We had a pretty amazing June! We started off with Day of the Devs and the associated Play Days event, IGN Summer of Gaming , Steam Next Fest, and releasing a demo alongside it all. Seeing our work in the limelight has been an unbelievable experience, but nothing can top the amount of love weve received from people playing the demo.
With so many players, weve received helpful feedback that were incorporating into the game. Some examples include a way to return from the top of the Forest mountain without retracing your steps, increasing options in the character creator, and more!
One of the incredibly exciting parts has been seeing our community grow. We grew so much this month that all 5 fires were lit in the Discord mini-game!
Cutscenes
Weve been busy creating storylines, music, and animations to bring another layer of depth to the game. In this last month, weve given a little extra attention to Illoe and Garrek.
New Processors
The clan has more Ideas in the works such as a pickler, vinegar maker, brewer, and cask. Youll be able to process your crops into something that lasts a little longer and is more valuable to the clan when you contribute it.
Map Redesigns
We already had a beautiful waterfall in place, so it seemed like a fun idea to be able to go behind it. Now, players will be able to find their way back home by taking a shortcut to the bottom of the hill. So those late-night trips back from the caves should be a little less stressful.
The landscape of the Savanna is also receiving a few changes to add more diversity and detail to the landscape.
The Future
With the knowledge gained from our Beta and the demo shortly thereafter, we plan to go full nose to the grindstone (while of course maintaining a healthy life for the team) in these upcoming months and focus on what is essential to get us to a solid 1.0 release. Our future devlogs will likely be sparse compared to our usual updates or include [redacted]s so that we can avoid spoiling too much. As always thank you for your support. You rock! -The Soda Den Team
[ 2022-07-01 16:55:07 CET ] [ Original post ]
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You have roamed the primal wilds. Now, it is time for you to settle down and build a village that will stand for generations. Join up with your friends to create a thriving community and develop the technologies that changed the ancient world. Discover crops, befriend animals, become the first farmer, participate in festivals, and find love to grow your legacy.
Discover, gather, and farm vegetables and herbs. Explore the surrounding wilderness to find animals to befriend and domesticate; fish the shallow and deep waters to see what lies in their depths; and mine the darkest caves filled with mysteries and secret powers.
A tight-knit community of people will ensure your village’s survival, each with their own fears and dreams. Develop friendships and overcome hardships together. Grow your village by inviting people from other clans to live with you. Participate in primitive festivals and rituals to Pacha, mother nature, and her elements. And when the time comes, find your true love ❤.
Begin your journey of discovery as you develop the tools and ideas that reshaped the primitive world. Learn to process and preserve food (meat, vegetarian, and vegan options), begin metalworking, create beautiful pottery and art, unlock your clan’s spirituality, and invent new buildings to expand your village any way you want.
The game was developed from scratch with multiplayer support in mind. Live together with friends and share your talents and resources to help the clan evolve. Ride your favorite animals together. Compete in fishing, have fun at festivals, and participate in milestone multiplayer cutscenes.
Customize your character’s appearance with the best cosmetics the stone age has to offer. When you’re done working on your face, work on creating the most amazing farm around. Don’t stop there! Design, place, and decorate your own unique home to return to after a hard day’s work.
- OS: Ubuntu 12.04 LTS
- Processor: 2 GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 512 mb video memory. OpenGL 2
- Storage: 600 MB available space
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