Hello everyone! We've been hard at work over the past few months, and we're happy to say that we're a launch title for the Oculus Touch controllers! In addition, we added support for the Oculus headset with a gamepad, which should allow those without the touch to still be able to play the game in VR.
Update Highlights
- Oculus Touch support
- Oculus + gamepad support
- Performance and usability improvements
Hello everyone! We've been hard at work over the past few months, and we're happy to say that we're a launch title for the Oculus Touch controllers! In addition, we added support for the Oculus headset with a gamepad, which should allow those without the touch to still be able to play the game in VR.
Update Highlights
- Oculus Touch support
- Oculus + gamepad support
- Performance and usability improvements
We have moved official patch notes to the Discussion section to better consolidate bug reports. Find out everything that's changed here: http://steamcommunity.com/app/357670/discussions/0/343785574525770403/
Highlights
- Increased stability of online play
- User experience improvements for VR
- Resolved issues with achievement unlocks
We have moved official patch notes to the Discussion section to better consolidate bug reports. Find out everything that's changed here: http://steamcommunity.com/app/357670/discussions/0/343785574525770403/
Highlights
- Increased stability of online play
- User experience improvements for VR
- Resolved issues with achievement unlocks
Thanks to everyone who has played our game since release! Because of your feedback, we were able to identify and fix a bunch of bugs, as well as add some improvements to the overall experience. Here's a list of what's in this patch:
Improvements
- General: You no longer have to build the first two pieces of furniture to access the radial menu
- General: The exit menu will appear if you hit the ESC key
- General: You can change the camera angle in a room by pressing MMB on mouse or Y on controllers
- VR: Collision haptic feedback disabled while in Dollhouse Mode
- VR: Controller model is invisible while holding objects in Dollhouse Mode
- VR: Networked VR players will turn transparent while in Dollhouse Mode
Bug Fixes
- General: Fixed edge cases regarding serialization
- General: Fixed issue where the camera would detach if ENTER was pressed
- General: Updated Help window to have correct controls
- General: Fixed issue where wall-mounted objects would only re-mount at the same point
- General: Fixed issue where swivel-jointed objects would occassionally rotate on incorrect axis
- Achievements: "Challenger Approaching" now correctly unlocks after beating all challenges
- Achievements: "Virtuoso" now correctly unlocks after pressing all piano keys
- Achievements: "D-D-D-Drop the Vase!" now correctly unlocks after shattering a vase
- Challenge Mode: Fixed off-center UIs
- Challenge Mode: Fixed levels sometimes exiting incompletely
- Workshop: Fixed issue where uploading UI was frozen after uploading one piece
- VR: Fixed issues where "Non-VR" launch option would still use VR
- VR: Mallet now properly breaks swivel connections
Known Issues
- General: Game sometimes launches on incorrect display. Hold SHIFT while launching to access a dialog that allows you to choose the display
- Online: Pieces on visiting player's are sometimes offset when a connection is made.
- Online: Players cannot play with other players if they are in different regions
Thanks to everyone who has played our game since release! Because of your feedback, we were able to identify and fix a bunch of bugs, as well as add some improvements to the overall experience. Here's a list of what's in this patch:
Improvements
- General: You no longer have to build the first two pieces of furniture to access the radial menu
- General: The exit menu will appear if you hit the ESC key
- General: You can change the camera angle in a room by pressing MMB on mouse or Y on controllers
- VR: Collision haptic feedback disabled while in Dollhouse Mode
- VR: Controller model is invisible while holding objects in Dollhouse Mode
- VR: Networked VR players will turn transparent while in Dollhouse Mode
Bug Fixes
- General: Fixed edge cases regarding serialization
- General: Fixed issue where the camera would detach if ENTER was pressed
- General: Updated Help window to have correct controls
- General: Fixed issue where wall-mounted objects would only re-mount at the same point
- General: Fixed issue where swivel-jointed objects would occassionally rotate on incorrect axis
- Achievements: "Challenger Approaching" now correctly unlocks after beating all challenges
- Achievements: "Virtuoso" now correctly unlocks after pressing all piano keys
- Achievements: "D-D-D-Drop the Vase!" now correctly unlocks after shattering a vase
- Challenge Mode: Fixed off-center UIs
- Challenge Mode: Fixed levels sometimes exiting incompletely
- Workshop: Fixed issue where uploading UI was frozen after uploading one piece
- VR: Fixed issues where "Non-VR" launch option would still use VR
- VR: Mallet now properly breaks swivel connections
Known Issues
- General: Game sometimes launches on incorrect display. Hold SHIFT while launching to access a dialog that allows you to choose the display
- Online: Pieces on visiting player's are sometimes offset when a connection is made.
