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The Relic Space Demo is now available to download from the Steam store page. The last three months have seen another big development push fixing bugs (with over 100 bugs fixed!) and adding quality of life features as well as new gameplay features, including: Custom keybindings and alternate movement controls You can now change almost all keyboard controls to custom keybindings. There's also a whole new alternative keyboard control scheme (namely, 'tank-style' WASD movement that is relative to your ship's current direction) that can be toggled on or off in the settings - and also remapped. [img width=600]https://i.imgur.com/MQaYWI5.png[/img] New ships, equipment, and status effects There are 2 new enemy ship types, each with brand new equipment, to improve early-game tactical variety. And there are also two new status effects: you generator can now become 'unstable' with potentially explosive effects, and utility items can become 'severely damaged' in a way that is very hard to repair. [img width=600]https://i.imgur.com/1fNtak9.png[/img] Improved trading mechanics Amounts and prices of trade goods are less random, and instead based on the local economy, with some goods being in surplus or shortage in each sector (plus handy icons so you can see at a glance which goods might be best for trading) [img width=600]https://i.imgur.com/qzUGwRl.gif[/img] New themed soundtracks There are now also 3 new adaptive soundtracks by talented composer Peter Gagliardi, so each of the main factions now has its own themed soundtrack, which plays when exploring a sector controlled by that faction. [img width=600]https://i.imgur.com/1cczTxZ.png[/img] Plans for 2022 2021 was a game-changing year for Relic Space, in which we went from early Alpha - little more than a tech Demo, with not much content - to a much more polished, fully playable and actually-fun-to-play Demo version. But 2022 promises to be even bigger. We'll be adding new content and features each month as we head toward Steam Early Access later this year - and where applicable the Demo will be updated to include the new content as well. The Early Access version will include
- access to 90% of the full procedurally generated solar system map
- a wider range of procedurally generated missions
- more NPC factions
- more ships, equipment, research and status effects
- a balanced way of winning the game via economic/military victory points (as opposed to via the main storyline)
[ 2022-02-20 21:24:22 CET ] [ Original post ]
- [1.74 G]
Tactical turn-based space combat
Use your tactical skills on a hex grid with ‘one-tile-per-turn’ mechanics inspired by traditional roguelikes.Flexible development
Use your growing reputation and influence to acquire more powerful ships and equip them with countless weapon and utility combinations. Acquire new piloting abilities through a flexible skill tree.Deep Simulation
Realistic combat mechanics simulate damage to individual ship components. Each weapon, engine or utility item can catch fire, leak power, and acquire many more status effects.Immersive setting
Uncover a rich, branching narrative threaded with endless procedurally generated stories in a detailed setting inspired by hard sci-fi.Open World
Explore a vast procedurally generated solar system with handcrafted elements. Factions and NPCs pursue research, trade, construction projects, and other goals irrespective of your actions – though your actions affect their success or failure!It is the year 2612 and the galaxy lies in ruins. You are a member of Omega, the elite pilot wing of a community of survivors known as the Order.
Originally an elite military organization set up to protect posthumanity from high-impact, low-probability threats, the Order is a community of genetically engineered supersoldiers with a fierce sense of tradition.
After failing to prevent the devastation known as the Fall, their core aim is to recover lost knowledge and rebuild civilization. But recent events show an emergent new threat to their very existence...
The early Alpha version of the game contains a tutorial, followed by a limited selection of randomized mission types in the open-world solar system.
The full single-player campaign is not yet available. Ship and pilot development is limited to a few pieces of equipment and pilot skills.
There are only two main factions, whereas the full game will have four main factions as well as numerous minor factions.
Sign up to take part in the testing and join the game Discord via the Website (click 'Visit the Website' on the right-hand side of this page).
- OS: Ubuntu 12.04+ / Steam OS+
- Processor: 2.2Ghz Dual CoreMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: 1024mb Dedicated VRAM
- Storage: 1 GB available space
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