Given the high temperatures in the real world, summer is now back in the DLC of NOLIH. We wish all players a lot of fun while playing and questing in the world of NPCs.
The latest updates have brought the following improvements/fixes: - the thieves guild in the last chapter can now be brought to glory by the appropriate number of raids - missing translations have been patched in the English localization - tileset errors and walkable tiles (which should not be walkable) have been fixed - grammar errors were corrected - bugs in the diary were fixed - bugs in the dialog selection options as well as repetitive dialogs have been fixed - overworld monsters were optimized - missing quest achievements (e.g. "Fairing" in chapter 2) have been patched - item descriptions have been made more comprehensive - synchronization mini-game in the igloo quarter in chapter 4 was fixed - goat head replicas are now recognized by NPCs like real goat heads - a bug that caused perks to disappear has been fixed - several typos and other minor issues were fixed
Fixed several graphic bugs Item descriptions optimized Balancing adjusted Battle Hud optimized Spelling mistakes corrected Display errors in dialogs fixed Sound mixing improved
With the current update No one lives in heaven has a new soundtrack composed especially for the game. The first chapter has been completely reworked and improved graphically. In the realtime menu it is now winter. The version code is now visible in the start menu. With a click on the code the credits can be retrieved.
For Halloween, NOLIH will have Halloween assets in the DLC. Matching the candy-collecting festival, the interactive menu will have a changed lighting mood, juicy pumpkins and holds the odd moment of horror in store. There's also a special Halloween quest to pick up from the Prankster.
The current update fixes the following bugs / brings the following improvements: - errors when closing the Quick Menu were fixed - in the Pacman mini game the game does not end after the Game Over screen - the movement routes of various NPCs have been adjusted so that they no longer block the exits - companion bug in the final fight is fixed - error in the light setting in the DLC fixed
The new update brings the following improvements: The game character can now be controlled via WASD (no change in the menu is required). Button 1 executes Quick Save (with the same conditions as Autosave). The Quick Menu is now much more extensive and includes all menu items, so the interactive menu is no longer a mandatory visit. The screen remains gray in the Gameboy run even if the DLC is visited during the race.
From now on the status of the player can be displayed on the statue in the DLC. This includes the experience points, the level, mana and health points as well as the luck value, skill etc. The battle-hud has been optimized and display errors of the characters have been removed. In the DLC the bug was fixed, which caused no or wrong seeds to be removed during planting. And last but not least, several glitches and minor spelling errors have been fixed. Translated with www.DeepL.com/Translator (free version)
The latest updates bring the following improvements: The Quick Menu can now also be opened with the controller by pressing the LB/L1 key. Display errors in the Questlog have been fixed. Plant growth has been increased in case you have grown plants but left the DLC. Plants now continue to grow normally when the game is turned off.
The faulty player transfer in heaven to the south is now fixed. Sound optimizations have also been made both near the casino and in the southeast of heaven.
The current update fixes errors in the Quick Menu and the control settings. The Quick Menu can now be opened at any time by pressing the "Q" key and the key assignment can be changed in the Options Menu under "Controls".
The current update makes it easier to get started and explains the difference between DLC and the main game. It also fixes minor bugs (like trees to walk through, problems with planting seeds, etc.) as well as spelling and grammar errors in the descriptions. By the way, in the DLC, it's not summer anymore, but like in our real world, autumn has arrived.
The new update brings the following improvements: - the questions and answers for the allowed games in the casino (chapter 1) have been optimized and made more logical - Spacerace (chapter 2) and Pacman (chapter 6) are now playable several times - the Miji Quest (chapter 4) is now free of logic errors - the woodcutter (chapter 4) now ALWAYS gives out the memory boards - the location of the voice board (chapter 4) is now more clearly formulated - the Mini-Game in chapter 5 has been replaced by another one - the brewing of potions in chapter 5 is now sensitive regarding the amount of potions - the statements of the mayor in chapter 5 are now more logical and mathematically correct - Skill and equipment values were optimized - several spelling and grammar errors have been removed
Because NOLIH is now also available in English, a new installation of the game is unfortunately necessary. During the installation you have to choose the language you want to play with. From now on, every player has both languages available and no save games will be lost.
As of today NOLIH is also available in English. If you have already installed it and now want to play in English, all you have to do is uninstall the game and select English during installation. From now on, all languages are available to all players.
Today's update makes the terminals become interactive at death in chapter 4. From now on, interesting information can be read there. In addition, the Perk machine has become more extensive. The water delivery quest in chapter 2 is now bug-free. The clown in chapter 3 is now bug-free, too. 7 more spelling mistakes were removed.
You couldn't play NOLIH because you don't understand German? From 08/17/2020, that excuse no longer works. Our game will also be available with English language support from this date. We have spared no expense and effort to provide a correct and proper translation. No jokes will be lost, on the contrary: the English version will be even more fun than the German one. Let yourself be surprised. We welcome you to the world of NPCs in our game No One Lives in Heaven. The freakiest, craziest game you'll ever play. The freakiest, craziest game you'll ever play. (This is not a threat, it's a promise)
The following bugs were fixed with the current update: - Factory in Chapter 4 now bug free - Sound mixing of the Outro improved - Final fixed (fight + music) - spelling errors in Chapters 5, 6 and the Final fixed - Weather effects in the spaceship corrected - Synchronizations in Chapter 5 now bug free - Companion system improved
The new update fixes the following bugs: - Auto Save no longer overwrites the last used slot, but always the 19th slot - Schoolchildren in chapter 4 no longer run away if you talk to them twice - the crafting of healing and mana potions no longer costs gold - Space Invader no longer crashes - the tower in the northeast of heaven no longer hides the player's head - 30 orthographic mistakes in favour of better reading flow were eliminated
Today's update makes various spelling mistakes in the digital nirvana disappear as well as the partly too high level of difficulty in the castle in the third chapter. For example, the fire bowls now have a better light cone and as soon as you use the shortcut, it gets bright everywhere. But the most important thing: In the options you can now activate an Auto Save function. With this you can save at important places in the game. Requirement: you have created at least one manual save point. The embarrassing quantity of orthographic mistakes, which were removed in favor of a better reading flow, is about 50. In addition, considerable performance improvements were made in chapter 1.
The new update from No one lives in heaven not only fixes various bugs and increases performance on Windows systems, but also brings full macOS support so that NOLIH can also be played on Apple devices. And don't forget: the english language support for NOLIH will come in August.
Youtube review of No one lives in heaven by DanRPG [previewyoutube=oCdsTX3ojVg;full][/previewyoutube]
What happens to the inhabitants of a game world after you have finished it? In No one lives in heaven the NPCs have been left alone for years and you are the first person to meet them again. All your decisions have consequences and influence the course of history. Will you manage to change the fate of the NPCs for the better or will you become a prisoner of the game yourself? Is your humanity strong enough to stand your ground? No one lives in heaven does not give you a role to play. You are not a chosen hero, who defeats an evil force with the help of his grinded abilities. The role you play is you, and the fate you decide upon is your own. 40 hour campaign with high replay value Over 100 different endings and an almost infinite number of possible game passages, depending on the decisions being made. Over 200 unique NPCs with over 300 individually designed quests and a variety of side activities for hundreds of hours of fun Each player will receive a free copy of the book Encyclopaedia Comdica: A serious journey to funny realms The most comprehensive RPG-Maker game ever
No one lives in heaven
SuR ENTERTAINMENT
TopWare Interactive
2020-06-11
Indie RPG Adventure Singleplayer
Game News Posts 23
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(44 reviews)
https://www.instagram.com/no_one_lives_in_heaven/
https://store.steampowered.com/app/1321030 
What happens to the inhabitants of a game world after you have finished it?
In No one lives in heaven the NPCs have been left alone for years and you are the first person to meet them again. All your decisions have consequences and influence the course of history. Will you manage to change the fate of the NPCs for the better or will you become a prisoner of the game yourself? Is your humanity strong enough to stand your ground?
No one lives in heaven does not give you a role to play. You are not a chosen hero, who defeats an evil force with the help of his grinded abilities. The role you play is you, and the fate you decide upon is your own.
40 hour campaign with high replay value
Over 100 different endings and an almost infinite number of possible game passages, depending on the decisions being made.
Over 200 unique NPCs with over 300 individually designed quests and a variety of side activities for hundreds of hours of fun
Each player will receive a free copy of the book Encyclopaedia Comédica: A serious journey to funny realms
The most comprehensive RPG-Maker game ever
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