- Online: Players cannot play with other players if they are in different regions
After 14 months in Early Access, we are finally ready to bring everyone's favorite furniture simulator to the masses. A huge thank you to everyone who supported us during our development, we couldn't have done it without you!
For those of you who played the game in Early Access, here are the biggest changes:
- 6 rooms, including completely redone versions of the original rooms
- HTC Vive support, including local and online multiplayer
- New SFX and music
- More bug-fixes and gameplay improvements then we could list
After 14 months in Early Access, we are finally ready to bring everyone's favorite furniture simulator to the masses. A huge thank you to everyone who supported us during our development, we couldn't have done it without you!
For those of you who played the game in Early Access, here are the biggest changes:
- 6 rooms, including completely redone versions of the original rooms
- HTC Vive support, including local and online multiplayer
- New SFX and music
- More bug-fixes and gameplay improvements then we could list
We are excited to announce that Home Improvisation will be fully released (with full HTC Vive support) on July 28th! Thank you to all of our Early Access players for supporting our development and giving us vital feedback!
Release Trailer
https://www.youtube.com/watch?v=jneKUylcxIk The full release is bursting with new features and improvements!
- 6 full rooms to decorate
- Over 30 furniture pieces to build
- HTC Vive virtual reality support, including local/online co-op
- Complete visual overhaul
- Improved animations, controls, sound effects, and more!
We are excited to announce that Home Improvisation will be fully released (with full HTC Vive support) on July 28th! Thank you to all of our Early Access players for supporting our development and giving us vital feedback!
Release Trailer
https://www.youtube.com/watch?v=jneKUylcxIk The full release is bursting with new features and improvements!
- 6 full rooms to decorate
- Over 30 furniture pieces to build
- HTC Vive virtual reality support, including local/online co-op
- Complete visual overhaul
- Improved animations, controls, sound effects, and more!
Home Improvisation has had a great run on Early Access, but our team has been working tirelessly to get the game ready for a full release. Here is an update on the future of our game.
Full Release Soon!
We're not quite ready to announce the exact release date, but the game will leave Early Access within the next two months. There's so much new content, visual updates, and stability improvements that we know you'll fall in love with furniture building all over again.
Full HTC Vive Support at Release!
Ever since our team got our hands on the HTC Vive, we knew our game would be perfect for it. Building furniture in VR is an incredible experience, and we're happy to announce that we will have full support for the Vive when we leave Early Access. Even better: couch players can play along with the VR player! Thanks so much for supporting us during development! May the Bork be with you!
Home Improvisation has had a great run on Early Access, but our team has been working tirelessly to get the game ready for a full release. Here is an update on the future of our game.
Full Release Soon!
We're not quite ready to announce the exact release date, but the game will leave Early Access within the next two months. There's so much new content, visual updates, and stability improvements that we know you'll fall in love with furniture building all over again.
Full HTC Vive Support at Release!
Ever since our team got our hands on the HTC Vive, we knew our game would be perfect for it. Building furniture in VR is an incredible experience, and we're happy to announce that we will have full support for the Vive when we leave Early Access. Even better: couch players can play along with the VR player! Thanks so much for supporting us during development! May the Bork be with you!
Hello Steam! It's been a while, but we've been hard at work creating a quality update. This update comes with what is probably our most requested feature: online multiplayer! Now you can seamlessly decorate your home with either your friends or any random stranger. ****NOTE**** This update will clear save data automatically. This was an unfortunate necessity for online play, as our old save files do not provide enough information to properly reconstruct rooms.
Features
Online Multiplayer
- Build furniture with people over the internet!
- Play with your friends, or with total strangers who will definitely not mess up your house
- To begin online play, select the top option from the radial menu
- Play a full 88-key piano in the Attic!
- Use the multi-setting metronome to keep in time
- Shed some light on your creations with the new hanging bulb
Improvements
- Enjoy a new theme song for Home Improv, courtesy of developer AJ Kolenc
- Compressed assets for faster load time
- Moved help dialog to Options menu
Bug Fixes
- Completely serialized state of rooms, including trash can and tools
- Fixed connection edge cases
- Fixed shattering edge cases
Hello Steam! It's been a while, but we've been hard at work creating a quality update. This update comes with what is probably our most requested feature: online multiplayer! Now you can seamlessly decorate your home with either your friends or any random stranger. ****NOTE**** This update will clear save data automatically. This was an unfortunate necessity for online play, as our old save files do not provide enough information to properly reconstruct rooms.
