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Today's update adds public matchmaking. When you create a lobby you can now set the lobby type to "fully public" from the options menu, which will cause it to show up in the lobby lists of other players. The default setting is "friends and groups", is equivalent to the old behavior from before this update and does not include the game in the public lobby list. In addition to setting the lobby type, you can now also set a player limit when creating a lobby. Finally, this update also adds an experimental 10 point bonus for the player who calls Nerts! in a given round. Although we never played this way in the office, many other players have, and I'm hoping that it will fix the strange situation where it's sometimes better to play a bunch of cards rather than ending the round as the "winner".
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