Hello everyone!
Hope your day is going well. Here at Studio Heart Engine, we've poured countless hours into our passion project, and today, we're releasing our demo in the Steam Next Fest! We're incredibly proud of our creation, and we hope you will like it too.
Much like other indie titles, we sought to put a twist on a common genre. In Joyspring, you jump between platforms--but at the same time, you shift between 2D layers. What appears as the background is actually another playable part of the level, often times serving as an essential part of Riley's journey. This mechanic introduces a new depth to platforming, and we hope you enjoy its many intricacies!
ASCEND the peak, and find the Joyspring!
ASCEND the peak in search of the Joyspring. Explore every cavern and cave, crevasse and chasm. Hear the wind sing. Keep dashing and find the spring. And when you return, return smiling.
A story-driven 2D adventure that explores the meaning of failure and acceptance with over 100 lines of dialogue and text
A mountaintop structured in 47 rooms full of platforming challenges that demand precision and ingenuity
Simple controls that combine in unique abilities to master