This is already the end of the beta. I just wanted to let you all know that this is the final day for playtesting Pale Night. The playtest will stop being accessible around midnight tonight (midnight your time, whatever your time zone is).
I also wanted to welcome newcomers who arrived recently from the reddit post! The post got over 900 upvotes and was viewed 150,000 times, which is still hard to believe. I was overwhelmed by the number of comments and I received more feedback than I can even sort (which is a good problem to have!) so I can't thank you enough. Thank you everyone for playtesting the game and for providing so much feedback!
Explore the world of Vector with Pal, the last of the Square People, on his quest to break the mysterious curse preventing him from staying under the light.
Pale Night is a styled minimalist 2D adventure with a twist on the classic platformer genre, where your character must avoid light at all cost. Forge your own path through the rich world of Vector with metroidvania elements allowing you to visit the world as you please. Explore sleeping forests, moody caverns, and reveal the tainted truth behind the past of the Vector world.
Key Features
Classic 2D platformer feelings with tight controls.
Minimalist and polished art-style.
Explore the game areas in the order that you please as you gain new movement abilities.
Easy to learn, hard to master rewarding gameplay.
Discover the weird inhabitants of the Vector world as you wander about.
Non-violent game.
MINIMAL SETUP
OS: Ubuntu 16.04 LTS (64bit)
Processor: Intel Core 2 Duo E5200Memory: 8 GB RAM
Memory: 8 GB RAM
Graphics: GeForce 9800GTX+ (1GB)
Storage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
RECOMMENDED SETUP
OS: Ubuntu 16.04 LTS (64bit)
Processor: Intel Core i5Memory: 8 GB RAM
Memory: 8 GB RAM
Graphics: GeForce GTX 560
Storage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended