138 ]
[ 3551 ]