Hello everyone!
- Fixed a bug that didn't correctly apply the damage inflicted by enemies during a boarding (WARNING: boardings will be more dangerous)
- Fixed a bug that did not apply a bonus/malus to the attack power of sailors during a boarding depending on the morale level
- Fixed an exemplary pirate hanging event in a pirate city, this will no longer happen
- Added the "Empty the scuttlebut" option to the combat result sheet
- Added privateer contracts: Letters of Marque
Letters of marque could be obtained during the war.
These will give you discounts with the merchants of the people in question and improve your chances of survival if you are defeated during boardings with your enemies, as you will be treated as prisoners.
In return, you will have to hand over a sum of gold every x watches.
An officer will be present in the towns of the people in question a few quarters before the deadline for handing over the gold, to pay you what you owe.
A new type of new start following a defeat during a boarding may be possible if you are under contract.
- Related achievement added: Be a privateer serving a nation for 100 watches without a single late payment
Have a nice day or evening.
[ 2023-08-01 09:37:18 CET ] [ Original post ]
- A pirate quartermaster - Linux [1.56 G]
Put yourself in the shoes of a quartermaster, the first mate of a pirate ship.
You will have to manage the ambition of your captain, because you guess that his interests will not always be in line with those of the crew. Thus, you will have to confront him in order to defend your sailors’ rights.
Enforcing the law will be part of your job, and avoiding injustice is essential on a ship with so few hierarchies.
But who knows? Perhaps you will prefer to defend your captain's wishes?
Handle a sailboat or a steamship to get you where you need to go! Steer, rig, heat, fish, clean, maintain, heal...
You will experience the phases of ship management in a turn based system, punctuated by the sound of the watch bell. The time unit on a boat is not the day, but the watch, because an unattended ship is a ship on the ocean floor that shelters sharks and octopuses.
Your everyday enemies will be hunger and thirst, for sure. But a sailor's worst enemy is disease. Know how to defend yourself against it.
You will have at your disposal tools that will enable you to manage the proper conduct of the ship and the possibility of modifying her compartments as you wish.
At each new game, the map will be generated procedurally. The wealth and characteristics of peoples will be redistributed randomly.
You will have to transmit the captain's orders during the gunning phases using a rather special game mechanic, as you will have to type the orders on the keyboard (possibility to click with the mouse if you have a hook instead of fingers).
You will also have to fight fiercely in hand-to-hand combat during boarding.
Initially, you will understand that life on a ship is slow, because all travels are long, otherwise, during battles, life suddenly intensifies and the pace changes.
Remember that there may be women on the ship, you may even be one of them. You would operate in the shadows, because a woman is not accepted on a ship. She brings bad luck. But don't forget: if there is a deck where a woman can end up being accepted, end up imposing herself, it's the deck of a pirate ship!
Treasure maps, artifacts, monkey business and discoveries will also spice up your daily life in the ocean.
- OS: Ubuntu
- Processor: Intel i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 520
- Storage: 2 GB available space
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