Unveiling Update 16!
join our Discord community and
check how to switch to the Unstable version.
[/olist]
Get a first look at our new System Upgrades UI and structure, and find out how it all works.
Say goodbye to the old, confusing tree. The new system is here. You'll earn green points from Commuter and InterCities, and red points from Regional, Urban, and One-off freights. These points give you more control and new ways to earn.
Introducing tiers! To move up, you must dispatch a certain number of trains successfully within a cycle. For example, to reach Tier 2 in green, you need to dispatch 15 green trains on time in a cycle. Remember, you need to handle traffic "on time" for points to be awarded.
Our main aim is to make the game more accessible and structured. Now, you can also earn stars, just like in other modes such as Timetable and Rush Hour.
New feature alert! Each contract now has a delay allowance. Commuters allow a 2-min delay without losing a point, while InterCities stick to the old 1-min limit.
Big news for time management! Previously, we had speed options of 1x, 5x, 15x, and 25x. Our math experts have found that 1x, 3x, 10x, and 25x are better choices. But don't worry, if you're a math whiz too, you can adjust these settings in the Options.
We're still working on several key features. Coming soon are automation for regional trains and new shunting capabilities which will bring set of new Upgrades in the red category. We're also introducing simplified sensor that sits between the current routing sensors and the manual world. I'll write more about that in the coming weeks.
We get it, you have strong feelings about the recent UI changes. We're bummed to hear some of you aren't fans. Changing the UI is a massive job, and we don't want to stop everything else just to focus on that. So, we're making improvements bit by bit. We're in early access, after all! If you like where we're headed with new features, show us some love with a positive review, please. It keeps our spirits high and the updates coming. Feedback fuels us. Got thoughts? Leave them below or join our Discord for a chat. Till next week, keep those trains running! -Angel https://store.steampowered.com/app/1124180/Rail_Route https://store.steampowered.com/app/1896900/Rail_Route_The_Story_of_Jozic/
[ 2023-09-15 19:51:42 CET ] [ Original post ]
Hey, Rail Route fans!
Angel here. Exciting newsUpdate 16 is now live on the Unstable branch. For a sneak peek: [olist]
Update 16 On Unstable
Get a first look at our new System Upgrades UI and structure, and find out how it all works.
New System Upgrades Structure
Say goodbye to the old, confusing tree. The new system is here. You'll earn green points from Commuter and InterCities, and red points from Regional, Urban, and One-off freights. These points give you more control and new ways to earn.
Unlocking Tiers
Introducing tiers! To move up, you must dispatch a certain number of trains successfully within a cycle. For example, to reach Tier 2 in green, you need to dispatch 15 green trains on time in a cycle. Remember, you need to handle traffic "on time" for points to be awarded.
Reaching the Goal
Our main aim is to make the game more accessible and structured. Now, you can also earn stars, just like in other modes such as Timetable and Rush Hour.
Delay Allowance
New feature alert! Each contract now has a delay allowance. Commuters allow a 2-min delay without losing a point, while InterCities stick to the old 1-min limit.
Time Multipliers Changed
Big news for time management! Previously, we had speed options of 1x, 5x, 15x, and 25x. Our math experts have found that 1x, 3x, 10x, and 25x are better choices. But don't worry, if you're a math whiz too, you can adjust these settings in the Options.
Missing Upgrades (Future Roadmap)
We're still working on several key features. Coming soon are automation for regional trains and new shunting capabilities which will bring set of new Upgrades in the red category. We're also introducing simplified sensor that sits between the current routing sensors and the manual world. I'll write more about that in the coming weeks.
Ongoing UI Updates
We get it, you have strong feelings about the recent UI changes. We're bummed to hear some of you aren't fans. Changing the UI is a massive job, and we don't want to stop everything else just to focus on that. So, we're making improvements bit by bit. We're in early access, after all! If you like where we're headed with new features, show us some love with a positive review, please. It keeps our spirits high and the updates coming. Feedback fuels us. Got thoughts? Leave them below or join our Discord for a chat. Till next week, keep those trains running! -Angel https://store.steampowered.com/app/1124180/Rail_Route https://store.steampowered.com/app/1896900/Rail_Route_The_Story_of_Jozic/
Rail Route - a train dispatcher simulator
Bitrich.info
Bitrich.info
2021-06-23
Indie Simulation Singleplayer EA
GameBillet
22.99 /
€
Game News Posts 223
🎹🖱️Keyboard + Mouse
Very Positive
(1654 reviews)
https://store.steampowered.com/app/1124180 
Rail Route [linux] [280.41 M]
Rail Route is a train dispatcher simulator. You negotiate contracts, build rail roads, set up routes for trains and control the traffic. Unlock features of your dispatcher interface, upgrade railway network elements and research new technologies that allow you to automate the operations!
Manual Routing
Manual Routing is basic mode to control the rail roads from the beginning of the game. You set up switches and signals one by one. Nothing but your skill and focus prevent collisions.Automated Routing
Automated Routing helps when traffic becomes busy on a complex yard. You need a few clicks to set up all switches and signals en route. Collision avoidance included. Available later in the game when you unlock it and upgrade the signals.Building
Build your own rail network to optimize the traffic. Be creative and fill every possible space you have.Automation
Automation allows you to operate your railway network without your hands on. Your growing traffic does not lock you in the operations, freeing your hands for further expansion. You build the automation sensors and set up route to create when trains go by.Level Editor
Level editor allows you to create a custom board with everything that comes with it. Create a schematic of your hometown rail roads, your imaginary rail network or even model the Tube rapid transit system using it! The rectangles you see moving can be modern or historic trains, the underground trains, trams, monorails, just whatever you imagine.MINIMAL SETUP
- OS: Linux 64bit
- Processor: 1.6 GHzMemory: 1 GB RAMStorage: 1 GB available space
- Memory: 1 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
- OS: Linux 64bit
- Processor: 2.4 GHzMemory: 2 GB RAMStorage: 1 GB available space
- Memory: 2 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 3198 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB