In the coming month we will launch a new system for players to evaluate their in-game experience with other players, and to address concerns relating to disruptive behaviour having a bad influence on the game experience.
Trust Score
This new score will be attributed to each player and can range from 1 (lowest) to a maximum of 5 (exceptional), with a default value of 3 (good). It will be calculated based on several factors including
reports and
praises by other players.
Praising players
If you want to highlight that a player was especially great to play with, for example, you can praise them in the ending screen of a completed game.
Reporting players
In the unfortunate case that a player behaves in a harmful or intentionally disruptive way, you can report them via the report button.
Public lobbies
To ensure players find a safe space in
public lobbies, hosts can manually adjust the
minimum required trust score for entering their lobbies. Said score can not be higher than the hosts score, and the
score does not apply for private lobbies. When hosts select a minimum score of 1, any player can enter their lobbies, regardless of score.

In
todays update we have rolled out the backbone of the system to gather data to evaluate our trust score algorithm. Praising and reporting features can be used as of now, but the remaining features (including the trust score itself) will only become available once that evaluation period is done.
Why are we doing this?
We want to ensure that players in Draw & Guess feel safe and welcome, and that everyone can focus on what the game is about: Drawing, Guessing, and having a good time. We believe the trust score is a good tool to help in that regard as it empowers players to decide themselves how they want to set up their public lobbies, and gives them a meaningful way to send feedback on others.
[ 2024-07-23 17:41:47 CET ] [ Original post ]