





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hi everyone - it's a brand new year, and oh wait... the steam page still says Q1 2023 so Early Access really is coming soon - I will of course be sharing the exact date as soon as I can!
In the meantime the hard work has continued on polish and bug-fixes, and as a result can now release a new version of the Demo (probably the last one before Early Access). Here's a summary of the main changes:
Major balance changes
Important balance changes have been in virtually all areas of the game, for example, loot and credit drops, the rate at which other factions progress in technology. Maybe the most tangible balance change is one that increases the difference between more and less advanced weaponry, which in turn makes finding and researching relics more beneficial.
New generators, engines and heat sinks
Some new generators, engines and heat sinks have been added that are currently available for purchase right from the start of the game. This was an important addition because when you start getting more advanced ships and weapons, it is increasingly important to make sure you have enough energy available to power your additional weapons, enough heat sinks to dump the heat they generate, and enough motor power to keep up a good speed despite the increased weight.
UI improvements Bug Fixes
Finally, lots more bug-fixes and UI improvements should make this the most stable and user friendly version of the game to date!
Change log
Full details of the changes can be viewed on the (see Demo 221) website.
Join the community
To discuss the game with fellow fans - and the developer - and get free early access to bleeding-edge builds, join the Discord. Alternatively sign-up to the low-volume newsletter to be notified of key updates and new releases.
[ 6084 ]
[ 777 ]
[ 4040 ]