





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
I fixed the bug! Everyone please clap! Thanks for playing <3 To see more of my work, check out Destiny 2 :D
Multiplayer - Improved player movement predictions for the overworld - Player movements should be less jittery - Expect further improvements in the future - Added text to the screen of the Session Host to inform them of their position and abilities - Changed the way that players can move between levels to resolve some server-side issues - The Session Host must now load new areas before all other players - The Session Host can now only load levels if all other players are in the Med Center - Enemy movements in combat are now networked Weapons - Increased Assault rifle damage 46->55 UI - Added a screen that displays after the player finishes a level - Further updates to this menu are planned for the future - Added some extra text to the destinations menu Bugs and Issues - Fixed several issues that caused the game to not function correctly when running above or below 60FPS - Fixed a chest in the Labyrinth that was not granting loot - Added protection against collecting duplicates of quests - Fixed a bug causing other players to not appear correctly in combat - Updated several tooltips in the settings menu
While we raise money for Mirastell's development, we wanted to keep everyone informed of what we were going to put our new found budget towards. Mirastell for the longest time has been the work of a lone developer but our team is now slowly growing! Thanks to this Kickstarter we will be able to work on the things that we previously didn't have resources or money to do!
Link to Kickstarter: https://www.kickstarter.com/projects/891142930/mirastell-escape-among-the-stars
Thank you to all our current supporters for helping us get the ball rolling! Be sure to share Mirastell with anyone who you think would enjoy our game and lets us know what they think!
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