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PERF: Increased performance when having a lot of Conductor and Dispatcher offices on the map
PERF: Updating of possible destinations & candidate path moved from FixedUpdate to Update not to hang the game if processing many possible paths
FIX: Changing the name of a custom level didnt immidiatly update the name on the current game menu page
FIX: Filter search by mandatory station visit in the contracts page was not working for the Regional contracts
FIX: Sensors on Autoblocks were not triggering from both sides when the 2nd signal was built after the sensor
FIX: Showing a contract in contracts page was clearing the filters even without new filters being applied
FIX: Stabling sensor tutorial might not highlight the clear command button and its train might be dispatched while task waiting for player
FIX: Train bottom bar status text was overlapping when train is at station with a long name
FIX: Trigger by remaining visits option in shunting sensor was being triggered for any station that matches the configured station regardless if it was remained or already visited
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