





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
15 + L*(St/7 + De/10) --> 10 + L*(St/12 + De/15)
2025.02.11 - Mostly bugs & AI fixes :)
Added an opt-out profanity filter for chat.
Added a "Skip tutorial" button.
Prayer Candle tooltips now state the candle's alignment.
Balance: gave Blunt Arrow AP cost a nerf: 50 - L*2 --> 80 - L*2
AI
- Units will now target enemies with lowest EFFECTIVE health (HP * Armor Class), not just lowest HP.
- Summon abilities no longer belong to the Support tree. Instead they're treated as self-buffs, which is now its own tree that is checked before the roles waterfall.
- Units will not pass turn waiting for MP to cast a buff.
- The Tank and DPS Close trees will now be completely ignored by "pure ranged" units (i.e. has Ranged DPS prioritized above both, and no melee abilities equipped).
- Melee heroes will now only use Mortal Strike if it will kill the target.
- Fixed a bug causing units with Leap to hop around randomly.
- Interference units will no longer stun a feared target
- Now no one anywhere will ever target a summoned unit for healing.
Bugs
- Fixed a bug with Mortal Strike AI rendering ghost damage.
- Fixed AP cost refund for Mortal Strike.
- Fixed a bug where weapons didn't proc off Sky Hammer.
- Fixed a bug rendering Caverns loot after tabbing out and back.
- Fixed a bug allowing Inn attacks when out of challenges.
- Fixed the layout of item icons in the Battle Debrief modal.
- Fixed the display of dye icons in inventory and the shop.
- Fixed a bug dropping Caverns performance when the log gets full.
- Fixed a bug making naked heroes hard to click.
- Fixed the formatting of currency and HP/AP/MP displays.
- Fixed message log spam when tabbing out and back in.
2025.01.18 - Chat system update
Chat
- Instead of having a single, global chat channel... chat rooms are now separated by language, as well as limited to 200 players each.
- Introduced three new chat commands: /mute
HERO AFFINITIES: Now your level 30+ heroes can spend ability points on "Affinity" upgrades, giving them bonus damage or damage reduction against specific hero classes or monster types. Find the Affinities interface in the lower left of the Edit Abilities screen! Fixed a serious bug causing Caverns mobs abilities always to be level 0. So, you're going to find mobs a lot more dangerous at the depths you're already at. Since this is likely to cause some players to have to restart Caverns from the first level, I've given everyone 1,000 Pixie Dust to make up for it.
- Inn: Increased maintain/upgrade peanut thresholds again - Balance:
Balance
Hello, everyone!
Today, Dungeon Team delves into its most challenging dungeon yet: Kickstarter! We are happy and proud to have launched a Kickstarter campaign to help get Dungeon Team to a new level. Here's how you can help us reach the next level.
We have a funding goal of $10,000, and we need your help to get it. The game's core features are ready, but we would love to accomplish our vision for this project to unlock its true potential. If you enjoy playing this game, don't hesitate to support us, as the campaign's success is vital to let us continue working on this project.
If you want to see a complete campaign description and learn the different rewards, stretch goals, and so on, please come with us. And don't be shy about recommending us to other potential Dungeon Team's players. We have unlimited space in our virtual dungeon for everyone!
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