





As we're approaching release, I'm polishing the last bits of contents and I have to say I'm having a blast with this new lava biome. It just looks so alive, and it's a joy to work with. In this area, the main gameplay mechanic is based on lava puddles and lava droplets, which creates big flashes of light when they meet. Like a crazy chain reaction under acid.
Next up, a cool screenshot of a large room:
I'll finish by adding that I'm looking for beta-testers! We'll start beta-testing the full game soon, so if you're interested, sign-up here to get access when it's live. The public demo has been out for a few months now, and I received tons of useful feedback from the community, so I'm really looking forward to getting your feedbacks for the full game!
[ 2022-02-03 17:28:04 CET ] [ Original post ]
🎮 Full Controller Support
Pale Night is a styled minimalist 2D adventure with a twist on the classic platformer genre, where your character must avoid light at all cost. Forge your own path through the rich world of Vector with metroidvania elements allowing you to visit the world as you please. Explore sleeping forests, moody caverns, and reveal the tainted truth behind the past of the Vector world.
Key Features
- Classic 2D platformer feelings with tight controls.
- Minimalist and polished art-style.
- Explore the game areas in the order that you please as you gain new movement abilities.
- Easy to learn, hard to master rewarding gameplay.
- Discover the weird inhabitants of the Vector world as you wander about.
- Non-violent game.
- OS: Ubuntu 16.04 LTS (64bit)
- Processor: Intel Core 2 Duo E5200Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce 9800GTX+ (1GB)
- Storage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
- OS: Ubuntu 16.04 LTS (64bit)
- Processor: Intel Core i5Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 560
- Storage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended