Ballsy! v1.4 with easier gamepad setup
Furthermore, I've separated the pass and shoot button, by popular request. The default settings have them separated now, but if you prefer the old single-button pass/shot, you can still set it up that way. Player switching is now configurable, so you can have the player closest to the action being automatically selected, or the opposite; only have the selection change when you press the switch button. The default is semi-auto, which only switches automatically when a non-selected player receives or steals the ball. Accidental ball collisions have been made more defined, hopefully improving the goalie's ball-deflection skills, and player duels. Linux specific change: now compiling using Mono instead of IL2CPP, to fix a problem some players had with the sqlite3 library. If this version isn't working for you, make sure to let me know in the discussion board, or as a reply to this message! Known issue on Linux: some gamepads get the wrong description; for example, my XBox 1 gamepad is named 'Playstation 4 memory card' for some reason. I think this is an issue with Unity's Input System code (which is pretty new), so I'm afraid I can't do anything about it. I've notified them about this issue, so hopefully it will be fixed in a future patch from their end. It should still function normally though, but let me know if it doesn't. Merry passing!
[ 2020-12-21 23:23:42 CET ] [ Original post ]
Many players were rightfully complaining that the controller setup screen was vague at best. This was hard to fix without migrating to Unity's new Input System, which meant a complete overhaul of my input code. This should result in better input configuration, but unfortunately also means that any custom button setup had to be reset, so if you aren't using the default settings, you will have to reconfigure your button settings. I'm sorry about that!
This is quite a big update from a technical perspective, so if you have any issues, make sure to share them on the discussion board, or as a reply to this message!
Furthermore, I've separated the pass and shoot button, by popular request. The default settings have them separated now, but if you prefer the old single-button pass/shot, you can still set it up that way. Player switching is now configurable, so you can have the player closest to the action being automatically selected, or the opposite; only have the selection change when you press the switch button. The default is semi-auto, which only switches automatically when a non-selected player receives or steals the ball. Accidental ball collisions have been made more defined, hopefully improving the goalie's ball-deflection skills, and player duels. Linux specific change: now compiling using Mono instead of IL2CPP, to fix a problem some players had with the sqlite3 library. If this version isn't working for you, make sure to let me know in the discussion board, or as a reply to this message! Known issue on Linux: some gamepads get the wrong description; for example, my XBox 1 gamepad is named 'Playstation 4 memory card' for some reason. I think this is an issue with Unity's Input System code (which is pretty new), so I'm afraid I can't do anything about it. I've notified them about this issue, so hopefully it will be fixed in a future patch from their end. It should still function normally though, but let me know if it doesn't. Merry passing!
Ballsy! World Cup 2020
Properly Decent
Properly Decent
2020-10-28
Indie Sports Singleplayer Multiplayer Coop
Game News Posts 7
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive
(29 reviews)
https://store.steampowered.com/app/1400620 
Ballsy! World Cup 2020 Linux64 [428.14 M]
Tired of these sluggish, scripted modern football games? Still like some physics momentum in your retro footy game? Search no longer! Ballsy! offers that fluent feel for flowing football fans. The European football, that is, so, not handegg. Though truth be told, the term 'soccer' was actually invented by the English, so it doesn't deserve all the hate it gets.
It doesn't matter. Ballsy! isn't even a soccer game, since there's no referee, no sidelines, no offsides.. this sports is called Ballsy! I totally didn't come up with that to evade legal problems with some association football organization at all, of course.
Play a single game against the CPU, go for the World Cup, or take on your friends with the local multiplayer options: up to 4 player VS and COOP play!
FAQ:
Q: Do I need a gamepad to play?
A: No, but it is recommended, just feels better!
Q: Will there be a Linux/Android version?
A: Maybe, if the game is successful enough.
Q: Will there be a console version?
A: Probably not, unless the game is really really successful, and probably not even then.
Q: Will there by online multiplayer?
A: No.
It doesn't matter. Ballsy! isn't even a soccer game, since there's no referee, no sidelines, no offsides.. this sports is called Ballsy! I totally didn't come up with that to evade legal problems with some association football organization at all, of course.
Play a single game against the CPU, go for the World Cup, or take on your friends with the local multiplayer options: up to 4 player VS and COOP play!
FAQ:
Q: Do I need a gamepad to play?
A: No, but it is recommended, just feels better!
Q: Will there be a Linux/Android version?
A: Maybe, if the game is successful enough.
Q: Will there be a console version?
A: Probably not, unless the game is really really successful, and probably not even then.
Q: Will there by online multiplayer?
A: No.
MINIMAL SETUP
- OS: Linux x86
- Processor: 64 bitsMemory: 512 MB RAMStorage: 200 MB available spaceSound Card: Any
- Memory: 512 MB RAMStorage: 200 MB available spaceSound Card: Any
- Storage: 200 MB available space
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