Hello everyone, long time no speak. The TLDR is that I am still working on iVIBRATE 2 and if all goes well, will be released this year! And yes, if you own iVIBRATE Ultimate Edition you will still get iVIBRATE 2 for free! As for what has been holding up the release, I have had a lot of ongoing health issues which have made it difficult to work on development of any of my apps and games. And apart from this there has just been a lot of other IRL things going on too and honestly its just all a bit overwhelming and my game development has suffered for it. Nothing has really changed in these regards but I just wanted to update everyone and let everyone know that even though things are taking much longer than expected, the end goal is still the same. I am also dividing my time between development on this game as well as my other games too. I am only one person and still trying to figure out how to divide my time between games and making sure I am making everything to the best of my abilities. For iVIBRATE 2 in particular there has been a few features that I have tried to work on implementing that have taken up a fair amount of time, unfortunately, for those features not to work (or not currently possible to get working). iVIBRATE 2 is being made from the ground up. I am trying to make it as accessible as possible while making it easier than ever to jump in and start playing, adding new QoL features and making sure the backend is as flexible as possible for improvements and features in the future. I also do not want to rush to get iVIBRATE 2 out as I think iVIBRATE Ultimate Edition is currently in a good spot where it seems like it works for the majority of people and I don't want to release a sequel that is in a broken state or worse than the first. As for features of iVIBRATE 2, I am trying to build upon the first game, so everything that is currently implemented in iVIBRATE should be in the sequel in some shape or form. As for new and upgraded features that are currently completed, I will list these below:
- Proper reassignment of gamepads for up to 4 players (This means multiplayer through Steam Remote Play should also be a bit easier. Also those who were having other devices accidentally recognized by iVIBRATE can now unassign those devices and assign their gamepad correctly).
- Accessibilities are back but improved. Change the colour of the backgrounds, text and new colour schemes for the game. New font styles including dyslexic fonts, clearer and new stylized fonts (including iVUE's font) and easily select new background videos (including iVUE and iMASSAGE background videos).
- New Localization including more languages supported by Steam. Easier to change language too if it is not automatically selected or if you just want to use a different language.
- New audio options and music playlist! iVIBRATE 2 will have new sounds for UI and background music. All of this is completely optional and you can easily turn off any sounds; or if you dislike certain music tracks you can remove them from the playlist!
- New PC monitoring allowing you to see your framerate, ram usage or your PC's advanced info.
[ 2024-04-26 05:14:06 CET ] [ Original post ]
🎮 Full Controller Support
- iVIBRATE Ultimate Edition Linux [131.9 M]
Wireless Gamepad Support
No more USB cords falling out while in use! No more getting tangled in cords. Be free and use your gamepads wirelessly via Bluetooth!(Wireless Gamepad Support is not supported on MacOS)
10 Simultaneous Gamepad Support
Use up to ten gamepads at once! Play alone, with your friends or have a party!(Single gamepad support in the Teaser Edition (Demo))
True Always On Vibration
Pattern 1 is now truly always on, no more gap between vibrations.Full Gamepad Support
No need for a mouse and keyboard, the entire game can be controlled directly from the gamepad!On Screen Controls
Control all your gamepads on the screen! No need to use the gamepad to change vibration patterns, strengths or modes, everything can be done on the screen!(Not available in the Teaser Edition (Demo))
Minimised Play
Use your gamepads wherever and whenever you want. No need to have the app on screen to use your gamepads. All gamepads will work while the app is minimised!Simplified Display
No getting confused about which gamepad you're controlling! Clicking any button on your gamepad will show you everything you need to know in an instant!PS4 Battery Indicator
With the battery level on screen and a handy red flash of the PS4 gamepads lightbar to indicate to you that your gamepad is low on battery, you will never have to worry about your gamepad stopping during use!(Not available in the Teaser Edition (Demo) & not supported on Linux)
PS4 Lightbar Flash Integration
Turn iVIBRATE into a light show with the PS4 lightbar flashing to the beat of the vibration! If that's not your thing you can always have just the lightbar on or completely off, its up to you!(Not available in the Teaser Edition (Demo) & not supported on Linux)
Gamepad Name Recognition
Have more than one gamepad of the same type? No problem! iVIBRATE will name the gamepads so you know which gamepad you are using at all times!10 Vibration Strengths
Full range of vibration strengths!20 Vibration Patterns
Find the right vibe you are after!(3 vibration patterns for the Teaser Edition (Demo))
3 Vibrating Modes
Rumble, vibrate or both allow you to customise the type of vibration you want!One Handed Mode
( ͡° ͜ʖ ͡°)Easy Controls
Controls right on the gamepad!Onscreen Controls Guide
Always know what to press when you need it!Dual Locking System
Lock the gamepads via button press and/or with an on screen lock! Ensuring you never press an unwanted button during use!Hot Swap Controllers
No need to restart the app when a controller is disconnected or when switching between different controllers!*Available NOW for Windows, MacOS & Linux!*
-Please download the demo version of iVIBRATE first to test your gamepad and operating system compatibility.-
*The vibrating functions and strength of this app vary depending on the controller used.
*Other controllers outside of Xbox One, Xbox 360 & PS4 controllers may work but not guaranteed or tested.
*Xbox controllers do not work on the MacOS version, however PS4 controllers do.
*Nintendo Switch Pro & JoyCon gamepads are not compatible with this app
- OS: Ubuntu 20.04
- Processor: Intel Core i3Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: GTX 1050
- Storage: 125 MB available space
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