Hey folks! It's been a little while but thank you for everyone who's gotten the game! I've had a really fun
time developing it and like I said, will continue to. Just not as frequently. Before I start talking about
nonsense here's the patch notes for this update:
-Fixed issue with achievements not granting after chapter complete
-Fixed issue with graphics settings not saving between sesssions
-Made some sound effects less brutal on the ears
-Fixed some backend stuff that (should) make the game run better
-Small changes to how the player interacts with sounds
-Small environment changes.
I'm planning on sometime in the near future putting out another map for the game and finish polishing it
before I leave the projects main updates. But I hope you all have enjoyed your time playing The Fire!
Also...
There might be another game in the franchise in the works to look out for.
So stay tuned ;).
[ 2021-07-31 01:41:06 CET ] [ Original post ]
- The Fire Linux [149.32 M]
The Fire is a difficult 3D platformer in a world that grows around you. It takes place in a forest where you collect floating orbs and slowly piece together where you came from. As you progress through the levels the world will slowly grow around you and become much larger, turning into an open world adventure and search for your past.
ART STYLE:
The Fire features a low-poly art style that gives a relaxing and serene feel to the whole game. With miscellaneous critters and bugs that roam the world with you.
- OS: Ubuntu 16.04. Ubuntu 18.04. and CentOS 7
- Processor: X64 architecture with SSE2 instruction set supportMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs.
- Storage: 45 MB available space
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