Features
Online Multiplayer
- Build furniture with people over the internet!
- Play with your friends, or with total strangers who will definitely not mess up your house
- To begin online play, select the top option from the radial menu
- Play a full 88-key piano in the Attic!
- Use the multi-setting metronome to keep in time
- Shed some light on your creations with the new hanging bulb
Improvements
- Enjoy a new theme song for Home Improv, courtesy of developer AJ Kolenc
- Compressed assets for faster load time
- Moved help dialog to Options menu
Bug Fixes
- Completely serialized state of rooms, including trash can and tools
- Fixed connection edge cases
- Fixed shattering edge cases
We decided take the month of November to fix some nagging issues that had accumulated over time, so with that we present our "Bug Fix" update! Improvements
- New scene loading makes room transitions very fast
- Fixed exit dialog to be functional again
- Fixed connections between multiple player-held objects
- Re-introduced Chandlier into game flow
- Fixed edge case with multi-connections
- Fixed edge case with trash can and shattered objects
- Fixed paint brush selection issues
- Mouse no longer controls Gamepad players' UIs
- Fixed edge case with player selection
- Piece highlights are no longer lost
- Steam Workshop tabs no longer appear when not connected to Steam
- Room transitions only after player actions have completed
We decided take the month of November to fix some nagging issues that had accumulated over time, so with that we present our "Bug Fix" update! Improvements
- New scene loading makes room transitions very fast
- Fixed exit dialog to be functional again
- Fixed connections between multiple player-held objects
- Re-introduced Chandlier into game flow
- Fixed edge case with multi-connections
- Fixed edge case with trash can and shattered objects
- Fixed paint brush selection issues
- Mouse no longer controls Gamepad players' UIs
- Fixed edge case with player selection
- Piece highlights are no longer lost
- Steam Workshop tabs no longer appear when not connected to Steam
- Room transitions only after player actions have completed
With this October update we add our first new room, and a new function mode level as well.
New Features
New Room: Attic
- Take the stairs up to the Attic to explore an entirely new room
- Build the new Glöb and Dunwöd furniture sets
- Test your furniture-building accumen by assembling furniture both quickly and correctly!
- Finish 3 stages of building in record time
- Halloween festivities have invaded the rooms of Home Improv!
- Play with and attach the new decorations to your furniture
Improvements
- New dining room floor texture
- Increased stability with wall-mounting
Bug Fixes
- Fixed issues with Substance Designer materials
- Reworked rigidbody kinematic behavior
With this October update we add our first new room, and a new function mode level as well.
New Features
New Room: Attic
- Take the stairs up to the Attic to explore an entirely new room
- Build the new Glb and Dunwd furniture sets
- Test your furniture-building accumen by assembling furniture both quickly and correctly!
- Finish 3 stages of building in record time
- Halloween festivities have invaded the rooms of Home Improv!
- Play with and attach the new decorations to your furniture
Improvements
- New dining room floor texture
- Increased stability with wall-mounting
Bug Fixes
- Fixed issues with Substance Designer materials
- Reworked rigidbody kinematic behavior
September brings a modest update, but with some heavily requested features.
New Features
Motorized Joints
- Create mechanical masterpieces with auto-rotating joints
- The Snurrsak floor fan comes with two such joints
- Connect objects to the ceilings of every room
- Try hanging our new chandelier, the Takvan, in the dining room
- Allows for the removal of pegs and holes from furniture
- Access via the toolbox
Improvements
- Performance increased from upgrade to Unity 5.1
- Refactored code to decrease room load times
Bug Fixes
- Fixed inconsistent swivel joint behavior
- Fixed a few edge cases involving wall-mounting
- Increased radius of light probe in living room to prevent visual errors on ceiling
September brings a modest update, but with some heavily requested features.
