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AI update, fixes, balance ~ dwarves get a rework :)

- Inn: Increased maintain/upgrade peanut thresholds again - Balance:

  • Lightning AP/MP costs adjusted
    • AP Cost: 25 --> 40 - L
    • MP Cost: 50 + L*4 --> 30 + L*3
  • Summon Dwarf/Elf/Faerie MP cost adjusted: 100 + L*40 --> 150 + L*25
  • Holy force AP cost increased: 10 --> 40 - L
  • Dwarves: removed Shield Block and added Slam
  • Slam knockback reduced: 2 + L*( St/80 ) --> 1 + L*( St/120 )
- AI
  • Fixed a bug causing units sometimes to act before the result of the previous ability was calculated (e.g. shooting arrows at dead targets, double-casting CC).
  • Fixed several bugs causing units sometimes to run back & forth aimlessly
  • In PvP, the Interference tree now only targets enemy heroes
  • Only in Caverns will DoT abilities be spread around evenly. In PvP they'll now focus down one hero target.
  • Archers should no longer melee attack adjacent enemies when they have the opportunity to step back & shoot
  • Tanks will no longer target stunned enemies with Taunt
  • Increased the chances for DPS Close units to use Sky Hammer and Slam
  • Support units now consider groups of 2+ allies (from 3) as a "cluster" for AoE heals
  • Units will no longer use Adrenaline while feared
- Fixed bugs preventing use of XP Potions / Candles from hero inventory - Fixed a bug causing summoned units' puppets sometimes not to appear - Added SFX to Razor Shot and Blunt Arrow - Tweaked renderings for Scared, Enraged, Road to Nowhere, Infect Mind


[ 2024-12-15 04:29:33 CET ] [ Original post ]

Dungeon Team
Wakefield Studios Developer
Wakefield Studios Publisher
2021-03-01 Release
FREE
Game News Posts: 7
🎹🖱️Keyboard + Mouse
Positive (35 reviews)
Public Linux Depots:
  • [0 B]
Dungeon Team is a turn-based tactics team builder with 2 main game modes: PvP arena, and an idle dungeon crawl for leveling up your squads.

PvP Arena

PvP can be synchronous or asynchronous, meaning you can play in real-time with anyone online, or challenge other players' AI-controlled squads - people can challenge your squads while you're away, too, so make sure your builds & AI settings are top notch! You'll get ratings and leaderboard placements for 1v1, 2v2, 3v3, 5v5, and 7v7 divisions.

Caverns

Caverns is an a PvE idle dungeon crawl where your whole hero roster (up to 11 classes) will auto-battle a procedural slew of goblins, kobolds, etc.

There's a lot of depth to the mechanics for developing your units, including:
  • 57 unique abilities
  • 8 mix-&-match ability trees (Bow Use, Melee Combat, Alchemy, Conjuration, etc.)
  • Procedurally-generated equipment system
  • An altar to beg the gods for better gear ;)
  • AI roles waterfall (Tank, DPS Close, DPS ranged, Support, Interference)


MINIMAL SETUP
  • OS: Ubuntu 16.04 or above (x64)
  • Processor: Core i3-4160T. 3.1GHzMemory: 2 GB RAMStorage: 300 MB available space
  • Memory: 2 GB RAMStorage: 300 MB available space
  • Storage: 300 MB available space
GAMEBILLET

[ 6085 ]

15.00$ (50%)
11.95$ (52%)
0.90$ (82%)
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31.67$ (21%)
6.53$ (18%)
3.36$ (83%)
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2.00$ (90%)
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4.20$ (79%)
2.98$ (85%)
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3.00$ (80%)
6.85$ (66%)
GAMERSGATE

[ 3241 ]

20.82$ (40%)
16.57$ (45%)
6.6$ (78%)
0.64$ (87%)
10.13$ (77%)
2.5$ (50%)
5.0$ (50%)
10.0$ (75%)
6.0$ (80%)
14.4$ (64%)
6.0$ (70%)
4.8$ (76%)
3.4$ (83%)
3.75$ (81%)
0.45$ (85%)
3.0$ (70%)
26.99$ (33%)
1.0$ (80%)
3.48$ (83%)
7.65$ (74%)
1.76$ (91%)
1.5$ (70%)
3.4$ (57%)
6.02$ (67%)
6.75$ (73%)
8.0$ (60%)
2.0$ (80%)
10.13$ (77%)
1.25$ (75%)
8.7$ (65%)

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