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Untrusted - v1.110 changelog

New features + The online profile page is finally mobile friendly! Special thanks to Opliko for helping with the HTML/CSS styling! + Added 'Mutators' and 'competitive'/'casual' mode support. Be aware that mutators might be disabled at my discretion shall the community fracture significanlty, as this feature was planned for much later. Please be ESPECIALLY friendly and willing to teach to new players if you want this mode to survive with the current player count. + Added Mutator Pacifier: the game will be considered 'Casual': credits and xp will yield at reduced rate, and games won't count for badges and daily challenge completion criteria. + Added Mutator Server Farm: Impacts the game difficulty by having only servers in the network topology + Added Mutator Urgent Hack: Impacts the game difficulty by lowering the hack time limit by 1 day + Added Mutator Training Wheels: Impacts the game difficulty by doubling the turn duration. Excellent to teach friends how to play + Added Mutator Traitor: Impacts the game difficulty by having AGENTS spawn with a runaway snitch in addition to the Agent Leader and the Field Agent. Suggested for 15 or 16 players games only + Added Mutator Green Mist: Impacts the game difficulty by granting a hacking bonus based on the amount of in-play players + Added Mutator Red Mist: Impacts the game difficulty by permanently decreasing every player's hack chance upon every failure + Added Mutator Dictatorship: Impacts the game difficulty by giving the Operation Leader an additional vote (+1) + Added Mutator Democracy: Impacts the game difficulty by removing from the Operation Leader one vote power (-1) + Added Mutator Prosopagnosia: Impacts the game difficulty by not knowing who met with you (applies to all players) + Added Mutator Myopia: Impacts the game difficulty by making 'watched' messages RNG based. + Added 'Class based' daily challanges Balance Changes + The Operation Leader is now allowed to vote in 1v1 scenarios + Increased coins rewards for AGENT win conditions, including moles + Increased coins reward for NETSEC winning by hacking the target + Decreased coins reward for NETSEC winning by not hacking the target + Other minor coins reward rebalance + Minor topology difficulty rebalance Client Changes + Added 1600x900 resolution. If you had previously selected 1920x1080 or 2560x1440, you may need to switch your resolution upon loading the game after updating, sorry! + Added Experimental 1920x1200 resolution. If you had previously 2560x1440, you may need to switch your resolution upon loading the game after updating, sorry! + Miscellaneous minor improvements Servers Side Changes + Temporarily disabled "minimum level" lobby requirement option in custom games. + Fixed a bug that let the journalist know the identity of the Runaway Snitch when target of 'Snitch to Cops' + Experimental bugfix for 'Using follow on an enforcer which is protecting someone (which gets arrested) will get a " did not leave his hideout" message.' - please report malfunctions, thanks! + Miscellaneous minor improvements Known Issues + Opening the game log from the in-game link may leave untrusted as "running" on steam


[ 2021-07-11 09:36:07 CET ] [ Original post ]



Untrusted
evolvedlabs
  • Developer

  • evolvedlabs
  • Publisher

  • 2021-01-29
  • Release

  • Indie RPG Multiplayer EA
  • Tags

  • FREE

    Game News Posts 77  
    🎹🖱️Keyboard + Mouse
  • Controls

  • 6 user reviews

    (6 reviews)


  • Review Score

  • https://www.playuntrusted.com/
  • Website

  • https://store.steampowered.com/app/1502660 
  • Steam Store



  • Untrusted Linux [131.84 M]

  • Public Linux depots

  • "Untrusted - Web of Cybercrime" (or in short, "Untrusted") is an online multiplayer (10 to 16 players) hacking/social deduction game inspired by the Werewolf/Mafia genre and similar games.

    In Untrusted, hackers from the fictional NETSEC group are tasked in hacking a specific server on a computer network. NETSEC members must use their skills and wits to outsmart the undercover AGENTs that will try each night to perform arrests or have other players become snitches for them.

    The game ends as soon as the NETSEC group gains root access of the target node (meaning that they completed the hack opeartion) or when all AGENTs or NETSEC members have been eliminated from the game. If the NETSEC operation leader gives root access to an AGENT member however, it is also instant game over.

    Role playing, deception and deduction are key aspects of the game, which currently features 22 playable classes with more than 70 unique skills, with two factions and neutral classes that may overthrow the game by siding with either faction.

    • Hacking themed game focused on social interactions.
    • Hack into computers and analyze their log to find out who is telling the truth
    • Keep your personal log and cross-reference data to find out who are the undercover agents
    • An amazing, friendly community ready to welcome you
    • Multiple winning conditions for both factions: hack or murder your way to victory.
    • 2 Factions and many neutral classes
    • 22 Unique classes
    • More than 70 unique skills
    • Unlock avatars and badges as you win
    • No bogus IP addresses! All IP addresses are from RFC 5737 so that IT people won't have a stroke!
    • Discord integration
    MINIMAL SETUP
    • OS: Any linux distribution capable of running Unity3D games
    • Processor: Any x86_64 compatible CPUMemory: 1 GB RAMSound Card: Any sound card
    • Memory: 1 GB RAMSound Card: Any sound card
    RECOMMENDED SETUP
    • OS: Ubuntu GNU/Linux distribution (or derived)
    • Processor: Any x86_64 compatible CPUMemory: 2 GB RAMSound Card: Any sound card
    • Memory: 2 GB RAMSound Card: Any sound card
    GAMEBILLET

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