New Features
Motorized Joints
- Create mechanical masterpieces with auto-rotating joints
- The Snurrsak floor fan comes with two such joints
- Connect objects to the ceilings of every room
- Try hanging our new chandelier, the Takvan, in the dining room
- Allows for the removal of pegs and holes from furniture
- Access via the toolbox
Improvements
- Performance increased from upgrade to Unity 5.1
- Refactored code to decrease room load times
Bug Fixes
- Fixed inconsistent swivel joint behavior
- Fixed a few edge cases involving wall-mounting
- Increased radius of light probe in living room to prevent visual errors on ceiling
We're kicking off August with a big update: we've added Steam Workshop functionality so you can share your creations with the world and get the most awesome furniture the world has to offer.
New Features
Steam Workshop
- Create and share custom furniture creations, and subscribe to others on the Workshop to bring them into your home.
- Access subscribed items via Catalog, and create items via the radial menu (while holding furniture).
- Cats have invaded Home Improvisation! Use new cat hammer to wreak havok
- A cat always lands on its feet...
- Added Burdell rocking chair to Living Room
Improvements
- Pieces can be rotated before being connected for additional precision. Hold the connection button to line up the piece, rotate the piece to the desired angle, and release to connect.
- A new message board in the main room provides easy access to patch notes. Check the board for updates over time
Bug Fixes
- Fixed occassional mallet errors
- Reduced outline size to improve rendering on complex objects
- Restored click sound on multi-connections
We're closing out June with a big update, bringing new features, improvements, and bug fixes to enhance your furniture building experience.
New Features
Garbage Can
- Have spare parts lying around and want them to go away? Just open the Garbage Can and drop them in.
- Featuring fully-closable lid to prevent accidental destruction.
- If you do accidentally trash something, you can undo your last removal. Once you throw out something else, though, the original item is gone forever!
- Before you could only connect one hole to one peg: now, you can attach as many connectors as are spatially possible!
- Allows perfectionists to build furniture like the Fhqwhgads and the Arbetsskada without missing a single connection
- A new function mode level!
- Use the hammer to shatter as many items as possible
- Play with friends to get a better score
Improvements
- The Height Challlenge has been significantly reworked, now keeping track of your best height instead of your best time.
- The Arbetsskada has been modified so that it fits together correctly now (especially with the new multi-connections).
- Almost all furniture is paintable now, allowing greater customization of your homes.
- The hammer can now target shatterable objects (Ting, Aard)
Bug Fixes
- Optimized furniture piece movement to prevent FPS drops when moving large objects.
- Fixed a few unhandled edge cases with Wall-Mounting, should be behave consistently across rooms.
- Swivel joints no longer drag the attached object down when held.
- Fixed Height Challenge error where pieces were not being removed when a new level started.
We have a small update today with some bug fixes. [olist]
Home Improvisation is officially available for purchase via Early Access! We'd love to see your amazing furniture creations and hear your feedback.
We at the Stork Burnt Down are super excited to bring furniture building mayhem to you all! The game releases May 28th into Early Access. We're looking forward to hearing what you want in the game!
Home Improvisation
The Stork Burnt Down
The Stork Burnt Down
2016-07-28
Indie Simulation Singleplayer Multiplayer Coop
Game News Posts 25
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(201 reviews)
http://www.homeimprovisation.com/
https://store.steampowered.com/app/357670 
The Game includes VR Support
Oculus
 1 
SteamVR
 1 
Gamepad support
 1 
Room width requirement
 2 
Room depth requirement
 1.5 
Standing
 1 
Seated
 1 
Home Improvisation - Linux Content [445.71 M]
Here are all the fun features you can look forward to:
- Build the beautiful furniture of your dreams with simple mix-and-match furniture packs
- Your friends can join in the fun too! Up to 5 people can build together locally
- Play with a friend online!
- Create and share furniture on the Steam Workshop
- Decorate 3 unique rooms in Form Mode
- Test your furniture building prowess in Function Mode
- Customize your furniture with the Peg and Hole Guns
- Choose the perfect color palette with the Paint Brush tool
- Careful of fragile objects: they shatter!
Originally created as part of the Global Game Jam, Home Improvisation became a viral sensation. The Stork Burnt Down took this momentum and fleshed out the game into a full experience, while retaining the fun of the original prototype.
- OS: Ubuntu 10.10. SteamOSMemory: 512 MB RAMStorage: 500 MB available space
- Memory: 512 MB RAMStorage: 500 MB available space
- Storage: 500 MB available space
- OS: Ubuntu 16.04. SteamOSMemory: 2 GB RAMStorage: 500 MB available space
- Memory: 2 GB RAMStorage: 500 MB available space
- Storage: 500 MB available space
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