Do you remember that time we offered a new difficulty mode that was easier than easy, and it caused everyone in the community to think wed lost our minds? We remember. We remember it so hard that weve been tossing and turning in our beds thinking of a way to show you we hadnt lost our minds. Because we havent lost our minds. We havent, so stop saying we have, Mother! Early March were targeting the release of Patch 1.3.3, lovingly titled Death & Taxes. You can tell that were not messing around here. This is exactly the sort of update that those among you who chided the idea of a story mode are going to love. And we get it, because pain is fun. In this update were adding a few new features, including Permanent Death (aka Permadeath), an optional Difficult Skill Checks Mode, and Respeccing. Read on for the gory details.
Permadeath Mode
No matter how many bullets fly past you or how many enemies youre assaulting at one time, youre never really going to feel the threat of despair until youre able to lose a character. And by lose, we dont mean misplace, we mean lose to death. With permadeath, youre going to get exactly that because it works exactly how you think it should. When activated at a games start, it turns your nearly immortal-ish digital characters into something more or less mortal (for a video game), and means theyll croak when their health reaches zero.
One other important note here is that weve made the decision to keep Permadeath as a single player-only feature which cannot be enabled in multiplayer. As much fun as is to watch your friends subjected to painful and horrific video game deaths, co-op splits the team down the middle, and one player losing everyone and then watching for (potentially) hours until the other can make it back to Ranger HQ just isnt a good time. The Permanent Death feature also cannot be disabled once you have opted in at the start of your game. So choose, and choose wisely. If you have the Permanent Death feature enabled:
- When life runs out a Ranger will go into a Downed state, and you'll have X rounds to bring them back into the battle. If you fail to do so you'd normally be able to bring them back with a Nitro Spike or visit to a Doc, but with Permadeath turned on party members permanently DIE. This is really going to bum someone out who didnt read the fine print.
- When a party member dies, they will dump their equipment to the local partys shared inventory. Though they may not still be with you in your journey, at least you've robbed their corpse of their worldly belongings.
- Once a party member shuffles off their mortal coil, their Party Portrait is removed from the HUD and other game interfaces, and they can no longer be selected or used. This is because they are dead.
- Lest you thought that you would be able to commune with the dead via the Party Screen back at HQ, you cannot. Much as necromancers would have you believe otherwise, you cannot add the dead back into your party.
- God forbid, if all Rangers in your party are killed permanently at any one time, you will earn a non-negotiable, do-not-pass-go, Game Over death screen. This is because the light of life has been extinguished from the party and the forces of evil have triumphed. Unless you were the forces of evil, in which case perhaps the forces of light and good prevailed when they killed you.
Difficult Skill Checks
Perhaps the idea of permanently dead Rangers isnt your speed? Or maybe youre looking for the ultimate challenge with Supreme Jerk, Permadeath, AND something thatll put your point-spending prowess to the test. Introducing Difficult Skill Checks Mode. This option is toggleable when starting a new game on the Select Difficulty Window, within the Customize Difficulty sub-menu. When turned on, this will increase all skill checks in the game by +2, up to a maximum of 10.
- World interactions (Ex: locked doors)
- Conversation interactions (Ex: kiss-ass checks in conversations)
- Hacking and Taming checks on animals and robots
- Item skill requirements on gear (ex: weapons have skill requirements)
- Attribute requirements on gear (ex: heavy armor requires strength)
This optional mode was designed to force your Ranger team to hyper-specialize to be successful, making your jack-of-all-trades 'master-of-all' party no longer possible. This is great for a 2nd run-through if you want to be forced into some hard character build decisions.
Respec Feature
Also coming in 1.3.3, youre going to be able to re-specialize your characters, with a caveat or two. Firstly, this can only happen back at Ranger HQ, within the Manage Squad screen. HQ is a relatively warm and comfortable place, so naturally it makes sense that wed offer such a posh option there. Secondly, there will be a cost for respeccing or recruiting Rangers beyond the first two at HQ. No one teaches for free (except maybe those folks on YouTube) so expect to eventually shell out some in-game coin to be able to do so.
If you are loading a pre-1.3.3 save beyond the initial recruitment point at Ranger HQ, were still going to offer you two more free recruit customizations. Beyond that, the cost for respeccing increases by 1.75x (rounded to the nearest $50), up to a maximum of $3000, each time you use it. Additionally, Hiring and Retraining fees increase across the entire squad, not per-character.
Character Customization Additions
When youre digging into that new Permadeath run youre going to be able to do so in style. Its not like a cool helmet design is necessarily going to save the day, but it might just make you feel badass enough to do the thing that makes the thing happen that blows up the thing. In Patch 1.3.3 were baking in 23 new character customization options (tattoos, scars, and helmets) that were born of another partnership with renown post-apoc costume designers. Well share more specific details about those in an upcoming article. Stay tuned.
Colorados Just Getting Warmed Up
Well heck! Were not even into the meat of the year and Colorado is already looking 100% finer than it did at the close of 2020. Did we mention 1.3.3 is getting a heck-ton* of improvements and fixes as well? Well it is! Full patch notes will be delivered when the patch goes live next month. Thanks all for your continued badassery and general attention to helping us improve Wasteland 3. You rock, and we salute you for that. *Actual unit of measurement recognized in some countries.
[ 2021-03-01 17:39:31 CET ] [ Original post ]
- Wasteland 3 Content - Linux [18.59 G]
You’re dispatched on a desperate quest from the scorching deserts to the snowy mountains to start from scratch, building a new base, finding a snow-worthy vehicle, training new recruits, and fighting your way through hostile frozen wastes. All the while, you'll have to decide who to trust in this land torn apart by corruption, intrigue, warring factions, crazed cultists, cutthroat gangs, and bitter sibling rivalries. Build a reputation for yourself by making decisions that will profoundly impact Colorado, its inhabitants and the story you experience. Will you be Colorado’s savior or its worst nightmare?
Wasteland 3 is a squad-based RPG from inXile entertainment, featuring challenging tactical turn-based combat and a deep, reactive story full of twists, turns, and brutal ethical decisions that will keep you hooked whether you’re a Wasteland veteran or new to the series. Create a squad of up to six Rangers and customize them with perks and abilities geared to your playstyle. You even get your own battle truck, which you can upgrade into a hardened war beast, bristling with weapons, to help mow down your enemies.
- OS: Ubuntu 20.04.1 or equivalentMemory: 8 GB RAMStorage: 45 GB available space
- Memory: 8 GB RAMStorage: 45 GB available space
- Storage: 45 GB available space
- OS: Ubuntu 20.04.1 or equivalent
- Processor: AMD Ryzen 7 2700Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Radeon RX 5700 XT
- Storage: 45 GB available space
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