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Hotfix 2.0.14

NEW: Set departure time button is added to the station info panel in the contract focus view, it will allows you to set a departure time to the visits that are only a passage NEW: Warning icon with tooltip will be shown on the platform toggle in the station info panel of the contract focus view when selecting a platform that has no sink and it's the platform where the train should spawn at UPDATE: Deallocate track before bulldozing it (prevents bulldozing if not possible) UPDATE: Deallocate track signal is acting from before bulldozing the signal (prevents bulldozing if not possible) UPDATE: Deallocate tunnel before bulldozing it (prevents bulldozing if not possible) UPDATE: Routing Queue upgrade removed. Auto Signal queues once unlocked UPDATE: Routing, Relay and Arrival Sensors will NOT trigger their automations if there is a direct path to the controlled signal (no branching) and the train is not heading towards it UPDATE: Stabling Sensor tutorial text rephrased to highlight note about rule directionality UPDATE: Waiting train icons will not always be sorted horizontally but instead, it will depend on the orientation of the platform's sink FIX: Active contract configuration showed delayed times from trial train and not the latest train FIX: Attach Loco and Go to Shunting Group commands were enqueued if the Signal had already some queue FIX: Build conductor office task was not being fulfilled in the tutorial FIX: Controller vibration option in settings menu could not be navigated to FIX: Could not easily select delete contract confirmation buttons on controller in active contracts menu FIX: DepartureSensor worked uni-directionally if platform did not posses both signals FIX: Loco could be detached even when if train spread over multiple tracks, leading to a stuck train (Attach Loco can not attach to trains over multiple tracks) FIX: Loco detached at other shunting group tracks did not continue executing the shunting queue (detach command was never marked finished) FIX: Misleading arrival sensor priority tooltip FIX: Missing spacer character before characters like ! and ? in french language FIX: Multi leg train didnt go into shunting mode when station had sink on some platforms but not all FIX: Navigation on level editor contract menu items moved in unexpected directions FIX: Save list size was not updated when ui resolution was changed and save list shown at the same time FIX: Selected save in save lists was not autoscrolled to when selecting with navigation FIX: Sink Entry was kept allocated after Platform allocation was cleared without option to clear it as well FIX: Stop Duration time buttons of the station info panels are not being hidden when the game mode is not rush hour and the station of that panel is not purchased FIX: Train overview panel had blurry texts FIX: UnlockNewStationTask was fulfilled immediately FIX: Welcome screen didnt show icons on some languages


[ 2024-03-11 16:37:20 CET ] [ Original post ]



Rail Route - a train dispatcher simulator
Bitrich.info
  • Developer

  • Bitrich.info
  • Publisher

  • 2021-06-23
  • Release

  • Indie Simulation Singleplayer EA
  • Tags

  • GameBillet

     22.99 /

     

     
    Game News Posts 223  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (1654 reviews)


  • Review Score

  • https://store.steampowered.com/app/1124180 
  • Steam Store



  • Rail Route [linux] [280.41 M]

  • Public Linux depots

  • Rail Route is a train dispatcher simulator. You negotiate contracts, build rail roads, set up routes for trains and control the traffic. Unlock features of your dispatcher interface, upgrade railway network elements and research new technologies that allow you to automate the operations!

    Manual Routing

    Manual Routing is basic mode to control the rail roads from the beginning of the game. You set up switches and signals one by one. Nothing but your skill and focus prevent collisions.

    Automated Routing

    Automated Routing helps when traffic becomes busy on a complex yard. You need a few clicks to set up all switches and signals en route. Collision avoidance included. Available later in the game when you unlock it and upgrade the signals.

    Building

    Build your own rail network to optimize the traffic. Be creative and fill every possible space you have.

    Automation

    Automation allows you to operate your railway network without your hands on. Your growing traffic does not lock you in the operations, freeing your hands for further expansion. You build the automation sensors and set up route to create when trains go by.

    Level Editor

    Level editor allows you to create a custom board with everything that comes with it. Create a schematic of your hometown rail roads, your imaginary rail network or even model the Tube rapid transit system using it! The rectangles you see moving can be modern or historic trains, the underground trains, trams, monorails, just whatever you imagine.
    MINIMAL SETUP
    • OS: Linux 64bit
    • Processor: 1.6 GHzMemory: 1 GB RAMStorage: 1 GB available space
    • Memory: 1 GB RAMStorage: 1 GB available space
    • Storage: 1 GB available space
    RECOMMENDED SETUP
    • OS: Linux 64bit
    • Processor: 2.4 GHzMemory: 2 GB RAMStorage: 1 GB available space
    • Memory: 2 GB RAMStorage: 1 GB available space
    • Storage: 1 GB available space
    GAMEBILLET

    [ 5951 ]

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    GAMERSGATE

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    8.24$ (59%)
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